| 1 | |
| 2 | * Floating point emulation support for subnormalised numbers on SH4
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| 3 | * architecture This file is derived from the SoftFloat IEC/IEEE
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| 4 | * Floating-point Arithmetic Package, Release 2 the original license of
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| 5 | * which is reproduced below.
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| 6 | *
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| 7 | * ========================================================================
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| 8 | *
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| 9 | * This C source file is part of the SoftFloat IEC/IEEE Floating-point
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| 10 | * Arithmetic Package, Release 2.
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| 11 | *
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| 12 | * Written by John R. Hauser. This work was made possible in part by the
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| 13 | * International Computer Science Institute, located at Suite 600, 1947 Center
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| 14 | * Street, Berkeley, California 94704. Funding was partially provided by the
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| 15 | * National Science Foundation under grant MIP-9311980. The original version
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| 16 | * of this code was written as part of a project to build a fixed-point vector
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| 17 | * processor in collaboration with the University of California at Berkeley,
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| 18 | * overseen by Profs. Nelson Morgan and John Wawrzynek. More information
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| 19 | * is available through the web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
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| 20 | * arithmetic/softfloat.html'.
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| 21 | *
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| 22 | * THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
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| 23 | * has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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| 24 | * TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
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| 25 | * PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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| 26 | * AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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| 27 | *
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| 28 | * Derivative works are acceptable, even for commercial purposes, so long as
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| 29 | * (1) they include prominent notice that the work is derivative, and (2) they
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| 30 | * include prominent notice akin to these three paragraphs for those parts of
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| 31 | * this code that are retained.
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| 32 | *
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| 33 | * ========================================================================
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| 34 | *
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| 35 | * SH4 modifications by Ismail Dhaoui <[email protected]>
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| 36 | * and Kamel Khelifi <[email protected]>
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| 37 |
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| 38 | #include <linux/kernel.h>
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| 39 | #include <cpu/fpu.h>
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| 40 | #include <asm/div64.h>
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| 41 |
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| 42 | #define LIT64( a ) a##LL
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| 43 |
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| 44 | typedef char flag;
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| 45 | typedef unsigned char uint8;
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| 46 | typedef signed char int8;
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| 47 | typedef int uint16;
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| 48 | typedef int int16;
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| 49 | typedef unsigned int uint32;
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| 50 | typedef signed int int32;
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| 51 |
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| 52 | typedef unsigned long long int bits64;
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| 53 | typedef signed long long int sbits64;
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| 54 |
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| 55 | typedef unsigned char bits8;
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| 56 | typedef signed char sbits8;
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| 57 | typedef unsigned short int bits16;
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| 58 | typedef signed short int sbits16;
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| 59 | typedef unsigned int bits32;
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| 60 | typedef signed int sbits32;
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| 61 |
