| 1 |
|
| 2 |
|
| 3 | #ifndef WW_RT
|
| 4 |
|
| 5 | #define MUTEX mutex
|
| 6 | #define MUTEX_WAITER mutex_waiter
|
| 7 | #define WAIT_LOCK wait_lock
|
| 8 |
|
| 9 | |
| 10 | * +--------+
|
| 11 | * | first |
|
| 12 | * +--------+
|
| 13 | * |
|
| 14 | * v
|
| 15 | * +----+ +----+ +----+
|
| 16 | * | W3 | <-> | W1 | <-> | W2 |
|
| 17 | * +----+ +----+ +----+
|
| 18 | * ^ ^
|
| 19 | * +---------------------+
|
| 20 |
|
| 21 |
|
| 22 | static inline struct mutex_waiter *
|
| 23 | __ww_waiter_first(struct mutex *lock)
|
| 24 | __must_hold(&lock->wait_lock)
|
| 25 | {
|
| 26 | return lock->first_waiter;
|
| 27 | }
|
| 28 |
|
| 29 | |
| 30 | * for (cur = __ww_waiter_first(); cur; cur = __ww_waiter_next())
|
| 31 | *
|
| 32 | * Should iterate like: W1, W2, W3
|
| 33 |
|
| 34 | static inline struct mutex_waiter *
|
| 35 | __ww_waiter_next(struct mutex *lock, struct mutex_waiter *w)
|
| 36 | __must_hold(&lock->wait_lock)
|
| 37 | {
|
| 38 | w = list_next_entry(w, list);
|
| 39 | |
| 40 | * Terminate if the next entry is the first again, that has already
|
| 41 | * been observed.
|
| 42 |
|
| 43 | if (lock->first_waiter == w)
|
| 44 | return NULL;
|
| 45 |
|
| 46 | return w;
|
| 47 | }
|
| 48 |
|
| 49 | |
| 50 | * for (cur = __ww_waiter_last(); cur; cur = __ww_waiter_prev())
|
| 51 | *
|
| 52 | * Should iterate like: W3, W2, W1
|
| 53 |
|
| 54 | static inline struct mutex_waiter *
|
| 55 | __ww_waiter_prev(struct mutex *lock, struct mutex_waiter *w)
|
| 56 | __must_hold(&lock->wait_lock)
|
| 57 | {
|
| 58 | |
| 59 | * Terminate at the first entry, the previous entry of first is the
|
| 60 | * last and that has already been observed.
|
| 61 |
|
| 62 | if (lock->first_waiter == w)
|
| 63 | return NULL;
|
| 64 |
|
| 65 | return list_prev_entry(w, list);
|
| 66 | }
|
| 67 |
|
| 68 | static inline struct mutex_waiter *
|
| 69 | __ww_waiter_last(struct mutex *lock)
|
| 70 | __must_hold(&lock->wait_lock)
|
| 71 | {
|
| 72 | struct mutex_waiter *w = lock->first_waiter;
|
| 73 |
|
| 74 | if (w)
|
| 75 | w = list_prev_entry(w, list);
|
| 76 | return w;
|
| 77 | }
|
| 78 |
|
| 79 | static inline void
|
| 80 | __ww_waiter_add(struct mutex *lock, struct mutex_waiter *waiter, struct mutex_waiter *pos)
|
| 81 | __must_hold(&lock->wait_lock)
|
| 82 | {
|
| 83 | __mutex_add_waiter(lock, waiter, pos);
|
| 84 | }
|
| 85 |
|
| 86 | static inline struct task_struct *
|
| 87 | __ww_mutex_owner(struct mutex *lock)
|
| 88 | {
|
| 89 | return __mutex_owner(lock);
|
| 90 | }
|
| 91 |
|
| 92 | static inline bool
|
| 93 | __ww_mutex_has_waiters(struct mutex *lock)
|
| 94 | {
|
| 95 | return atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS;
|
| 96 | }
|
| 97 |
|
| 98 | static inline void lock_wait_lock(struct mutex *lock, unsigned long *flags)
|
| 99 | __acquires(&lock->wait_lock)
|
| 100 | {
|
| 101 | raw_spin_lock_irqsave(&lock->wait_lock, *flags);
|
