| 1 | |
| 2 | |
| 3 | * Driver for the Gravis Grip Multiport, a gamepad "hub" that
|
| 4 | * connects up to four 9-pin digital gamepads/joysticks.
|
| 5 | * Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5.
|
| 6 | *
|
| 7 | * Thanks to Chris Gassib for helpful advice.
|
| 8 | *
|
| 9 | * Copyright (c) 2002 Brian Bonnlander, Bill Soudan
|
| 10 | * Copyright (c) 1998-2000 Vojtech Pavlik
|
| 11 |
|
| 12 |
|
| 13 | #include <linux/kernel.h>
|
| 14 | #include <linux/module.h>
|
| 15 | #include <linux/slab.h>
|
| 16 | #include <linux/gameport.h>
|
| 17 | #include <linux/input.h>
|
| 18 | #include <linux/delay.h>
|
| 19 | #include <linux/proc_fs.h>
|
| 20 | #include <linux/jiffies.h>
|
| 21 |
|
| 22 | #define DRIVER_DESC "Gravis Grip Multiport driver"
|
| 23 |
|
| 24 | MODULE_AUTHOR("Brian Bonnlander");
|
| 25 | MODULE_DESCRIPTION(DRIVER_DESC);
|
| 26 | MODULE_LICENSE("GPL");
|
| 27 |
|
| 28 | #ifdef GRIP_DEBUG
|
| 29 | #define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg)
|
| 30 | #else
|
| 31 | #define dbg(format, arg...) do {} while (0)
|
| 32 | #endif
|
| 33 |
|
| 34 | #define GRIP_MAX_PORTS 4
|
| 35 | |
| 36 | * Grip multiport state
|
| 37 |
|
| 38 |
|
| 39 | struct grip_port {
|
| 40 | struct input_dev *dev;
|
| 41 | int mode;
|
| 42 | int registered;
|
| 43 |
|
| 44 |
|
| 45 | int buttons;
|
| 46 | int xaxes;
|
| 47 | int yaxes;
|
| 48 | int dirty;
|
| 49 | };
|
| 50 |
|
| 51 | struct grip_mp {
|
| 52 | struct gameport *gameport;
|
| 53 | struct grip_port *port[GRIP_MAX_PORTS];
|
| 54 | int reads;
|
| 55 | int bads;
|
| 56 | };
|
| 57 |
|
| 58 | |
| 59 | * Multiport packet interpretation
|
| 60 |
|
| 61 |
|
| 62 | #define PACKET_FULL 0x80000000
|
| 63 | #define PACKET_IO_FAST 0x40000000
|
| 64 | #define PACKET_IO_SLOW 0x20000000
|
| 65 | #define PACKET_MP_MORE 0x04000000
|
| 66 | #define PACKET_MP_DONE 0x02000000
|
| 67 |
|
| 68 | |
| 69 | * Packet status code interpretation
|
| 70 |
|
| 71 |
|
| 72 | #define IO_GOT_PACKET 0x0100
|
| 73 | #define IO_MODE_FAST 0x0200
|
| 74 | #define IO_SLOT_CHANGE 0x0800
|
| 75 | #define IO_DONE 0x1000
|
| 76 | #define IO_RETRY 0x4000
|
| 77 | #define IO_RESET 0x8000
|
| 78 |
|
| 79 | |
| 80 | * Gamepad configuration data. Other 9-pin digital joystick devices
|
| 81 | * may work with the multiport, so this may not be an exhaustive list!
|
| 82 | * Commodore 64 joystick remains untested.