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| 62 | typedef unsigned long long int uint64;
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| 63 | typedef signed long long int int64;
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| 64 |
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| 65 | typedef unsigned long int float32;
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| 66 | typedef unsigned long long float64;
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| 67 |
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| 68 | extern void float_raise(unsigned int flags);
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| 69 | extern int float_rounding_mode(void);
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| 70 |
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| 71 | bits64 extractFloat64Frac(float64 a);
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| 72 | flag extractFloat64Sign(float64 a);
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| 73 | int16 extractFloat64Exp(float64 a);
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| 74 | int16 extractFloat32Exp(float32 a);
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| 75 | flag extractFloat32Sign(float32 a);
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| 76 | bits32 extractFloat32Frac(float32 a);
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| 77 | float64 packFloat64(flag zSign, int16 zExp, bits64 zSig);
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| 78 | void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr);
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| 79 | float32 packFloat32(flag zSign, int16 zExp, bits32 zSig);
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| 80 | void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr);
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| 81 | float64 float64_sub(float64 a, float64 b);
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| 82 | float32 float32_sub(float32 a, float32 b);
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| 83 | float32 float32_add(float32 a, float32 b);
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| 84 | float64 float64_add(float64 a, float64 b);
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| 85 | float64 float64_div(float64 a, float64 b);
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| 86 | float32 float32_div(float32 a, float32 b);
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| 87 | float32 float32_mul(float32 a, float32 b);
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| 88 | float64 float64_mul(float64 a, float64 b);
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| 89 | float32 float64_to_float32(float64 a);
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| 90 | void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
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| 91 | bits64 * z1Ptr);
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| 92 | void sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
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| 93 | bits64 * z1Ptr);
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| 94 | void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr);
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| 95 |
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| 96 | static int8 countLeadingZeros32(bits32 a);
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| 97 | static int8 countLeadingZeros64(bits64 a);
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| 98 | static float64 normalizeRoundAndPackFloat64(flag zSign, int16 zExp,
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| 99 | bits64 zSig);
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| 100 | static float64 subFloat64Sigs(float64 a, float64 b, flag zSign);
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| 101 | static float64 addFloat64Sigs(float64 a, float64 b, flag zSign);
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| 102 | static float32 roundAndPackFloat32(flag zSign, int16 zExp, bits32 zSig);
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| 103 | static float32 normalizeRoundAndPackFloat32(flag zSign, int16 zExp,
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| 104 | bits32 zSig);
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| 105 | static float64 roundAndPackFloat64(flag zSign, int16 zExp, bits64 zSig);
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| 106 | static float32 subFloat32Sigs(float32 a, float32 b, flag zSign);
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| 107 | static float32 addFloat32Sigs(float32 a, float32 b, flag zSign);
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| 108 | static void normalizeFloat64Subnormal(bits64 aSig, int16 * zExpPtr,
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| 109 | bits64 * zSigPtr);
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| 110 | static bits64 estimateDiv128To64(bits64 a0, bits64 a1, bits64 b);
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| 111 | static void normalizeFloat32Subnormal(bits32 aSig, int16 * zExpPtr,
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| 112 | bits32 * zSigPtr);
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| 113 |
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| 114 | bits64 extractFloat64Frac(float64 a)
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| 115 | {
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| 116 | return a & LIT64(0x000FFFFFFFFFFFFF);
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| 117 | }
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| 118 |
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| 119 | flag extractFloat64Sign(float64 a)
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| 120 | {