| 102 | }
|
| 103 |
|
| 104 | static inline void unlock_wait_lock(struct mutex *lock, unsigned long *flags)
|
| 105 | __releases(&lock->wait_lock)
|
| 106 | {
|
| 107 | raw_spin_unlock_irqrestore(&lock->wait_lock, *flags);
|
| 108 | }
|
| 109 |
|
| 110 | static inline void lockdep_assert_wait_lock_held(struct mutex *lock)
|
| 111 | __must_hold(&lock->wait_lock)
|
| 112 | {
|
| 113 | lockdep_assert_held(&lock->wait_lock);
|
| 114 | }
|
| 115 |
|
| 116 | #else
|
| 117 |
|
| 118 | #define MUTEX rt_mutex
|
| 119 | #define MUTEX_WAITER rt_mutex_waiter
|
| 120 | #define WAIT_LOCK rtmutex.wait_lock
|
| 121 |
|
| 122 | static inline struct rt_mutex_waiter *
|
| 123 | __ww_waiter_first(struct rt_mutex *lock)
|
| 124 | __must_hold(&lock->rtmutex.wait_lock)
|
| 125 | {
|
| 126 | struct rb_node *n = rb_first(&lock->rtmutex.waiters.rb_root);
|
| 127 | if (!n)
|
| 128 | return NULL;
|
| 129 | return rb_entry(n, struct rt_mutex_waiter, tree.entry);
|
| 130 | }
|
| 131 |
|
| 132 | static inline struct rt_mutex_waiter *
|
| 133 | __ww_waiter_next(struct rt_mutex *lock, struct rt_mutex_waiter *w)
|
| 134 | {
|
| 135 | struct rb_node *n = rb_next(&w->tree.entry);
|
| 136 | if (!n)
|
| 137 | return NULL;
|
| 138 | return rb_entry(n, struct rt_mutex_waiter, tree.entry);
|
| 139 | }
|
| 140 |
|
| 141 | static inline struct rt_mutex_waiter *
|
| 142 | __ww_waiter_prev(struct rt_mutex *lock, struct rt_mutex_waiter *w)
|
| 143 | {
|
| 144 | struct rb_node *n = rb_prev(&w->tree.entry);
|
| 145 | if (!n)
|
| 146 | return NULL;
|
| 147 | return rb_entry(n, struct rt_mutex_waiter, tree.entry);
|
| 148 | }
|
| 149 |
|
| 150 | static inline struct rt_mutex_waiter *
|
| 151 | __ww_waiter_last(struct rt_mutex *lock)
|
| 152 | __must_hold(&lock->rtmutex.wait_lock)
|
| 153 | {
|
| 154 | struct rb_node *n = rb_last(&lock->rtmutex.waiters.rb_root);
|
| 155 | if (!n)
|
| 156 | return NULL;
|
| 157 | return rb_entry(n, struct rt_mutex_waiter, tree.entry);
|
| 158 | }
|
| 159 |
|
| 160 | static inline void
|
| 161 | __ww_waiter_add(struct rt_mutex *lock, struct rt_mutex_waiter *waiter, struct rt_mutex_waiter *pos)
|
| 162 | {
|
| 163 |
|
| 164 | }
|
| 165 |
|
| 166 | static inline struct task_struct *
|
| 167 | __ww_mutex_owner(struct rt_mutex *lock)
|
| 168 | {
|
| 169 | return rt_mutex_owner(&lock->rtmutex);
|
| 170 | }
|
| 171 |
|
| 172 | static inline bool
|
| 173 | __ww_mutex_has_waiters(struct rt_mutex *lock)
|
| 174 | __must_hold(&lock->rtmutex.wait_lock)
|
| 175 | {
|
| 176 | return rt_mutex_has_waiters(&lock->rtmutex);
|
| 177 | }
|
| 178 |
|
| 179 | static inline void lock_wait_lock(struct rt_mutex *lock, unsigned long *flags)
|
| 180 | __acquires(&lock->rtmutex.wait_lock)
|
| 181 | {
|
| 182 | raw_spin_lock_irqsave(&lock->rtmutex.wait_lock, *flags);
|
| 183 | }
|
| 184 |
|
| 185 | static inline void unlock_wait_lock(struct rt_mutex *lock, unsigned long *flags)