|
| 83 |
|
| 84 |
|
| 85 | #define GRIP_INIT_DELAY 2000
|
| 86 |
|
| 87 | #define GRIP_MODE_NONE 0
|
| 88 | #define GRIP_MODE_RESET 1
|
| 89 | #define GRIP_MODE_GP 2
|
| 90 | #define GRIP_MODE_C64 3
|
| 91 |
|
| 92 | static const int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 };
|
| 93 | static const int grip_btn_c64[] = { BTN_JOYSTICK, -1 };
|
| 94 |
|
| 95 | static const int grip_abs_gp[] = { ABS_X, ABS_Y, -1 };
|
| 96 | static const int grip_abs_c64[] = { ABS_X, ABS_Y, -1 };
|
| 97 |
|
| 98 | static const int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 };
|
| 99 | static const int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 };
|
| 100 |
|
| 101 | static const char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" };
|
| 102 |
|
| 103 | static const int init_seq[] = {
|
| 104 | 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1,
|
| 105 | 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1,
|
| 106 | 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1,
|
| 107 | 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 };
|
| 108 |
|
| 109 |
|
| 110 |
|
| 111 | static const int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 };
|
| 112 |
|
| 113 | static int register_slot(int i, struct grip_mp *grip);
|
| 114 |
|
| 115 | |
| 116 | * Returns whether an odd or even number of bits are on in pkt.
|
| 117 |
|
| 118 |
|
| 119 | static int bit_parity(u32 pkt)
|
| 120 | {
|
| 121 | int x = pkt ^ (pkt >> 16);
|
| 122 | x ^= x >> 8;
|
| 123 | x ^= x >> 4;
|
| 124 | x ^= x >> 2;
|
| 125 | x ^= x >> 1;
|
| 126 | return x & 1;
|
| 127 | }
|
| 128 |
|
| 129 | |
| 130 | * Poll gameport; return true if all bits set in 'onbits' are on and
|
| 131 | * all bits set in 'offbits' are off.
|
| 132 |
|
| 133 |
|
| 134 | static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data)
|
| 135 | {
|
| 136 | int i, nloops;
|
| 137 |
|
| 138 | nloops = gameport_time(gp, u_sec);
|
| 139 | for (i = 0; i < nloops; i++) {
|
| 140 | *data = gameport_read(gp);
|
| 141 | if ((*data & onbits) == onbits &&
|
| 142 | (~(*data) & offbits) == offbits)
|
| 143 | return 1;
|
| 144 | }
|
| 145 | dbg("gameport timed out after %d microseconds.\n", u_sec);
|
| 146 | return 0;
|
| 147 | }
|
| 148 |
|
| 149 | |
| 150 | * Gets a 28-bit packet from the multiport.
|
| 151 | *
|
| 152 | * After getting a packet successfully, commands encoded by sendcode may
|
| 153 | * be sent to the multiport.
|
| 154 | *
|
| 155 | * The multiport clock value is reflected in gameport bit B4.
|
| 156 | *
|
| 157 | * Returns a packet status code indicating whether packet is valid, the transfer
|
| 158 | * mode, and any error conditions.
|
| 159 | *
|
| 160 | * sendflags: current I/O status
|
| 161 | * sendcode: data to send to the multiport if sendflags is nonzero
|
| 162 |
|
| 163 |
|
| 164 | static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet)
|
| 165 | {
|
| 166 | u8 raw_data;
|
| 167 | u8 data_mask;
|
| 168 | u32 pkt;
|
| 169 | int bits_per_read;
|
| 170 | int portvals = 0;
|
| 171 | int i;
|
| 172 |
|
| 173 |
|
| 174 |
|
| 175 | *packet = 0;
|
| 176 | raw_data = gameport_read(gameport);
|
| 177 | if (raw_data & 1)
|
| 178 | return IO_RETRY;
|
| 179 |
|
| 180 | for (i = 0; i < 64; i++) {
|