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| 121 | return a >> 63;
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| 122 | }
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| 123 |
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| 124 | int16 extractFloat64Exp(float64 a)
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| 125 | {
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| 126 | return (a >> 52) & 0x7FF;
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| 127 | }
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| 128 |
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| 129 | int16 extractFloat32Exp(float32 a)
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| 130 | {
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| 131 | return (a >> 23) & 0xFF;
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| 132 | }
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| 133 |
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| 134 | flag extractFloat32Sign(float32 a)
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| 135 | {
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| 136 | return a >> 31;
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| 137 | }
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| 138 |
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| 139 | bits32 extractFloat32Frac(float32 a)
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| 140 | {
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| 141 | return a & 0x007FFFFF;
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| 142 | }
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| 143 |
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| 144 | float64 packFloat64(flag zSign, int16 zExp, bits64 zSig)
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| 145 | {
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| 146 | return (((bits64) zSign) << 63) + (((bits64) zExp) << 52) + zSig;
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| 147 | }
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| 148 |
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| 149 | void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr)
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| 150 | {
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| 151 | bits64 z;
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| 152 |
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| 153 | if (count == 0) {
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| 154 | z = a;
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| 155 | } else if (count < 64) {
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| 156 | z = (a >> count) | ((a << ((-count) & 63)) != 0);
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| 157 | } else {
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| 158 | z = (a != 0);
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| 159 | }
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| 160 | *zPtr = z;
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| 161 | }
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| 162 |
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| 163 | static int8 countLeadingZeros32(bits32 a)
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| 164 | {
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| 165 | static const int8 countLeadingZerosHigh[] = {
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| 166 | 8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
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| 167 | 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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| 168 | 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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| 169 | 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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| 170 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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| 171 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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| 172 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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| 173 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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| 174 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 175 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 176 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 177 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 178 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 179 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 180 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 181 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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| 182 | };
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| 183 | int8 shiftCount;
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| 184 |
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| 185 | shiftCount = 0;
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| 186 | if (a < 0x10000) {
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| 187 | shiftCount += 16;
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| 188 | a <<= 16;
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| 189 | }
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| 190 | if (a < 0x1000000) {
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| 191 | shiftCount += 8;
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| 192 | a <<= 8;
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| 193 | }
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| 194 | shiftCount += countLeadingZerosHigh[a >> 24];
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| 195 | return shiftCount;
