| 1 | ============
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| 2 | Introduction
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| 3 | ============
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| 4 |
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| 5 | The Linux DRM layer contains code intended to support the needs of
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| 6 | complex graphics devices, usually containing programmable pipelines well
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| 7 | suited to 3D graphics acceleration. Graphics drivers in the kernel may
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| 8 | make use of DRM functions to make tasks like memory management,
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| 9 | interrupt handling and DMA easier, and provide a uniform interface to
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| 10 | applications.
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| 11 |
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| 12 | A note on versions: this guide covers features found in the DRM tree,
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| 13 | including the TTM memory manager, output configuration and mode setting,
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| 14 | and the new vblank internals, in addition to all the regular features
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| 15 | found in current kernels.
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| 16 |
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| 17 | [Insert diagram of typical DRM stack here]
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| 18 |
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| 19 | .. contents::
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| 20 |
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| 21 | Style Guidelines
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| 22 | ================
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| 23 |
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| 24 | For consistency this documentation uses American English. Abbreviations
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| 25 | are written as all-uppercase, for example: DRM, KMS, IOCTL, CRTC, and so
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| 26 | on. To aid in reading, documentations make full use of the markup
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| 27 | characters kerneldoc provides: @parameter for function parameters,
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| 28 | @member for structure members (within the same structure), &struct structure to
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| 29 | reference structures and function() for functions. These all get automatically
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| 30 | hyperlinked if kerneldoc for the referenced objects exists. When referencing
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| 31 | entries in function vtables (and structure members in general) please use
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| 32 | &vtable_name.vfunc. Unfortunately this does not yet yield a direct link to the
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| 33 | member, only the structure.
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| 34 |
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| 35 | Except in special situations (to separate locked from unlocked variants)
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| 36 | locking requirements for functions aren't documented in the kerneldoc.
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| 37 | Instead locking should be check at runtime using e.g.
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| 38 | ``WARN_ON(!mutex_is_locked(...));``. Since it's much easier to ignore
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| 39 | documentation than runtime noise this provides more value. And on top of
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| 40 | that runtime checks do need to be updated when the locking rules change,
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| 41 | increasing the chances that they're correct. Within the documentation
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| 42 | the locking rules should be explained in the relevant structures: Either
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| 43 | in the comment for the lock explaining what it protects, or data fields
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| 44 | need a note about which lock protects them, or both.
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| 45 |
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| 46 | Functions which have a non-\ ``void`` return value should have a section
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| 47 | called "Returns" explaining the expected return values in different
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| 48 | cases and their meanings. Currently there's no consensus whether that
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| 49 | section name should be all upper-case or not, and whether it should end
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| 50 | in a colon or not. Go with the file-local style. Other common section
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| 51 | names are "Notes" with information for dangerous or tricky corner cases,
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| 52 | and "FIXME" where the interface could be cleaned up.
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| 53 |
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| 54 | Also read the :ref:`guidelines for the kernel documentation at large <doc_guide>`.
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| 55 |
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| 56 | Documentation Requirements for kAPI
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| 57 | -----------------------------------
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| 58 |
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| 59 | All kernel APIs exported to other modules must be documented, including their
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| 60 | datastructures and at least a short introductory section explaining the overall
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| 61 | concepts. Documentation should be put into the code itself as kerneldoc comments
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| 62 | as much as reasonable.
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| 63 |
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| 64 | Do not blindly document everything, but document only what's relevant for driver
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| 65 | authors: Internal functions of drm.ko and definitely static functions should not
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| 66 | have formal kerneldoc comments. Use normal C comments if you feel like a comment
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| 67 | is warranted. You may use kerneldoc syntax in the comment, but it shall not
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| 68 | start with a /** kerneldoc marker. Similar for data structures, annotate
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| 69 | anything entirely private with ``/* private: */`` comments as per the
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| 70 | documentation guide.
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| 71 |
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| 72 | Getting Started
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| 73 | ===============
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| 74 |
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| 75 | Developers interested in helping out with the DRM subsystem are very welcome.
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| 76 | Often people will resort to sending in patches for various issues reported by
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| 77 | checkpatch or sparse. We welcome such contributions.
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| 78 |
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| 79 | Anyone looking to kick it up a notch can find a list of janitorial tasks on
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| 80 | the :ref:`TODO list <todo>`.
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| 81 |
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| 82 | Contribution Process
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| 83 | ====================
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| 84 |
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| 85 | Mostly the DRM subsystem works like any other kernel subsystem, see :ref:`the
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| 86 | main process guidelines and documentation <process_index>` for how things work.
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| 87 | Here we just document some of the specialities of the GPU subsystem.
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| 88 |
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| 89 | Feature Merge Deadlines
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| 90 | -----------------------
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| 91 |
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| 92 | All feature work must be in the linux-next tree by the -rc6 release of the
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| 93 | current release cycle, otherwise they must be postponed and can't reach the next
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| 94 | merge window. All patches must have landed in the drm-next tree by latest -rc7,
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| 95 | but if your branch is not in linux-next then this must have happened by -rc6
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| 96 | already.
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| 97 |
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| 98 | After that point only bugfixes (like after the upstream merge window has closed
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| 99 | with the -rc1 release) are allowed. No new platform enabling or new drivers are
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| 100 | allowed.
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| 101 |
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| 102 | This means that there's a blackout-period of about one month where feature work
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| 103 | can't be merged. The recommended way to deal with that is having a -next tree
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| 104 | that's always open, but making sure to not feed it into linux-next during the
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| 105 | blackout period. As an example, drm-misc works like that.