| 181 | raw_data = gameport_read(gameport);
|
| 182 | portvals |= 1 << ((raw_data >> 4) & 3);
|
| 183 | }
|
| 184 |
|
| 185 | if (portvals == 1) {
|
| 186 | raw_data = gameport_read(gameport);
|
| 187 | portvals = raw_data & 0xf0;
|
| 188 |
|
| 189 | if (raw_data & 0x31)
|
| 190 | return IO_RESET;
|
| 191 | gameport_trigger(gameport);
|
| 192 |
|
| 193 | if (!poll_until(0x10, 0, 308, gameport, &raw_data))
|
| 194 | return IO_RESET;
|
| 195 | } else
|
| 196 | return IO_RETRY;
|
| 197 |
|
| 198 |
|
| 199 |
|
| 200 | if (raw_data & 0x20) {
|
| 201 | portvals |= raw_data >> 4;
|
| 202 |
|
| 203 | if (portvals != 0xb)
|
| 204 | return 0;
|
| 205 | data_mask = 7;
|
| 206 | bits_per_read = 3;
|
| 207 | pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28;
|
| 208 | } else {
|
| 209 | data_mask = 1;
|
| 210 | bits_per_read = 1;
|
| 211 | pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28;
|
| 212 | }
|
| 213 |
|
| 214 |
|
| 215 |
|
| 216 | while (1) {
|
| 217 | if (!poll_until(0, 0x10, 77, gameport, &raw_data))
|
| 218 | return IO_RESET;
|
| 219 | raw_data = (raw_data >> 5) & data_mask;
|
| 220 |
|
| 221 | if (pkt & PACKET_FULL)
|
| 222 | break;
|
| 223 | pkt = (pkt << bits_per_read) | raw_data;
|
| 224 |
|
| 225 | if (!poll_until(0x10, 0, 77, gameport, &raw_data))
|
| 226 | return IO_RESET;
|
| 227 | }
|
| 228 |
|
| 229 | if (raw_data)
|
| 230 | return IO_RESET;
|
| 231 |
|
| 232 |
|
| 233 |
|
| 234 | if (bits_per_read == 3) {
|
| 235 | pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff);
|
| 236 | pkt = (pkt >> 2) | 0xf0000000;
|
| 237 | }
|
| 238 |
|
| 239 | if (bit_parity(pkt) == 1)
|
| 240 | return IO_RESET;
|
| 241 |
|
| 242 |
|
| 243 |
|
| 244 | if (!poll_until(0x30, 0, 77, gameport, &raw_data))
|
| 245 | return IO_RESET;
|
| 246 |
|
| 247 | raw_data = gameport_read(gameport);
|
| 248 |
|
| 249 | if (raw_data & 1)
|
| 250 | return IO_RESET;
|
| 251 |
|
| 252 | gameport_trigger(gameport);
|
| 253 |
|
| 254 | if (!poll_until(0, 0x20, 77, gameport, &raw_data))
|
| 255 | return IO_RESET;
|
| 256 |
|
| 257 |
|
| 258 |
|
| 259 | *packet = pkt;
|
| 260 | if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE)))
|
| 261 | return IO_GOT_PACKET;
|
| 262 |
|
| 263 | if (pkt & PACKET_MP_MORE)
|
| 264 | return IO_GOT_PACKET | IO_RETRY;
|
| 265 |
|
| 266 |
|
| 267 |
|
| 268 | if (!poll_until(0x20, 0, 77, gameport, &raw_data))
|
| 269 | return IO_GOT_PACKET | IO_RESET;
|
| 270 |
|
| 271 | raw_data = gameport_read(gameport);
|
| 272 | if (raw_data & 1)
|
| 273 | return IO_GOT_PACKET | IO_RESET;
|
| 274 |
|
| 275 |
|
| 276 |
|
| 277 | gameport_trigger(gameport);
|
| 278 | do {
|
| 279 | if (!poll_until(0x20, 0x10, 116, gameport, &raw_data))
|
| 280 | return IO_GOT_PACKET | IO_RESET;
|
| 281 |
|
| 282 | if (!poll_until(0x30, 0, 193, gameport, &raw_data))
|
| 283 | return IO_GOT_PACKET | IO_RESET;
|
| 284 |
|
| 285 | if (raw_data & 1)
|
| 286 | return IO_GOT_PACKET | IO_RESET;
|
| 287 |
|
| 288 | if (sendcode & 1)
|
| 289 | gameport_trigger(gameport);
|
| 290 |
|
| 291 | sendcode >>= 1;
|
| 292 | } while (sendcode);
|
| 293 |
|
| 294 | return IO_GOT_PACKET | IO_MODE_FAST;
|
| 295 | }
|
| 296 |
|
| 297 | |
| 298 | * Disables and restores interrupts for mp_io(), which does the actual I/O.