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| 196 |
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| 197 | }
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| 198 |
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| 199 | static int8 countLeadingZeros64(bits64 a)
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| 200 | {
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| 201 | int8 shiftCount;
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| 202 |
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| 203 | shiftCount = 0;
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| 204 | if (a < ((bits64) 1) << 32) {
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| 205 | shiftCount += 32;
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| 206 | } else {
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| 207 | a >>= 32;
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| 208 | }
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| 209 | shiftCount += countLeadingZeros32(a);
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| 210 | return shiftCount;
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| 211 |
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| 212 | }
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| 213 |
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| 214 | static float64 normalizeRoundAndPackFloat64(flag zSign, int16 zExp, bits64 zSig)
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| 215 | {
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| 216 | int8 shiftCount;
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| 217 |
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| 218 | shiftCount = countLeadingZeros64(zSig) - 1;
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| 219 | return roundAndPackFloat64(zSign, zExp - shiftCount,
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| 220 | zSig << shiftCount);
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| 221 |
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| 222 | }
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| 223 |
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| 224 | static float64 subFloat64Sigs(float64 a, float64 b, flag zSign)
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| 225 | {
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| 226 | int16 aExp, bExp, zExp;
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| 227 | bits64 aSig, bSig, zSig;
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| 228 | int16 expDiff;
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| 229 |
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| 230 | aSig = extractFloat64Frac(a);
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| 231 | aExp = extractFloat64Exp(a);
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| 232 | bSig = extractFloat64Frac(b);
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| 233 | bExp = extractFloat64Exp(b);
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| 234 | expDiff = aExp - bExp;
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| 235 | aSig <<= 10;
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| 236 | bSig <<= 10;
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| 237 | if (0 < expDiff)
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| 238 | goto aExpBigger;
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| 239 | if (expDiff < 0)
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| 240 | goto bExpBigger;
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| 241 | if (aExp == 0) {
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| 242 | aExp = 1;
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| 243 | bExp = 1;
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| 244 | }
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| 245 | if (bSig < aSig)
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| 246 | goto aBigger;
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| 247 | if (aSig < bSig)
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| 248 | goto bBigger;
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| 249 | return packFloat64(float_rounding_mode() == FPSCR_RM_ZERO, 0, 0);
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| 250 | bExpBigger:
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| 251 | if (bExp == 0x7FF) {
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| 252 | return packFloat64(zSign ^ 1, 0x7FF, 0);
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| 253 | }
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| 254 | if (aExp == 0) {
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| 255 | ++expDiff;
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| 256 | } else {
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| 257 | aSig |= LIT64(0x4000000000000000);
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| 258 | }
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| 259 | shift64RightJamming(aSig, -expDiff, &aSig);
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| 260 | bSig |= LIT64(0x4000000000000000);
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| 261 | bBigger:
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| 262 | zSig = bSig - aSig;
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| 263 | zExp = bExp;
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| 264 | zSign ^= 1;
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| 265 | goto normalizeRoundAndPack;
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| 266 | aExpBigger:
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| 267 | if (aExp == 0x7FF) {
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| 268 | return a;
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| 269 | }
