| 1 | Index: SDL_Pango-0.1.2/src/SDL_Pango.c
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| 2 | ===================================================================
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| 3 | |
| 4 | |
| 5 | @@ -286,6 +286,59 @@
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| 6 | } contextImpl;
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| 7 |
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| 8 |
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| 9 | +const SDLPango_Matrix _MATRIX_WHITE_BACK
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| 10 | + = {255, 0, 0, 0,
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| 11 | + 255, 0, 0, 0,
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| 12 | + 255, 0, 0, 0,
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| 13 | + 255, 255, 0, 0,};
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| 14 | +
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| 15 | +/*!
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| 16 | + Specifies white back and black letter.
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| 17 | +*/
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| 18 | +const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
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| 19 | +
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| 20 | +const SDLPango_Matrix _MATRIX_BLACK_BACK
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| 21 | + = {0, 255, 0, 0,
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| 22 | + 0, 255, 0, 0,
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| 23 | + 0, 255, 0, 0,
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| 24 | + 255, 255, 0, 0,};
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| 25 | +/*!
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| 26 | + Specifies black back and white letter.
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| 27 | +*/
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| 28 | +const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
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| 29 | +
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| 30 | +const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
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| 31 | + = {0, 0, 0, 0,
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| 32 | + 0, 0, 0, 0,
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| 33 | + 0, 0, 0, 0,
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| 34 | + 0, 255, 0, 0,};
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| 35 | +/*!
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| 36 | + Specifies transparent back and black letter.
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| 37 | +*/
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| 38 | +const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
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| 39 | +
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| 40 | +const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
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| 41 | + = {255, 255, 0, 0,
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| 42 | + 255, 255, 0, 0,
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| 43 | + 255, 255, 0, 0,
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| 44 | + 0, 255, 0, 0,};
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| 45 | +/*!
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| 46 | + Specifies transparent back and white letter.
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| 47 | +*/
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| 48 | +const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
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| 49 | +
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| 50 | +const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
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| 51 | + = {255, 255, 0, 0,
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| 52 | + 255, 255, 0, 0,
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| 53 | + 255, 255, 0, 0,
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| 54 | + 0, 0, 0, 0,};
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| 55 | +/*!
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| 56 | + Specifies transparent back and transparent letter.
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| 57 | + This is useful for KARAOKE like rendering.
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| 58 | +*/
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| 59 | +const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
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| 60 | +
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| 61 | +
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| 62 | /*!
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| 63 | Initialize the Glib and Pango API.
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| 64 | This must be called before using other functions in this library,
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| 65 | Index: SDL_Pango-0.1.2/src/SDL_Pango.h
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| 66 | ===================================================================
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| 67 | |
| 68 | |
| 69 | @@ -47,57 +47,27 @@
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| 70 | Uint8 m[4][4]; /*! Matrix variables */
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| 71 | } SDLPango_Matrix;
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| 72 |
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| 73 | -const SDLPango_Matrix _MATRIX_WHITE_BACK
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| 74 | - = {255, 0, 0, 0,
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| 75 | - 255, 0, 0, 0,
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| 76 | - 255, 0, 0, 0,
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| 77 | - 255, 255, 0, 0,};
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| 78 | -
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| 79 | /*!
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| 80 | Specifies white back and black letter.
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| 81 | */
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| 82 | -const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
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| 83 | -
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| 84 | -const SDLPango_Matrix _MATRIX_BLACK_BACK
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| 85 | - = {0, 255, 0, 0,
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| 86 | - 0, 255, 0, 0,
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| 87 | - 0, 255, 0, 0,
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| 88 | - 255, 255, 0, 0,};
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| 89 | +extern const SDLPango_Matrix *MATRIX_WHITE_BACK;
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| 90 | /*!
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| 91 | Specifies black back and white letter.
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| 92 | */
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| 93 | -const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
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| 94 | -
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| 95 | -const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
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| 96 | - = {0, 0, 0, 0,
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| 97 | - 0, 0, 0, 0,
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| 98 | - 0, 0, 0, 0,
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| 99 | - 0, 255, 0, 0,};
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| 100 | +extern const SDLPango_Matrix *MATRIX_BLACK_BACK;
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| 101 | /*!
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| 102 | Specifies transparent back and black letter.
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| 103 | */
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| 104 | -const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
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| 105 | -
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| 106 | -const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
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| 107 | - = {255, 255, 0, 0,
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| 108 | - 255, 255, 0, 0,
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| 109 | - 255, 255, 0, 0,
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| 110 | - 0, 255, 0, 0,};
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| 111 | +extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
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| 112 | /*!
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| 113 | Specifies transparent back and white letter.
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| 114 | */
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| 115 | -const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
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| 116 | -
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| 117 | -const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
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| 118 | - = {255, 255, 0, 0,
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| 119 | - 255, 255, 0, 0,
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| 120 | - 255, 255, 0, 0,
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| 121 | - 0, 0, 0, 0,};
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| 122 | +extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
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| 123 | /*!
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| 124 | Specifies transparent back and transparent letter.
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| 125 | This is useful for KARAOKE like rendering.
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| 126 | */
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| 127 | -const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
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| 128 | +extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
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| 129 |
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| 130 | /*!
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| 131 | Specifies direction of text. See Pango reference for detail
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