|
| 299 |
|
| 300 |
|
| 301 | static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet)
|
| 302 | {
|
| 303 | int status;
|
| 304 | unsigned long flags;
|
| 305 |
|
| 306 | local_irq_save(flags);
|
| 307 | status = mp_io(gameport, sendflags, sendcode, packet);
|
| 308 | local_irq_restore(flags);
|
| 309 |
|
| 310 | return status;
|
| 311 | }
|
| 312 |
|
| 313 | |
| 314 | * Puts multiport into digital mode. Multiport LED turns green.
|
| 315 | *
|
| 316 | * Returns true if a valid digital packet was received, false otherwise.
|
| 317 |
|
| 318 |
|
| 319 | static int dig_mode_start(struct gameport *gameport, u32 *packet)
|
| 320 | {
|
| 321 | int i;
|
| 322 | int flags, tries = 0, bads = 0;
|
| 323 |
|
| 324 | for (i = 0; i < ARRAY_SIZE(init_seq); i++) {
|
| 325 | if (init_seq[i])
|
| 326 | gameport_trigger(gameport);
|
| 327 | udelay(GRIP_INIT_DELAY);
|
| 328 | }
|
| 329 |
|
| 330 | for (i = 0; i < 16; i++)
|
| 331 | udelay(GRIP_INIT_DELAY);
|
| 332 |
|
| 333 | while (tries < 64 && bads < 8) {
|
| 334 |
|
| 335 | flags = multiport_io(gameport, IO_RESET, 0x27, packet);
|
| 336 |
|
| 337 | if (flags & IO_MODE_FAST)
|
| 338 | return 1;
|
| 339 |
|
| 340 | if (flags & IO_RETRY)
|
| 341 | tries++;
|
| 342 | else
|
| 343 | bads++;
|
| 344 | }
|
| 345 | return 0;
|
| 346 | }
|
| 347 |
|
| 348 | |
| 349 | * Packet structure: B0-B15 => gamepad state
|
| 350 | * B16-B20 => gamepad device type
|
| 351 | * B21-B24 => multiport slot index (1-4)
|
| 352 | *
|
| 353 | * Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist.
|
| 354 | *
|
| 355 | * Returns the packet status.
|
| 356 |
|
| 357 |
|
| 358 | static int get_and_decode_packet(struct grip_mp *grip, int flags)
|
| 359 | {
|
| 360 | struct grip_port *port;
|
| 361 | u32 packet;
|
| 362 | int joytype = 0;
|
| 363 | int slot;
|
| 364 |
|
| 365 |
|
| 366 |
|
| 367 | flags &= IO_RESET | IO_RETRY;
|
| 368 | flags = multiport_io(grip->gameport, flags, 0, &packet);
|
| 369 | grip->reads++;
|
| 370 |
|
| 371 | if (packet & PACKET_MP_DONE)
|
| 372 | flags |= IO_DONE;
|
| 373 |
|
| 374 | if (flags && !(flags & IO_GOT_PACKET)) {
|
| 375 | grip->bads++;
|
| 376 | return flags;
|
| 377 | }
|
| 378 |
|
| 379 |
|
| 380 |
|
| 381 | slot = ((packet >> 21) & 0xf) - 1;
|
| 382 | if ((slot < 0) || (slot > 3))
|
| 383 | return flags;
|
| 384 |
|
| 385 | port = grip->port[slot];
|
| 386 |
|
| 387 | |
| 388 | * Handle "reset" packets, which occur at startup, and when gamepads
|
| 389 | * are removed or plugged in. May contain configuration of a new gamepad.