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| 270 | if (bExp == 0) {
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| 271 | --expDiff;
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| 272 | } else {
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| 273 | bSig |= LIT64(0x4000000000000000);
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| 274 | }
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| 275 | shift64RightJamming(bSig, expDiff, &bSig);
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| 276 | aSig |= LIT64(0x4000000000000000);
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| 277 | aBigger:
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| 278 | zSig = aSig - bSig;
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| 279 | zExp = aExp;
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| 280 | normalizeRoundAndPack:
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| 281 | --zExp;
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| 282 | return normalizeRoundAndPackFloat64(zSign, zExp, zSig);
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| 283 |
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| 284 | }
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| 285 | static float64 addFloat64Sigs(float64 a, float64 b, flag zSign)
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| 286 | {
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| 287 | int16 aExp, bExp, zExp;
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| 288 | bits64 aSig, bSig, zSig;
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| 289 | int16 expDiff;
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| 290 |
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| 291 | aSig = extractFloat64Frac(a);
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| 292 | aExp = extractFloat64Exp(a);
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| 293 | bSig = extractFloat64Frac(b);
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| 294 | bExp = extractFloat64Exp(b);
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| 295 | expDiff = aExp - bExp;
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| 296 | aSig <<= 9;
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| 297 | bSig <<= 9;
|
| 298 | if (0 < expDiff) {
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| 299 | if (aExp == 0x7FF) {
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| 300 | return a;
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| 301 | }
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| 302 | if (bExp == 0) {
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| 303 | --expDiff;
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| 304 | } else {
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| 305 | bSig |= LIT64(0x2000000000000000);
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| 306 | }
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| 307 | shift64RightJamming(bSig, expDiff, &bSig);
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| 308 | zExp = aExp;
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| 309 | } else if (expDiff < 0) {
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| 310 | if (bExp == 0x7FF) {
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| 311 | return packFloat64(zSign, 0x7FF, 0);
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| 312 | }
|
| 313 | if (aExp == 0) {
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| 314 | ++expDiff;
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| 315 | } else {
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| 316 | aSig |= LIT64(0x2000000000000000);
|
| 317 | }
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| 318 | shift64RightJamming(aSig, -expDiff, &aSig);
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| 319 | zExp = bExp;
|
| 320 | } else {
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| 321 | if (aExp == 0x7FF) {
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| 322 | return a;
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| 323 | }
|
| 324 | if (aExp == 0)
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| 325 | return packFloat64(zSign, 0, (aSig + bSig) >> 9);
|
| 326 | zSig = LIT64(0x4000000000000000) + aSig + bSig;
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| 327 | zExp = aExp;
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| 328 | goto roundAndPack;
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| 329 | }
|
| 330 | aSig |= LIT64(0x2000000000000000);
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| 331 | zSig = (aSig + bSig) << 1;
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| 332 | --zExp;
|
| 333 | if ((sbits64) zSig < 0) {
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| 334 | zSig = aSig + bSig;
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| 335 | ++zExp;
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| 336 | }
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| 337 | roundAndPack:
|
| 338 | return roundAndPackFloat64(zSign, zExp, zSig);
|
| 339 |
|
| 340 | }
|
| 341 |
|
| 342 | float32 packFloat32(flag zSign, int16 zExp, bits32 zSig)
|
| 343 | {
|
| 344 | return (((bits32) zSign) << 31) + (((bits32) zExp) << 23) + zSig;
|
| 345 | }
|
| 346 |
|
| 347 | void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr)
|
| 348 | {
|
| 349 | bits32 z;
|
| 350 | if (count == 0) {
|
| 351 | z = a;
|
| 352 | } else if (count < 32) {
|
| 353 | z = (a >> count) | ((a << ((-count) & 31)) != 0);
|
| 354 | } else {
|
| 355 | z = (a != 0);
|
| 356 | }
|
| 357 | *zPtr = z;
|
| 358 | }
|
| 359 |
|
| 360 | static float32 roundAndPackFloat32(flag zSign, int16 zExp, bits32 zSig)
|
| 361 | {
|
| 362 | flag roundNearestEven;
|
| 363 | int8 roundIncrement, roundBits;
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| 364 | flag isTiny;