|
| 186 | __releases(&lock->rtmutex.wait_lock)
|
| 187 | {
|
| 188 | raw_spin_unlock_irqrestore(&lock->rtmutex.wait_lock, *flags);
|
| 189 | }
|
| 190 |
|
| 191 | static inline void lockdep_assert_wait_lock_held(struct rt_mutex *lock)
|
| 192 | __must_hold(&lock->rtmutex.wait_lock)
|
| 193 | {
|
| 194 | lockdep_assert_held(&lock->rtmutex.wait_lock);
|
| 195 | }
|
| 196 |
|
| 197 | #endif
|
| 198 |
|
| 199 | |
| 200 | * Wait-Die:
|
| 201 | * The newer transactions are killed when:
|
| 202 | * It (the new transaction) makes a request for a lock being held
|
| 203 | * by an older transaction.
|
| 204 | *
|
| 205 | * Wound-Wait:
|
| 206 | * The newer transactions are wounded when:
|
| 207 | * An older transaction makes a request for a lock being held by
|
| 208 | * the newer transaction.
|
| 209 |
|
| 210 |
|
| 211 | |
| 212 | * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
|
| 213 | * it.
|
| 214 |
|
| 215 | static __always_inline void
|
| 216 | ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
|
| 217 | {
|
| 218 | #ifdef DEBUG_WW_MUTEXES
|
| 219 | |
| 220 | * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
|
| 221 | * but released with a normal mutex_unlock in this call.
|
| 222 | *
|
| 223 | * This should never happen, always use ww_mutex_unlock.
|
| 224 |
|
| 225 | DEBUG_LOCKS_WARN_ON(ww->ctx);
|
| 226 |
|
| 227 | |
| 228 | * Not quite done after calling ww_acquire_done() ?
|
| 229 |
|
| 230 | DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
|
| 231 |
|
| 232 | if (ww_ctx->contending_lock) {
|
| 233 | |
| 234 | * After -EDEADLK you tried to
|
| 235 | * acquire a different ww_mutex? Bad!
|
| 236 |
|
| 237 | DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
|
| 238 |
|
| 239 | |
| 240 | * You called ww_mutex_lock after receiving -EDEADLK,
|
| 241 | * but 'forgot' to unlock everything else first?
|
| 242 |
|
| 243 | DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
|
| 244 | ww_ctx->contending_lock = NULL;
|
| 245 | }
|
| 246 |
|
| 247 | |
| 248 | * Naughty, using a different class will lead to undefined behavior!
|
| 249 |
|
| 250 | DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
|
| 251 | #endif
|
| 252 | ww_ctx->acquired++;
|
| 253 | ww->ctx = ww_ctx;
|
| 254 | }
|
| 255 |
|
| 256 | |
| 257 | * Determine if @a is 'less' than @b. IOW, either @a is a lower priority task
|
| 258 | * or, when of equal priority, a younger transaction than @b.
|
| 259 | *
|
| 260 | * Depending on the algorithm, @a will either need to wait for @b, or die.
|
| 261 |
|
| 262 | static inline bool
|
| 263 | __ww_ctx_less(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
|
| 264 | {
|
| 265 | |
| 266 | * Can only do the RT prio for WW_RT, because task->prio isn't stable due to PI,
|
| 267 | * so the wait_list ordering will go wobbly. rt_mutex re-queues the waiter and
|
| 268 | * isn't affected by this.
