projects/guix·blob java-team · refs

32 lines · 1.3 KiB

1From 4ff605d6c55fcf3e9b4777ffbcb0c24ef17ba4ca Mon Sep 17 00:00:00 2001
2From: Arti <[email protected]>
3Date: Mon, 28 Feb 2022 21:19:50 +0100
4Subject: [PATCH] Rename instances of `collections.Iterable` into
5 `collections.abc.Iterable` (#2956)
6
7---
8 horizons/ai/aiplayer/combat/unitmanager.py | 4 ++--
9 1 file changed, 2 insertions(+), 2 deletions(-)
10
11diff --git a/horizons/ai/aiplayer/combat/unitmanager.py b/horizons/ai/aiplayer/combat/unitmanager.py
12index 8449d5563c5..57db0d47061 100644
13--- a/horizons/ai/aiplayer/combat/unitmanager.py
14+++ b/horizons/ai/aiplayer/combat/unitmanager.py
15@@ -151,7 +151,7 @@ def _ship_state_rule(self, state_dict, ship_states):
16 """
17 Rule stating that ship has to be in any of given states.
18 """
19- if not isinstance(ship_states, collections.Iterable):
20+ if not isinstance(ship_states, collections.abc.Iterable):
21 ship_states = (ship_states,)
22 return lambda ship: (state_dict[ship] in ship_states)
23
24@@ -178,7 +178,7 @@ def filter_ships(self, ships, rules):
25 @param rules: conditions each ship has to meet (AND)
26 @type rules: iterable of lambda(ship) or single lambda(ship)
27 """
28- if not isinstance(rules, collections.Iterable):
29+ if not isinstance(rules, collections.abc.Iterable):
30 rules = (rules,)
31 return [ship for ship in ships if all((rule(ship) for rule in rules))]
32