|
| 390 |
|
| 391 |
|
| 392 | joytype = (packet >> 16) & 0x1f;
|
| 393 | if (!joytype) {
|
| 394 |
|
| 395 | if (port->registered) {
|
| 396 | printk(KERN_INFO "grip_mp: removing %s, slot %d\n",
|
| 397 | grip_name[port->mode], slot);
|
| 398 | input_unregister_device(port->dev);
|
| 399 | port->registered = 0;
|
| 400 | }
|
| 401 | dbg("Reset: grip multiport slot %d\n", slot);
|
| 402 | port->mode = GRIP_MODE_RESET;
|
| 403 | flags |= IO_SLOT_CHANGE;
|
| 404 | return flags;
|
| 405 | }
|
| 406 |
|
| 407 |
|
| 408 |
|
| 409 | if (joytype == 0x1f) {
|
| 410 |
|
| 411 | int dir = (packet >> 8) & 0xf;
|
| 412 | port->buttons = (~packet) & 0xff;
|
| 413 | port->yaxes = ((axis_map[dir] >> 2) & 3) - 1;
|
| 414 | port->xaxes = (axis_map[dir] & 3) - 1;
|
| 415 | port->dirty = 1;
|
| 416 |
|
| 417 | if (port->mode == GRIP_MODE_RESET)
|
| 418 | flags |= IO_SLOT_CHANGE;
|
| 419 |
|
| 420 | port->mode = GRIP_MODE_GP;
|
| 421 |
|
| 422 | if (!port->registered) {
|
| 423 | dbg("New Grip pad in multiport slot %d.\n", slot);
|
| 424 | if (register_slot(slot, grip)) {
|
| 425 | port->mode = GRIP_MODE_RESET;
|
| 426 | port->dirty = 0;
|
| 427 | }
|
| 428 | }
|
| 429 | return flags;
|
| 430 | }
|
| 431 |
|
| 432 |
|
| 433 |
|
| 434 | {
|
| 435 | static int strange_code = 0;
|
| 436 | if (strange_code != joytype) {
|
| 437 | printk(KERN_INFO "Possible non-grip pad/joystick detected.\n");
|
| 438 | printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet);
|
| 439 | strange_code = joytype;
|
| 440 | }
|
| 441 | }
|
| 442 | return flags;
|
| 443 | }
|
| 444 |
|
| 445 | |
| 446 | * Returns true if all multiport slot states appear valid.
|
| 447 |
|
| 448 |
|
| 449 | static int slots_valid(struct grip_mp *grip)
|
| 450 | {
|
| 451 | int flags, slot, invalid = 0, active = 0;
|
| 452 |
|
| 453 | flags = get_and_decode_packet(grip, 0);
|
| 454 | if (!(flags & IO_GOT_PACKET))
|
| 455 | return 0;
|
| 456 |
|
| 457 | for (slot = 0; slot < 4; slot++) {
|
| 458 | if (grip->port[slot]->mode == GRIP_MODE_RESET)
|
| 459 | invalid = 1;
|
| 460 | if (grip->port[slot]->mode != GRIP_MODE_NONE)
|
| 461 | active = 1;
|
| 462 | }
|
| 463 |
|
| 464 |
|
| 465 | if (!active)
|
| 466 | return (flags & IO_DONE) ? 1 : 0;
|
| 467 |
|
| 468 |
|
| 469 | return invalid ? 0 : 1;
|
| 470 | }
|
| 471 |
|
| 472 | |
| 473 | * Returns whether the multiport was placed into digital mode and
|
| 474 | * able to communicate its state successfully.