|
| 365 |
|
| 366 |
|
| 367 | roundNearestEven = (float_rounding_mode() == FPSCR_RM_NEAREST);
|
| 368 | roundIncrement = 0x40;
|
| 369 | if (!roundNearestEven) {
|
| 370 | roundIncrement = 0;
|
| 371 | }
|
| 372 | roundBits = zSig & 0x7F;
|
| 373 | if (0xFD <= (bits16) zExp) {
|
| 374 | if ((0xFD < zExp)
|
| 375 | || ((zExp == 0xFD)
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| 376 | && ((sbits32) (zSig + roundIncrement) < 0))
|
| 377 | ) {
|
| 378 | float_raise(FPSCR_CAUSE_OVERFLOW | FPSCR_CAUSE_INEXACT);
|
| 379 | return packFloat32(zSign, 0xFF,
|
| 380 | 0) - (roundIncrement == 0);
|
| 381 | }
|
| 382 | if (zExp < 0) {
|
| 383 | isTiny = (zExp < -1)
|
| 384 | || (zSig + roundIncrement < 0x80000000);
|
| 385 | shift32RightJamming(zSig, -zExp, &zSig);
|
| 386 | zExp = 0;
|
| 387 | roundBits = zSig & 0x7F;
|
| 388 | if (isTiny && roundBits)
|
| 389 | float_raise(FPSCR_CAUSE_UNDERFLOW);
|
| 390 | }
|
| 391 | }
|
| 392 | if (roundBits)
|
| 393 | float_raise(FPSCR_CAUSE_INEXACT);
|
| 394 | zSig = (zSig + roundIncrement) >> 7;
|
| 395 | zSig &= ~(((roundBits ^ 0x40) == 0) & roundNearestEven);
|
| 396 | if (zSig == 0)
|
| 397 | zExp = 0;
|
| 398 | return packFloat32(zSign, zExp, zSig);
|
| 399 |
|
| 400 | }
|
| 401 |
|
| 402 | static float32 normalizeRoundAndPackFloat32(flag zSign, int16 zExp, bits32 zSig)
|
| 403 | {
|
| 404 | int8 shiftCount;
|
| 405 |
|
| 406 | shiftCount = countLeadingZeros32(zSig) - 1;
|
| 407 | return roundAndPackFloat32(zSign, zExp - shiftCount,
|
| 408 | zSig << shiftCount);
|
| 409 | }
|
| 410 |
|
| 411 | static float64 roundAndPackFloat64(flag zSign, int16 zExp, bits64 zSig)
|
| 412 | {
|
| 413 | flag roundNearestEven;
|
| 414 | int16 roundIncrement, roundBits;
|
| 415 | flag isTiny;
|
| 416 |
|
| 417 |
|
| 418 | roundNearestEven = (float_rounding_mode() == FPSCR_RM_NEAREST);
|
| 419 | roundIncrement = 0x200;
|
| 420 | if (!roundNearestEven) {
|
| 421 | roundIncrement = 0;
|
| 422 | }
|
| 423 | roundBits = zSig & 0x3FF;
|
| 424 | if (0x7FD <= (bits16) zExp) {
|
| 425 | if ((0x7FD < zExp)
|
| 426 | || ((zExp == 0x7FD)
|
| 427 | && ((sbits64) (zSig + roundIncrement) < 0))
|
| 428 | ) {
|
| 429 | float_raise(FPSCR_CAUSE_OVERFLOW | FPSCR_CAUSE_INEXACT);
|
| 430 | return packFloat64(zSign, 0x7FF,
|
| 431 | 0) - (roundIncrement == 0);
|
| 432 | }
|
| 433 | if (zExp < 0) {
|
| 434 | isTiny = (zExp < -1)
|
| 435 | || (zSig + roundIncrement <
|
| 436 | LIT64(0x8000000000000000));
|
| 437 | shift64RightJamming(zSig, -zExp, &zSig);
|
| 438 | zExp = 0;
|
| 439 | roundBits = zSig & 0x3FF;
|
| 440 | if (isTiny && roundBits)
|
| 441 | float_raise(FPSCR_CAUSE_UNDERFLOW);
|
| 442 | }
|
| 443 | }
|
| 444 | if (roundBits)
|
| 445 | float_raise(FPSCR_CAUSE_INEXACT);
|
| 446 | zSig = (zSig + roundIncrement) >> 10;
|
| 447 | zSig &= ~(((roundBits ^ 0x200) == 0) & roundNearestEven);
|
| 448 | if (zSig == 0)
|
| 449 | zExp = 0;
|
| 450 | return packFloat64(zSign, zExp, zSig);
|
| 451 |
|
| 452 | }
|
| 453 |
|
| 454 | static float32 subFloat32Sigs(float32 a, float32 b, flag zSign)
|
| 455 | {
|
| 456 | int16 aExp, bExp, zExp;
|
| 457 | bits32 aSig, bSig, zSig;
|
| 458 | int16 expDiff;
|
| 459 |
|
| 460 | aSig = extractFloat32Frac(a);
|
| 461 | aExp = extractFloat32Exp(a);
|
| 462 | bSig = extractFloat32Frac(b);
|
| 463 | bExp = extractFloat32Exp(b);
|
| 464 | expDiff = aExp - bExp;
|
| 465 | aSig <<= 7;
|
| 466 | bSig <<= 7;
|
| 467 | if (0 < expDiff)
|
| 468 | goto aExpBigger;
|
| 469 | if (expDiff < 0)
|
| 470 | goto bExpBigger;
|
| 471 | if (aExp == 0) {
|
| 472 | aExp = 1;
|
| 473 | bExp = 1;
|
| 474 | }
|
| 475 | if (bSig < aSig)
|
| 476 | goto aBigger;
|
| 477 | if (aSig < bSig)
|
| 478 | goto bBigger;
|
| 479 | return packFloat32(float_rounding_mode() == FPSCR_RM_ZERO, 0, 0);
|
| 480 | bExpBigger:
|
| 481 | if (bExp == 0xFF) {
|
| 482 | return packFloat32(zSign ^ 1, 0xFF, 0);
|
| 483 | }
|
| 484 | if (aExp == 0) {
|
| 485 | ++expDiff;
|
| 486 | } else {
|
| 487 | aSig |= 0x40000000;
|
| 488 | }
|
| 489 | shift32RightJamming(aSig, -expDiff, &aSig);
|
| 490 | bSig |= 0x40000000;
|
| 491 | bBigger:
|
| 492 | zSig = bSig - aSig;
|
| 493 | zExp = bExp;
|
| 494 | zSign ^= 1;
|
| 495 | goto normalizeRoundAndPack;
|
| 496 | aExpBigger:
|
| 497 | if (aExp == 0xFF) {
|
| 498 | return a;
|
| 499 | }
|
| 500 | if (bExp == 0) {
|
| 501 | --expDiff;
|
| 502 | } else {
|
| 503 | bSig |= 0x40000000;
|
| 504 | }
|
| 505 | shift32RightJamming(bSig, expDiff, &bSig);
|
| 506 | aSig |= 0x40000000;
|
| 507 | aBigger:
|
| 508 | zSig = aSig - bSig;
|
| 509 | zExp = aExp;
|
| 510 | normalizeRoundAndPack:
|
| 511 | --zExp;
|
| 512 | return normalizeRoundAndPackFloat32(zSign, zExp, zSig);
|
| 513 |
|
| 514 | }
|
| 515 |
|
| 516 | static float32 addFloat32Sigs(float32 a, float32 b, flag zSign)
|
| 517 | {
|
| 518 | int16 aExp, bExp, zExp;
|
| 519 | bits32 aSig, bSig, zSig;
|
| 520 | int16 expDiff;
|
| 521 |
|
| 522 | aSig = extractFloat32Frac(a);
|
| 523 | aExp = extractFloat32Exp(a);
|
| 524 | bSig = extractFloat32Frac(b);
|
| 525 | bExp = extractFloat32Exp(b);
|
| 526 | expDiff = aExp - bExp;
|
| 527 | aSig <<= 6;
|
| 528 | bSig <<= 6;
|
| 529 | if (0 < expDiff) {
|
| 530 | if (aExp == 0xFF) {
|
| 531 | return a;
|
| 532 | }
|
| 533 | if (bExp == 0) {
|
| 534 | --expDiff;
|
| 535 | } else {
|
| 536 | bSig |= 0x20000000;
|
| 537 | }
|
| 538 | shift32RightJamming(bSig, expDiff, &bSig);
|
| 539 | zExp = aExp;
|
| 540 | } else if (expDiff < 0) {
|
| 541 | if (bExp == 0xFF) {
|
| 542 | return packFloat32(zSign, 0xFF, 0);
|
| 543 | }
|
| 544 | if (aExp == 0) {
|
| 545 | ++expDiff;
|
| 546 | } else {
|
| 547 | aSig |= 0x20000000;
|
| 548 | }
|
| 549 | shift32RightJamming(aSig, -expDiff, &aSig);
|
| 550 | zExp = bExp;
|
| 551 | } else {
|
| 552 | if (aExp == 0xFF) {
|
| 553 | return a;
|
| 554 | }
|
| 555 | if (aExp == 0)
|
| 556 | return packFloat32(zSign, 0, (aSig + bSig) >> 6);