|
| 269 |
|
| 270 | #ifdef WW_RT
|
| 271 |
|
| 272 | int a_prio = a->task->prio;
|
| 273 | int b_prio = b->task->prio;
|
| 274 |
|
| 275 | if (rt_or_dl_prio(a_prio) || rt_or_dl_prio(b_prio)) {
|
| 276 |
|
| 277 | if (a_prio > b_prio)
|
| 278 | return true;
|
| 279 |
|
| 280 | if (a_prio < b_prio)
|
| 281 | return false;
|
| 282 |
|
| 283 |
|
| 284 |
|
| 285 | if (dl_prio(a_prio)) {
|
| 286 | if (dl_time_before(b->task->dl.deadline,
|
| 287 | a->task->dl.deadline))
|
| 288 | return true;
|
| 289 |
|
| 290 | if (dl_time_before(a->task->dl.deadline,
|
| 291 | b->task->dl.deadline))
|
| 292 | return false;
|
| 293 | }
|
| 294 |
|
| 295 |
|
| 296 | }
|
| 297 | #endif
|
| 298 |
|
| 299 |
|
| 300 | return (signed long)(a->stamp - b->stamp) > 0;
|
| 301 | }
|
| 302 |
|
| 303 | |
| 304 | * Wait-Die; wake a lesser waiter context (when locks held) such that it can
|
| 305 | * die.
|
| 306 | *
|
| 307 | * Among waiters with context, only the first one can have other locks acquired
|
| 308 | * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
|
| 309 | * __ww_mutex_check_kill() wake any but the earliest context.
|
| 310 |
|
| 311 | static bool
|
| 312 | __ww_mutex_die(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
|
| 313 | struct ww_acquire_ctx *ww_ctx, struct wake_q_head *wake_q)
|
| 314 | {
|
| 315 | if (!ww_ctx->is_wait_die)
|
| 316 | return false;
|
| 317 |
|
| 318 | if (waiter->ww_ctx->acquired > 0 && __ww_ctx_less(waiter->ww_ctx, ww_ctx)) {
|
| 319 | #ifndef WW_RT
|
| 320 | debug_mutex_wake_waiter(lock, waiter);
|
| 321 | #endif
|
| 322 | |
| 323 | * When waking up the task to die, be sure to set the
|
| 324 | * blocked_on to PROXY_WAKING. Otherwise we can see
|
| 325 | * circular blocked_on relationships that can't resolve.
|
| 326 |
|
| 327 | clear_task_blocked_on(waiter->task, lock);
|
| 328 | wake_q_add(wake_q, waiter->task);
|
| 329 | }
|
| 330 |
|
| 331 | return true;
|
| 332 | }
|
| 333 |
|
| 334 | |
| 335 | * Wound-Wait; wound a lesser @hold_ctx if it holds the lock.
|
| 336 | *
|
| 337 | * Wound the lock holder if there are waiters with more important transactions
|
| 338 | * than the lock holders. Even if multiple waiters may wound the lock holder,
|
| 339 | * it's sufficient that only one does.
|
| 340 |
|
| 341 | static bool __ww_mutex_wound(struct MUTEX *lock,
|
| 342 | struct ww_acquire_ctx *ww_ctx,
|
| 343 | struct ww_acquire_ctx *hold_ctx,
|
| 344 | struct wake_q_head *wake_q)
|
| 345 | __must_hold(&lock->WAIT_LOCK)
|
| 346 | {
|
| 347 | struct task_struct *owner = __ww_mutex_owner(lock);
|
| 348 |
|
| 349 | lockdep_assert_wait_lock_held(lock);
|
| 350 |
|
| 351 | |
| 352 | * Possible through __ww_mutex_add_waiter() when we race with
|
| 353 | * ww_mutex_set_context_fastpath(). In that case we'll get here again
|
| 354 | * through __ww_mutex_check_waiters().
|
| 355 |
|
| 356 | if (!hold_ctx)
|
| 357 | return false;
|
| 358 |
|
| 359 | |
| 360 | * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
|
| 361 | * it cannot go away because we'll have FLAG_WAITERS set and hold
|
| 362 | * wait_lock.