|
| 475 |
|
| 476 |
|
| 477 | static int multiport_init(struct grip_mp *grip)
|
| 478 | {
|
| 479 | int dig_mode, initialized = 0, tries = 0;
|
| 480 | u32 packet;
|
| 481 |
|
| 482 | dig_mode = dig_mode_start(grip->gameport, &packet);
|
| 483 | while (!dig_mode && tries < 4) {
|
| 484 | dig_mode = dig_mode_start(grip->gameport, &packet);
|
| 485 | tries++;
|
| 486 | }
|
| 487 |
|
| 488 | if (dig_mode)
|
| 489 | dbg("multiport_init(): digital mode activated.\n");
|
| 490 | else {
|
| 491 | dbg("multiport_init(): unable to activate digital mode.\n");
|
| 492 | return 0;
|
| 493 | }
|
| 494 |
|
| 495 |
|
| 496 | for (tries = 0; tries < 4096; tries++) {
|
| 497 | if (slots_valid(grip)) {
|
| 498 | initialized = 1;
|
| 499 | break;
|
| 500 | }
|
| 501 | }
|
| 502 | dbg("multiport_init(): initialized == %d\n", initialized);
|
| 503 | return initialized;
|
| 504 | }
|
| 505 |
|
| 506 | |
| 507 | * Reports joystick state to the linux input layer.
|
| 508 |
|
| 509 |
|
| 510 | static void report_slot(struct grip_mp *grip, int slot)
|
| 511 | {
|
| 512 | struct grip_port *port = grip->port[slot];
|
| 513 | int i;
|
| 514 |
|
| 515 |
|
| 516 |
|
| 517 | for (i = 0; i < 8; i++)
|
| 518 | input_report_key(port->dev, grip_btn_gp[i], (port->buttons >> i) & 1);
|
| 519 |
|
| 520 |
|
| 521 |
|
| 522 | input_report_abs(port->dev, ABS_X, port->xaxes);
|
| 523 | input_report_abs(port->dev, ABS_Y, port->yaxes);
|
| 524 |
|
| 525 |
|
| 526 |
|
| 527 | input_sync(port->dev);
|
| 528 |
|
| 529 | port->dirty = 0;
|
| 530 | }
|
| 531 |
|
| 532 | |
| 533 | * Get the multiport state.
|
| 534 |
|
| 535 |
|
| 536 | static void grip_poll(struct gameport *gameport)
|
| 537 | {
|
| 538 | struct grip_mp *grip = gameport_get_drvdata(gameport);
|
| 539 | int i, npkts, flags;
|
| 540 |
|
| 541 | for (npkts = 0; npkts < 4; npkts++) {
|
| 542 | flags = IO_RETRY;
|
| 543 | for (i = 0; i < 32; i++) {
|
| 544 | flags = get_and_decode_packet(grip, flags);
|
| 545 | if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY))
|
| 546 | break;
|
| 547 | }
|
| 548 | if (flags & IO_DONE)
|
| 549 | break;
|
| 550 | }
|
| 551 |
|
| 552 | for (i = 0; i < 4; i++)
|
| 553 | if (grip->port[i]->dirty)
|
| 554 | report_slot(grip, i);
|
| 555 | }
|
| 556 |
|
| 557 | |
| 558 | * Called when a joystick device file is opened
|
| 559 |
|
| 560 |
|
| 561 | static int grip_open(struct input_dev *dev)
|
| 562 | {
|
| 563 | struct grip_mp *grip = input_get_drvdata(dev);
|
| 564 |
|
| 565 | gameport_start_polling(grip->gameport);
|
| 566 | return 0;
|
| 567 | }
|
| 568 |
|
| 569 | |
| 570 | * Called when a joystick device file is closed
|
| 571 |
|
| 572 |
|
| 573 | static void grip_close(struct input_dev *dev)
|
| 574 | {
|
| 575 | struct grip_mp *grip = input_get_drvdata(dev);
|
| 576 |
|
| 577 | gameport_stop_polling(grip->gameport);
|
| 578 | }
|
| 579 |
|
| 580 | |
| 581 | * Tell the linux input layer about a newly plugged-in gamepad.