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| 106 |
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| 107 | Code of Conduct
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| 108 | ---------------
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| 109 |
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| 110 | As a freedesktop.org project, dri-devel, and the DRM community, follows the
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| 111 | Contributor Covenant, found at: https://www.freedesktop.org/wiki/CodeOfConduct
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| 112 |
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| 113 | Please conduct yourself in a respectful and civilised manner when
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| 114 | interacting with community members on mailing lists, IRC, or bug
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| 115 | trackers. The community represents the project as a whole, and abusive
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| 116 | or bullying behaviour is not tolerated by the project.
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| 117 |
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| 118 | Simple DRM drivers to use as examples
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| 119 | =====================================
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| 120 |
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| 121 | The DRM subsystem contains a lot of helper functions to ease writing drivers for
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| 122 | simple graphic devices. For example, the `drivers/gpu/drm/tiny/` directory has a
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| 123 | set of drivers that are simple enough to be implemented in a single source file.
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| 124 | The tiny DRM drivers are good examples to understand how DRM drivers should look
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| 125 | like. Since are just a few hundreds lines of code, they are quite easy to read.
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| 126 |
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| 127 | External References
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| 128 | ===================
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| 129 |
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| 130 | Delving into a Linux kernel subsystem for the first time can be an overwhelming
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| 131 | experience, one needs to get familiar with all the concepts and learn about the
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| 132 | subsystem's internals, among other details.
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| 133 |
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| 134 | To shallow the learning curve, this section contains a list of presentations
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| 135 | and documents that can be used to learn about DRM/KMS and graphics in general.
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| 136 |
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| 137 | There are different reasons why someone might want to get into DRM: porting an
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| 138 | existing fbdev driver, write a DRM driver for a new hardware, fixing bugs that
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| 139 | could face when working on the graphics user-space stack, etc. For this reason,
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| 140 | the learning material covers many aspects of the Linux graphics stack. From an
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| 141 | overview of the kernel and user-space stacks to very specific topics.
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| 142 |
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| 143 | The list is sorted in reverse chronological order, to keep the most up-to-date
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| 144 | material at the top. But all of them contain useful information, and it can be
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| 145 | valuable to go through older material to understand the rationale and context
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| 146 | in which the changes to the DRM subsystem were made.
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| 147 |
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| 148 | Conference talks
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| 149 | ----------------
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| 150 |
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| 151 | * `An Overview of the Linux and Userspace Graphics Stack <https://www.youtube.com/watch?v=wjAJmqwg47k>`_ - Paul Kocialkowski (2020)
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| 152 | * `Getting pixels on screen on Linux: introduction to Kernel Mode Setting <https://www.youtube.com/watch?v=haes4_Xnc5Q>`_ - Simon Ser (2020)
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| 153 | * `Everything Great about Upstream Graphics <https://www.youtube.com/watch?v=kVzHOgt6WGE>`_ - Simona Vetter (2019)
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| 154 | * `An introduction to the Linux DRM subsystem <https://www.youtube.com/watch?v=LbDOCJcDRoo>`_ - Maxime Ripard (2017)
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| 155 | * `Embrace the Atomic (Display) Age <https://www.youtube.com/watch?v=LjiB_JeDn2M>`_ - Simona Vetter (2016)
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| 156 | * `Anatomy of an Atomic KMS Driver <https://www.youtube.com/watch?v=lihqR9sENpc>`_ - Laurent Pinchart (2015)
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| 157 | * `Atomic Modesetting for Drivers <https://www.youtube.com/watch?v=kl9suFgbTc8>`_ - Simona Vetter (2015)
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| 158 | * `Anatomy of an Embedded KMS Driver <https://www.youtube.com/watch?v=Ja8fM7rTae4>`_ - Laurent Pinchart (2013)
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| 159 |
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| 160 | Slides and articles
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| 161 | -------------------
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| 162 |
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| 163 | * `The Linux graphics stack in a nutshell, part 1 <https://lwn.net/Articles/955376/>`_ - Thomas Zimmermann (2023)
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| 164 | * `The Linux graphics stack in a nutshell, part 2 <https://lwn.net/Articles/955708/>`_ - Thomas Zimmermann (2023)
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| 165 | * `Understanding the Linux Graphics Stack <https://bootlin.com/doc/training/graphics/graphics-slides.pdf>`_ - Bootlin (2022)
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| 166 | * `DRM KMS overview <https://wiki.st.com/stm32mpu/wiki/DRM_KMS_overview>`_ - STMicroelectronics (2021)
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| 167 | * `Linux graphic stack <https://studiopixl.com/2017-05-13/linux-graphic-stack-an-overview>`_ - Nathan Gauër (2017)
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| 168 | * `Atomic mode setting design overview, part 1 <https://lwn.net/Articles/653071/>`_ - Simona Vetter (2015)
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| 169 | * `Atomic mode setting design overview, part 2 <https://lwn.net/Articles/653466/>`_ - Simona Vetter (2015)
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| 170 | * `The DRM/KMS subsystem from a newbie’s point of view <https://bootlin.com/pub/conferences/2014/elce/brezillon-drm-kms/brezillon-drm-kms.pdf>`_ - Boris Brezillon (2014)
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| 171 | * `A brief introduction to the Linux graphics stack <https://blogs.igalia.com/itoral/2014/07/29/a-brief-introduction-to-the-linux-graphics-stack/>`_ - Iago Toral (2014)
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| 172 | * `The Linux Graphics Stack <https://blog.mecheye.net/2012/06/the-linux-graphics-stack/>`_ - Jasper St. Pierre (2012)
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