|
| 363 |
|
| 364 | if (!owner)
|
| 365 | return false;
|
| 366 |
|
| 367 | if (ww_ctx->acquired > 0 && __ww_ctx_less(hold_ctx, ww_ctx)) {
|
| 368 | hold_ctx->wounded = 1;
|
| 369 |
|
| 370 | |
| 371 | * wake_up_process() paired with set_current_state()
|
| 372 | * inserts sufficient barriers to make sure @owner either sees
|
| 373 | * it's wounded in __ww_mutex_check_kill() or has a
|
| 374 | * wakeup pending to re-read the wounded state.
|
| 375 |
|
| 376 | if (owner != current) {
|
| 377 | |
| 378 | * When waking up the task to wound, be sure to set the
|
| 379 | * blocked_on to PROXY_WAKING. Otherwise we can see
|
| 380 | * circular blocked_on relationships that can't resolve.
|
| 381 | *
|
| 382 | * NOTE: We pass NULL here instead of lock, because we
|
| 383 | * are waking the mutex owner, who may be currently
|
| 384 | * blocked on a different mutex.
|
| 385 |
|
| 386 | clear_task_blocked_on(owner, NULL);
|
| 387 | wake_q_add(wake_q, owner);
|
| 388 | }
|
| 389 | return true;
|
| 390 | }
|
| 391 |
|
| 392 | return false;
|
| 393 | }
|
| 394 |
|
| 395 | |
| 396 | * We just acquired @lock under @ww_ctx, if there are more important contexts
|
| 397 | * waiting behind us on the wait-list, check if they need to die, or wound us.
|
| 398 | *
|
| 399 | * See __ww_mutex_add_waiter() for the list-order construction; basically the
|
| 400 | * list is ordered by stamp, smallest (oldest) first.
|
| 401 | *
|
| 402 | * This relies on never mixing wait-die/wound-wait on the same wait-list;
|
| 403 | * which is currently ensured by that being a ww_class property.
|
| 404 | *
|
| 405 | * The current task must not be on the wait list.
|
| 406 |
|
| 407 | static void
|
| 408 | __ww_mutex_check_waiters(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx,
|
| 409 | struct wake_q_head *wake_q)
|
| 410 | __must_hold(&lock->WAIT_LOCK)
|
| 411 | {
|
| 412 | struct MUTEX_WAITER *cur;
|
| 413 |
|
| 414 | lockdep_assert_wait_lock_held(lock);
|
| 415 |
|
| 416 | for (cur = __ww_waiter_first(lock); cur;
|
| 417 | cur = __ww_waiter_next(lock, cur)) {
|
| 418 |
|
| 419 | if (!cur->ww_ctx)
|
| 420 | continue;
|
| 421 |
|
| 422 | if (__ww_mutex_die(lock, cur, ww_ctx, wake_q) ||
|
| 423 | __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx, wake_q))
|
| 424 | break;
|
| 425 | }
|
| 426 | }
|
| 427 |
|
| 428 | |
| 429 | * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
|
| 430 | * and wake up any waiters so they can recheck.
|
| 431 |
|
| 432 | static __always_inline void
|
| 433 | ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
|
| 434 | {
|
| 435 | DEFINE_WAKE_Q(wake_q);
|
| 436 | unsigned long flags;
|
| 437 | bool has_waiters;
|
| 438 |
|
| 439 | ww_mutex_lock_acquired(lock, ctx);
|
| 440 |
|
| 441 | |
| 442 | * The lock->ctx update should be visible on all cores before
|
| 443 | * the WAITERS check is done, otherwise contended waiters might be
|
| 444 | * missed. The contended waiters will either see ww_ctx == NULL
|
| 445 | * and keep spinning, or it will acquire wait_lock, add itself
|
| 446 | * to waiter list and sleep.