|
| 582 |
|
| 583 |
|
| 584 | static int register_slot(int slot, struct grip_mp *grip)
|
| 585 | {
|
| 586 | struct grip_port *port = grip->port[slot];
|
| 587 | struct input_dev *input_dev;
|
| 588 | int j, t;
|
| 589 | int err;
|
| 590 |
|
| 591 | port->dev = input_dev = input_allocate_device();
|
| 592 | if (!input_dev)
|
| 593 | return -ENOMEM;
|
| 594 |
|
| 595 | input_dev->name = grip_name[port->mode];
|
| 596 | input_dev->id.bustype = BUS_GAMEPORT;
|
| 597 | input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
|
| 598 | input_dev->id.product = 0x0100 + port->mode;
|
| 599 | input_dev->id.version = 0x0100;
|
| 600 | input_dev->dev.parent = &grip->gameport->dev;
|
| 601 |
|
| 602 | input_set_drvdata(input_dev, grip);
|
| 603 |
|
| 604 | input_dev->open = grip_open;
|
| 605 | input_dev->close = grip_close;
|
| 606 |
|
| 607 | input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
|
| 608 |
|
| 609 | for (j = 0; (t = grip_abs[port->mode][j]) >= 0; j++)
|
| 610 | input_set_abs_params(input_dev, t, -1, 1, 0, 0);
|
| 611 |
|
| 612 | for (j = 0; (t = grip_btn[port->mode][j]) >= 0; j++)
|
| 613 | if (t > 0)
|
| 614 | set_bit(t, input_dev->keybit);
|
| 615 |
|
| 616 | err = input_register_device(port->dev);
|
| 617 | if (err) {
|
| 618 | input_free_device(port->dev);
|
| 619 | return err;
|
| 620 | }
|
| 621 |
|
| 622 | port->registered = 1;
|
| 623 |
|
| 624 | if (port->dirty)
|
| 625 | report_slot(grip, slot);
|
| 626 |
|
| 627 | return 0;
|
| 628 | }
|
| 629 |
|
| 630 | static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
|
| 631 | {
|
| 632 | struct grip_mp *grip;
|
| 633 | int err;
|
| 634 |
|
| 635 | grip = kzalloc_obj(*grip);
|
| 636 | if (!grip)
|
| 637 | return -ENOMEM;
|
| 638 |
|
| 639 | grip->gameport = gameport;
|
| 640 |
|
| 641 | gameport_set_drvdata(gameport, grip);
|
| 642 |
|
| 643 | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
|
| 644 | if (err)
|
| 645 | goto fail1;
|
| 646 |
|
| 647 | gameport_set_poll_handler(gameport, grip_poll);
|
| 648 | gameport_set_poll_interval(gameport, 20);
|
| 649 |
|
| 650 | if (!multiport_init(grip)) {
|
| 651 | err = -ENODEV;
|
| 652 | goto fail2;
|
| 653 | }
|
| 654 |
|
| 655 | if (!grip->port[0]->mode && !grip->port[1]->mode && !grip->port[2]->mode && !grip->port[3]->mode) {
|
| 656 |
|
| 657 | err = -ENODEV;
|
| 658 | goto fail2;
|
| 659 | }
|
| 660 |
|
| 661 | return 0;
|
| 662 |
|
| 663 | fail2: gameport_close(gameport);
|
| 664 | fail1: gameport_set_drvdata(gameport, NULL);
|
| 665 | kfree(grip);
|
| 666 | return err;
|
| 667 | }
|
| 668 |
|
| 669 | static void grip_disconnect(struct gameport *gameport)
|
| 670 | {
|
| 671 | struct grip_mp *grip = gameport_get_drvdata(gameport);
|
| 672 | int i;
|
| 673 |
|
| 674 | for (i = 0; i < 4; i++)
|
| 675 | if (grip->port[i]->registered)
|
| 676 | input_unregister_device(grip->port[i]->dev);
|
| 677 | gameport_close(gameport);
|
| 678 | gameport_set_drvdata(gameport, NULL);
|
| 679 | kfree(grip);
|
| 680 | }
|
| 681 |
|
| 682 | static struct gameport_driver grip_drv = {
|
| 683 | .driver = {
|
| 684 | .name = "grip_mp",
|
| 685 | },
|
| 686 | .description = DRIVER_DESC,
|
| 687 | .connect = grip_connect,
|
| 688 | .disconnect = grip_disconnect,
|
| 689 | };
|
| 690 |
|
| 691 | module_gameport_driver(grip_drv);
|