|
| 557 | zSig = 0x40000000 + aSig + bSig;
|
| 558 | zExp = aExp;
|
| 559 | goto roundAndPack;
|
| 560 | }
|
| 561 | aSig |= 0x20000000;
|
| 562 | zSig = (aSig + bSig) << 1;
|
| 563 | --zExp;
|
| 564 | if ((sbits32) zSig < 0) {
|
| 565 | zSig = aSig + bSig;
|
| 566 | ++zExp;
|
| 567 | }
|
| 568 | roundAndPack:
|
| 569 | return roundAndPackFloat32(zSign, zExp, zSig);
|
| 570 |
|
| 571 | }
|
| 572 |
|
| 573 | float64 float64_sub(float64 a, float64 b)
|
| 574 | {
|
| 575 | flag aSign, bSign;
|
| 576 |
|
| 577 | aSign = extractFloat64Sign(a);
|
| 578 | bSign = extractFloat64Sign(b);
|
| 579 | if (aSign == bSign) {
|
| 580 | return subFloat64Sigs(a, b, aSign);
|
| 581 | } else {
|
| 582 | return addFloat64Sigs(a, b, aSign);
|
| 583 | }
|
| 584 |
|
| 585 | }
|
| 586 |
|
| 587 | float32 float32_sub(float32 a, float32 b)
|
| 588 | {
|
| 589 | flag aSign, bSign;
|
| 590 |
|
| 591 | aSign = extractFloat32Sign(a);
|
| 592 | bSign = extractFloat32Sign(b);
|
| 593 | if (aSign == bSign) {
|
| 594 | return subFloat32Sigs(a, b, aSign);
|
| 595 | } else {
|
| 596 | return addFloat32Sigs(a, b, aSign);
|
| 597 | }
|
| 598 |
|
| 599 | }
|
| 600 |
|
| 601 | float32 float32_add(float32 a, float32 b)
|
| 602 | {
|
| 603 | flag aSign, bSign;
|
| 604 |
|
| 605 | aSign = extractFloat32Sign(a);
|
| 606 | bSign = extractFloat32Sign(b);
|
| 607 | if (aSign == bSign) {
|
| 608 | return addFloat32Sigs(a, b, aSign);
|
| 609 | } else {
|
| 610 | return subFloat32Sigs(a, b, aSign);
|
| 611 | }
|
| 612 |
|
| 613 | }
|
| 614 |
|
| 615 | float64 float64_add(float64 a, float64 b)
|
| 616 | {
|
| 617 | flag aSign, bSign;
|
| 618 |
|
| 619 | aSign = extractFloat64Sign(a);
|
| 620 | bSign = extractFloat64Sign(b);
|
| 621 | if (aSign == bSign) {
|
| 622 | return addFloat64Sigs(a, b, aSign);
|
| 623 | } else {
|
| 624 | return subFloat64Sigs(a, b, aSign);
|
| 625 | }
|
| 626 | }
|
| 627 |
|
| 628 | static void
|
| 629 | normalizeFloat64Subnormal(bits64 aSig, int16 * zExpPtr, bits64 * zSigPtr)
|
| 630 | {
|
| 631 | int8 shiftCount;
|
| 632 |
|
| 633 | shiftCount = countLeadingZeros64(aSig) - 11;
|
| 634 | *zSigPtr = aSig << shiftCount;
|
| 635 | *zExpPtr = 1 - shiftCount;
|
| 636 | }
|
| 637 |
|
| 638 | void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
|
| 639 | bits64 * z1Ptr)
|
| 640 | {
|
| 641 | bits64 z1;
|
| 642 |
|
| 643 | z1 = a1 + b1;
|
| 644 | *z1Ptr = z1;
|
| 645 | *z0Ptr = a0 + b0 + (z1 < a1);
|
| 646 | }
|
| 647 |
|
| 648 | void
|
| 649 | sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr,
|
| 650 | bits64 * z1Ptr)
|
| 651 | {
|
| 652 | *z1Ptr = a1 - b1;
|
| 653 | *z0Ptr = a0 - b0 - (a1 < b1);
|
| 654 | }
|
| 655 |
|
| 656 | static bits64 estimateDiv128To64(bits64 a0, bits64 a1, bits64 b)
|
| 657 | {
|
| 658 | bits64 b0, b1;
|
| 659 | bits64 rem0, rem1, term0, term1;
|
| 660 | bits64 z, tmp;
|
| 661 | if (b <= a0)
|
| 662 | return LIT64(0xFFFFFFFFFFFFFFFF);
|
| 663 | b0 = b >> 32;
|
| 664 | tmp = a0;
|
| 665 | do_div(tmp, b0);
|
| 666 |
|
| 667 | z = (b0 << 32 <= a0) ? LIT64(0xFFFFFFFF00000000) : tmp << 32;
|
| 668 | mul64To128(b, z, &term0, &term1);
|
| 669 | sub128(a0, a1, term0, term1, &rem0, &rem1);
|
| 670 | while (((sbits64) rem0) < 0) {
|
| 671 | z -= LIT64(0x100000000);
|
| 672 | b1 = b << 32;
|
| 673 | add128(rem0, rem1, b0, b1, &rem0, &rem1);
|
| 674 | }
|
| 675 | rem0 = (rem0 << 32) | (rem1 >> 32);
|
| 676 | tmp = rem0;
|
| 677 | do_div(tmp, b0);
|
| 678 | z |= (b0 << 32 <= rem0) ? 0xFFFFFFFF : tmp;
|
| 679 | return z;
|
| 680 | }
|
| 681 |
|
| 682 | void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr)
|
| 683 | {
|
| 684 | bits32 aHigh, aLow, bHigh, bLow;
|
| 685 | bits64 z0, zMiddleA, zMiddleB, z1;
|
| 686 |
|
| 687 | aLow = a;
|
| 688 | aHigh = a >> 32;
|
| 689 | bLow = b;
|
| 690 | bHigh = b >> 32;
|
| 691 | z1 = ((bits64) aLow) * bLow;
|
| 692 | zMiddleA = ((bits64) aLow) * bHigh;
|
| 693 | zMiddleB = ((bits64) aHigh) * bLow;
|
| 694 | z0 = ((bits64) aHigh) * bHigh;
|
| 695 | zMiddleA += zMiddleB;
|
| 696 | z0 += (((bits64) (zMiddleA < zMiddleB)) << 32) + (zMiddleA >> 32);
|
| 697 | zMiddleA <<= 32;
|
| 698 | z1 += zMiddleA;
|
| 699 | z0 += (z1 < zMiddleA);
|
| 700 | *z1Ptr = z1;
|
| 701 | *z0Ptr = z0;
|
| 702 |
|
| 703 | }
|
| 704 |
|
| 705 | static void normalizeFloat32Subnormal(bits32 aSig, int16 * zExpPtr,
|
| 706 | bits32 * zSigPtr)
|
| 707 | {
|
| 708 | int8 shiftCount;
|
| 709 |
|
| 710 | shiftCount = countLeadingZeros32(aSig) - 8;
|
| 711 | *zSigPtr = aSig << shiftCount;
|
| 712 | *zExpPtr = 1 - shiftCount;
|
| 713 |
|
| 714 | }
|
| 715 |
|
| 716 | float64 float64_div(float64 a, float64 b)
|
| 717 | {
|
| 718 | flag aSign, bSign, zSign;
|
| 719 | int16 aExp, bExp, zExp;
|
| 720 | bits64 aSig, bSig, zSig;
|
| 721 | bits64 rem0, rem1;
|
| 722 | bits64 term0, term1;
|
| 723 |
|
| 724 | aSig = extractFloat64Frac(a);
|
| 725 | aExp = extractFloat64Exp(a);
|
| 726 | aSign = extractFloat64Sign(a);
|
| 727 | bSig = extractFloat64Frac(b);
|
| 728 | bExp = extractFloat64Exp(b);
|
| 729 | bSign = extractFloat64Sign(b);
|
| 730 | zSign = aSign ^ bSign;
|
| 731 | if (aExp == 0x7FF) {
|
| 732 | if (bExp == 0x7FF) {
|
| 733 | }
|
| 734 | return packFloat64(zSign, 0x7FF, 0);
|
| 735 | }
|
| 736 | if (bExp == 0x7FF) {
|
| 737 | return packFloat64(zSign, 0, 0);
|
| 738 | }
|
| 739 | if (bExp == 0) {
|
| 740 | if (bSig == 0) {
|
| 741 | if ((aExp | aSig) == 0) {
|
| 742 | float_raise(FPSCR_CAUSE_INVALID);
|
| 743 | }
|
| 744 | return packFloat64(zSign, 0x7FF, 0);
|
| 745 | }
|
| 746 | normalizeFloat64Subnormal(bSig, &bExp, &bSig);
|
| 747 | }
|
| 748 | if (aExp == 0) {
|
| 749 | if (aSig == 0)
|
| 750 | return packFloat64(zSign, 0, 0);
|
| 751 | normalizeFloat64Subnormal(aSig, &aExp, &aSig);
|
| 752 | }
|
| 753 | zExp = aExp - bExp + 0x3FD;
|
| 754 | aSig = (aSig | LIT64(0x0010000000000000)) << 10;
|
| 755 | bSig = (bSig | LIT64(0x0010000000000000)) << 11;