|
| 447 |
|
| 448 | smp_mb();
|
| 449 |
|
| 450 | |
| 451 | * [W] ww->ctx = ctx [W] MUTEX_FLAG_WAITERS
|
| 452 | * MB MB
|
| 453 | * [R] MUTEX_FLAG_WAITERS [R] ww->ctx
|
| 454 | *
|
| 455 | * The memory barrier above pairs with the memory barrier in
|
| 456 | * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
|
| 457 | * and/or !empty list.
|
| 458 |
|
| 459 | has_waiters = data_race(__ww_mutex_has_waiters(&lock->base));
|
| 460 | if (likely(!has_waiters))
|
| 461 | return;
|
| 462 |
|
| 463 | |
| 464 | * Uh oh, we raced in fastpath, check if any of the waiters need to
|
| 465 | * die or wound us.
|
| 466 |
|
| 467 | lock_wait_lock(&lock->base, &flags);
|
| 468 | __ww_mutex_check_waiters(&lock->base, ctx, &wake_q);
|
| 469 | preempt_disable();
|
| 470 | unlock_wait_lock(&lock->base, &flags);
|
| 471 | wake_up_q(&wake_q);
|
| 472 | preempt_enable();
|
| 473 | }
|
| 474 |
|
| 475 | static __always_inline int
|
| 476 | __ww_mutex_kill(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx)
|
| 477 | {
|
| 478 | if (ww_ctx->acquired > 0) {
|
| 479 | #ifdef DEBUG_WW_MUTEXES
|
| 480 | struct ww_mutex *ww;
|
| 481 |
|
| 482 | ww = container_of(lock, struct ww_mutex, base);
|
| 483 | DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
|
| 484 | ww_ctx->contending_lock = ww;
|
| 485 | #endif
|
| 486 | return -EDEADLK;
|
| 487 | }
|
| 488 |
|
| 489 | return 0;
|
| 490 | }
|
| 491 |
|
| 492 | |
| 493 | * Check the wound condition for the current lock acquire.
|
| 494 | *
|
| 495 | * Wound-Wait: If we're wounded, kill ourself.
|
| 496 | *
|
| 497 | * Wait-Die: If we're trying to acquire a lock already held by an older
|
| 498 | * context, kill ourselves.
|
| 499 | *
|
| 500 | * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
|
| 501 | * look at waiters before us in the wait-list.
|
| 502 |
|
| 503 | static inline int
|
| 504 | __ww_mutex_check_kill(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
|
| 505 | struct ww_acquire_ctx *ctx)
|
| 506 | __must_hold(&lock->WAIT_LOCK)
|
| 507 | {
|
| 508 | struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
|
| 509 | struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
|
| 510 | struct MUTEX_WAITER *cur;
|
| 511 |
|
| 512 | if (ctx->acquired == 0)
|
| 513 | return 0;
|
| 514 |
|
| 515 | if (!ctx->is_wait_die) {
|
| 516 | if (ctx->wounded)
|
| 517 | return __ww_mutex_kill(lock, ctx);
|
| 518 |
|
| 519 | return 0;
|
| 520 | }
|
| 521 |
|
| 522 | if (hold_ctx && __ww_ctx_less(ctx, hold_ctx))
|
| 523 | return __ww_mutex_kill(lock, ctx);
|
| 524 |
|
| 525 | |
| 526 | * If there is a waiter in front of us that has a context, then its
|
| 527 | * stamp is earlier than ours and we must kill ourself.
|
| 528 |
|
| 529 | for (cur = __ww_waiter_prev(lock, waiter); cur;
|
| 530 | cur = __ww_waiter_prev(lock, cur)) {
|
| 531 |
|
| 532 | if (!cur->ww_ctx)
|
| 533 | continue;
|
| 534 |
|
| 535 | return __ww_mutex_kill(lock, ctx);
|
| 536 | }
|
| 537 |
|
| 538 | return 0;
|
| 539 | }
|
| 540 |
|
| 541 | |
| 542 | * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
|
| 543 | * first. Such that older contexts are preferred to acquire the lock over
|
| 544 | * younger contexts.
|
| 545 | *
|
| 546 | * Waiters without context are interspersed in FIFO order.
