projects/guix·blob python-team · refs

38 lines · 1.4 KiB

1Change Lua to use GUIX_LUA_PATH and GUIX_LUA_CPATH to construct the default
2LUA_PATH and LUA_CPATH, instead of using hard-coded paths that Guix doesn't
3populate.
4
5These paths don't use Lua's usual '?' path wildcard, and thus are compatible
6with Guix's search-paths mechanism.
7
8This patch uses functions defined in lua-5.x-search-path-helpers.patch.
9
10--- a/src/loadlib.c
11+++ b/src/loadlib.c
12@@ -764,13 +772,24 @@
13 }
14
15
16+#include "./guixpaths.c"
17+
18+
19 LUAMOD_API int luaopen_package (lua_State *L) {
20 createclibstable(L);
21 luaL_newlib(L, pk_funcs); /* create 'package' table */
22 createsearcherstable(L);
23+
24 /* set paths */
25+ /* Calculate default LUA_PATH and LUA_CPATH values from their
26+ corresponding GUIX_ environment variables */
27+ const char* default_path = guix_path(L); // push default_path
28+ const char* default_cpath = guix_cpath(L); // push default_cpath
29+ lua_pushvalue(L, -3); // copy the old head of the stack back to the top
30- setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
31- setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
32+ setpath(L, "path", LUA_PATH_VAR, default_path);
33+ setpath(L, "cpath", LUA_CPATH_VAR, default_cpath);
34+ lua_pop(L, 3); // pop our three working values back off the stack
35+
36 /* store config information */
37 lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
38 LUA_EXEC_DIR "\n" LUA_IGMARK "\n");