|
| 756 | if (bSig <= (aSig + aSig)) {
|
| 757 | aSig >>= 1;
|
| 758 | ++zExp;
|
| 759 | }
|
| 760 | zSig = estimateDiv128To64(aSig, 0, bSig);
|
| 761 | if ((zSig & 0x1FF) <= 2) {
|
| 762 | mul64To128(bSig, zSig, &term0, &term1);
|
| 763 | sub128(aSig, 0, term0, term1, &rem0, &rem1);
|
| 764 | while ((sbits64) rem0 < 0) {
|
| 765 | --zSig;
|
| 766 | add128(rem0, rem1, 0, bSig, &rem0, &rem1);
|
| 767 | }
|
| 768 | zSig |= (rem1 != 0);
|
| 769 | }
|
| 770 | return roundAndPackFloat64(zSign, zExp, zSig);
|
| 771 |
|
| 772 | }
|
| 773 |
|
| 774 | float32 float32_div(float32 a, float32 b)
|
| 775 | {
|
| 776 | flag aSign, bSign, zSign;
|
| 777 | int16 aExp, bExp, zExp;
|
| 778 | bits32 aSig, bSig;
|
| 779 | uint64_t zSig;
|
| 780 |
|
| 781 | aSig = extractFloat32Frac(a);
|
| 782 | aExp = extractFloat32Exp(a);
|
| 783 | aSign = extractFloat32Sign(a);
|
| 784 | bSig = extractFloat32Frac(b);
|
| 785 | bExp = extractFloat32Exp(b);
|
| 786 | bSign = extractFloat32Sign(b);
|
| 787 | zSign = aSign ^ bSign;
|
| 788 | if (aExp == 0xFF) {
|
| 789 | if (bExp == 0xFF) {
|
| 790 | }
|
| 791 | return packFloat32(zSign, 0xFF, 0);
|
| 792 | }
|
| 793 | if (bExp == 0xFF) {
|
| 794 | return packFloat32(zSign, 0, 0);
|
| 795 | }
|
| 796 | if (bExp == 0) {
|
| 797 | if (bSig == 0) {
|
| 798 | return packFloat32(zSign, 0xFF, 0);
|
| 799 | }
|
| 800 | normalizeFloat32Subnormal(bSig, &bExp, &bSig);
|
| 801 | }
|
| 802 | if (aExp == 0) {
|
| 803 | if (aSig == 0)
|
| 804 | return packFloat32(zSign, 0, 0);
|
| 805 | normalizeFloat32Subnormal(aSig, &aExp, &aSig);
|
| 806 | }
|
| 807 | zExp = aExp - bExp + 0x7D;
|
| 808 | aSig = (aSig | 0x00800000) << 7;
|
| 809 | bSig = (bSig | 0x00800000) << 8;
|
| 810 | if (bSig <= (aSig + aSig)) {
|
| 811 | aSig >>= 1;
|
| 812 | ++zExp;
|
| 813 | }
|
| 814 | zSig = (((bits64) aSig) << 32);
|
| 815 | do_div(zSig, bSig);
|
| 816 |
|
| 817 | if ((zSig & 0x3F) == 0) {
|
| 818 | zSig |= (((bits64) bSig) * zSig != ((bits64) aSig) << 32);
|
| 819 | }
|
| 820 | return roundAndPackFloat32(zSign, zExp, (bits32)zSig);
|
| 821 |
|
| 822 | }
|
| 823 |
|
| 824 | float32 float32_mul(float32 a, float32 b)
|
| 825 | {
|
| 826 | char aSign, bSign, zSign;
|
| 827 | int aExp, bExp, zExp;
|
| 828 | unsigned int aSig, bSig;
|
| 829 | unsigned long long zSig64;
|
| 830 | unsigned int zSig;
|
| 831 |
|
| 832 | aSig = extractFloat32Frac(a);
|
| 833 | aExp = extractFloat32Exp(a);
|
| 834 | aSign = extractFloat32Sign(a);
|
| 835 | bSig = extractFloat32Frac(b);
|
| 836 | bExp = extractFloat32Exp(b);
|
| 837 | bSign = extractFloat32Sign(b);
|
| 838 | zSign = aSign ^ bSign;
|
| 839 | if (aExp == 0) {
|
| 840 | if (aSig == 0)
|
| 841 | return packFloat32(zSign, 0, 0);
|
| 842 | normalizeFloat32Subnormal(aSig, &aExp, &aSig);
|
| 843 | }
|
| 844 | if (bExp == 0) {
|
| 845 | if (bSig == 0)
|
| 846 | return packFloat32(zSign, 0, 0);
|
| 847 | normalizeFloat32Subnormal(bSig, &bExp, &bSig);
|
| 848 | }
|
| 849 | if ((bExp == 0xff && bSig == 0) || (aExp == 0xff && aSig == 0))
|
| 850 | return roundAndPackFloat32(zSign, 0xff, 0);
|
| 851 |
|
| 852 | zExp = aExp + bExp - 0x7F;
|
| 853 | aSig = (aSig | 0x00800000) << 7;
|
| 854 | bSig = (bSig | 0x00800000) << 8;
|
| 855 | shift64RightJamming(((unsigned long long)aSig) * bSig, 32, &zSig64);
|
| 856 | zSig = zSig64;
|
| 857 | if (0 <= (signed int)(zSig << 1)) {
|
| 858 | zSig <<= 1;
|
| 859 | --zExp;
|
| 860 | }
|
| 861 | return roundAndPackFloat32(zSign, zExp, zSig);
|
| 862 |
|
| 863 | }
|
| 864 |
|
| 865 | float64 float64_mul(float64 a, float64 b)
|
| 866 | {
|
| 867 | char aSign, bSign, zSign;
|
| 868 | int aExp, bExp, zExp;
|
| 869 | unsigned long long int aSig, bSig, zSig0, zSig1;
|
| 870 |
|
| 871 | aSig = extractFloat64Frac(a);
|
| 872 | aExp = extractFloat64Exp(a);
|
| 873 | aSign = extractFloat64Sign(a);
|
| 874 | bSig = extractFloat64Frac(b);
|
| 875 | bExp = extractFloat64Exp(b);
|
| 876 | bSign = extractFloat64Sign(b);
|
| 877 | zSign = aSign ^ bSign;
|
| 878 |
|
| 879 | if (aExp == 0) {
|
| 880 | if (aSig == 0)
|
| 881 | return packFloat64(zSign, 0, 0);
|
| 882 | normalizeFloat64Subnormal(aSig, &aExp, &aSig);
|
| 883 | }
|
| 884 | if (bExp == 0) {
|
| 885 | if (bSig == 0)
|
| 886 | return packFloat64(zSign, 0, 0);
|
| 887 | normalizeFloat64Subnormal(bSig, &bExp, &bSig);
|
| 888 | }
|
| 889 | if ((aExp == 0x7ff && aSig == 0) || (bExp == 0x7ff && bSig == 0))
|
| 890 | return roundAndPackFloat64(zSign, 0x7ff, 0);
|
| 891 |
|
| 892 | zExp = aExp + bExp - 0x3FF;
|
| 893 | aSig = (aSig | 0x0010000000000000LL) << 10;
|
| 894 | bSig = (bSig | 0x0010000000000000LL) << 11;
|
| 895 | mul64To128(aSig, bSig, &zSig0, &zSig1);
|
| 896 | zSig0 |= (zSig1 != 0);
|
| 897 | if (0 <= (signed long long int)(zSig0 << 1)) {
|
| 898 | zSig0 <<= 1;
|
| 899 | --zExp;
|
| 900 | }
|
| 901 | return roundAndPackFloat64(zSign, zExp, zSig0);
|
| 902 | }
|
| 903 |
|
| 904 | |
| 905 | * -------------------------------------------------------------------------------
|
| 906 | * Returns the result of converting the double-precision floating-point value
|
| 907 | * `a' to the single-precision floating-point format. The conversion is
|
| 908 | * performed according to the IEC/IEEE Standard for Binary Floating-point
|
| 909 | * Arithmetic.
|
| 910 | * -------------------------------------------------------------------------------
|
| 911 | *
|
| 912 | float32 float64_to_float32(float64 a)
|
| 913 | {
|
| 914 | flag aSign;
|
| 915 | int16 aExp;
|
| 916 | bits64 aSig;
|
| 917 | bits32 zSig;
|
| 918 |
|
| 919 | aSig = extractFloat64Frac( a );
|
| 920 | aExp = extractFloat64Exp( a );
|
| 921 | aSign = extractFloat64Sign( a );
|
| 922 |
|
| 923 | shift64RightJamming( aSig, 22, &aSig );
|
| 924 | zSig = aSig;
|
| 925 | if ( aExp || zSig ) {
|
| 926 | zSig |= 0x40000000;
|
| 927 | aExp -= 0x381;
|
| 928 | }
|
| 929 | return roundAndPackFloat32(aSign, aExp, zSig);
|
| 930 | }
|