|
| 547 | *
|
| 548 | * Furthermore, for Wait-Die kill ourself immediately when possible (there are
|
| 549 | * older contexts already waiting) to avoid unnecessary waiting and for
|
| 550 | * Wound-Wait ensure we wound the owning context when it is younger.
|
| 551 |
|
| 552 | static inline int
|
| 553 | __ww_mutex_add_waiter(struct MUTEX_WAITER *waiter,
|
| 554 | struct MUTEX *lock,
|
| 555 | struct ww_acquire_ctx *ww_ctx,
|
| 556 | struct wake_q_head *wake_q)
|
| 557 | __must_hold(&lock->WAIT_LOCK)
|
| 558 | {
|
| 559 | struct MUTEX_WAITER *cur, *pos = NULL;
|
| 560 | bool is_wait_die;
|
| 561 |
|
| 562 | if (!ww_ctx) {
|
| 563 | __ww_waiter_add(lock, waiter, NULL);
|
| 564 | return 0;
|
| 565 | }
|
| 566 |
|
| 567 | is_wait_die = ww_ctx->is_wait_die;
|
| 568 |
|
| 569 | |
| 570 | * Add the waiter before the first waiter with a higher stamp.
|
| 571 | * Waiters without a context are skipped to avoid starving
|
| 572 | * them. Wait-Die waiters may die here. Wound-Wait waiters
|
| 573 | * never die here, but they are sorted in stamp order and
|
| 574 | * may wound the lock holder.
|
| 575 |
|
| 576 | for (cur = __ww_waiter_last(lock); cur;
|
| 577 | cur = __ww_waiter_prev(lock, cur)) {
|
| 578 |
|
| 579 | if (!cur->ww_ctx)
|
| 580 | continue;
|
| 581 |
|
| 582 | if (__ww_ctx_less(ww_ctx, cur->ww_ctx)) {
|
| 583 | |
| 584 | * Wait-Die: if we find an older context waiting, there
|
| 585 | * is no point in queueing behind it, as we'd have to
|
| 586 | * die the moment it would acquire the lock.
|
| 587 |
|
| 588 | if (is_wait_die) {
|
| 589 | int ret = __ww_mutex_kill(lock, ww_ctx);
|
| 590 |
|
| 591 | if (ret)
|
| 592 | return ret;
|
| 593 | }
|
| 594 |
|
| 595 | break;
|
| 596 | }
|
| 597 |
|
| 598 | pos = cur;
|
| 599 |
|
| 600 |
|
| 601 | __ww_mutex_die(lock, cur, ww_ctx, wake_q);
|
| 602 | }
|
| 603 |
|
| 604 | __ww_waiter_add(lock, waiter, pos);
|
| 605 |
|
| 606 | |
| 607 | * Wound-Wait: if we're blocking on a mutex owned by a younger context,
|
| 608 | * wound that such that we might proceed.
|
| 609 |
|
| 610 | if (!is_wait_die) {
|
| 611 | struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
|
| 612 |
|
| 613 | |
| 614 | * See ww_mutex_set_context_fastpath(). Orders setting
|
| 615 | * MUTEX_FLAG_WAITERS vs the ww->ctx load,
|
| 616 | * such that either we or the fastpath will wound @ww->ctx.
|
| 617 |
|
| 618 | smp_mb();
|
| 619 | __ww_mutex_wound(lock, ww_ctx, ww->ctx, wake_q);
|
| 620 | }
|
| 621 |
|
| 622 | return 0;
|
| 623 | }
|
| 624 |
|
| 625 | static inline void __ww_mutex_unlock(struct ww_mutex *lock)
|
| 626 | {
|
| 627 | if (lock->ctx) {
|
| 628 | #ifdef DEBUG_WW_MUTEXES
|
| 629 | DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
|
| 630 | #endif
|
| 631 | if (lock->ctx->acquired > 0)
|
| 632 | lock->ctx->acquired--;
|
| 633 | lock->ctx = NULL;
|
| 634 | }
|
| 635 | }
|