| 1 | |
| 2 | |
| 3 | Red Black Trees
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| 4 | (C) 1999 Andrea Arcangeli <[email protected]>
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| 5 | (C) 2002 David Woodhouse <[email protected]>
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| 6 | (C) 2012 Michel Lespinasse <[email protected]>
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| 7 |
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| 8 |
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| 9 | linux/lib/rbtree.c
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| 10 |
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| 11 |
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| 12 | #include <linux/rbtree_augmented.h>
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| 13 | #include <linux/export.h>
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| 14 |
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| 15 | |
| 16 | * red-black trees properties: https://en.wikipedia.org/wiki/Rbtree
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| 17 | *
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| 18 | * 1) A node is either red or black
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| 19 | * 2) The root is black
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| 20 | * 3) All leaves (NULL) are black
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| 21 | * 4) Both children of every red node are black
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| 22 | * 5) Every simple path from root to leaves contains the same number
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| 23 | * of black nodes.
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| 24 | *
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| 25 | * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
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| 26 | * consecutive red nodes in a path and every red node is therefore followed by
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| 27 | * a black. So if B is the number of black nodes on every simple path (as per
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| 28 | * 5), then the longest possible path due to 4 is 2B.
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| 29 | *
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| 30 | * We shall indicate color with case, where black nodes are uppercase and red
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| 31 | * nodes will be lowercase. Unknown color nodes shall be drawn as red within
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| 32 | * parentheses and have some accompanying text comment.
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| 33 |
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| 34 |
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| 35 | |
| 36 | * Notes on lockless lookups:
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| 37 | *
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| 38 | * All stores to the tree structure (rb_left and rb_right) must be done using
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| 39 | * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
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| 40 | * tree structure as seen in program order.
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| 41 | *
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| 42 | * These two requirements will allow lockless iteration of the tree -- not
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| 43 | * correct iteration mind you, tree rotations are not atomic so a lookup might
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| 44 | * miss entire subtrees.
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| 45 | *
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| 46 | * But they do guarantee that any such traversal will only see valid elements
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| 47 | * and that it will indeed complete -- does not get stuck in a loop.
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| 48 | *
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| 49 | * It also guarantees that if the lookup returns an element it is the 'correct'
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| 50 | * one. But not returning an element does _NOT_ mean it's not present.
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| 51 | *
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| 52 | * NOTE:
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| 53 | *
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| 54 | * Stores to __rb_parent_color are not important for simple lookups so those
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| 55 | * are left undone as of now. Nor did I check for loops involving parent
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| 56 | * pointers.
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| 57 |
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| 58 |
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| 59 | static inline void rb_set_black(struct rb_node *rb)
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| 60 | {
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| 61 | rb->__rb_parent_color += RB_BLACK;
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| 62 | }
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| 63 |
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| 64 | static inline struct rb_node *rb_red_parent(struct rb_node *red)
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| 65 | {
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| 66 | return (struct rb_node *)red->__rb_parent_color;
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| 67 | }
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| 68 |
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| 69 | |
| 70 | * Helper function for rotations:
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| 71 | * - old's parent and color get assigned to new
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| 72 | * - old gets assigned new as a parent and 'color' as a color.
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| 73 |
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| 74 | static inline void
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| 75 | __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
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| 76 | struct rb_root *root, int color)
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| 77 | {
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| 78 | struct rb_node *parent = rb_parent(old);
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| 79 | new->__rb_parent_color = old->__rb_parent_color;
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| 80 | rb_set_parent_color(old, new, color);
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| 81 | __rb_change_child(old, new, parent, root);
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| 82 | }
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| 83 |
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| 84 | static __always_inline void
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| 85 | __rb_insert(struct rb_node *node, struct rb_root *root,
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| 86 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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| 87 | {
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| 88 | struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
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| 89 |
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| 90 | while (true) {
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| 91 | |
| 92 | * Loop invariant: node is red.
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| 93 |
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| 94 | if (unlikely(!parent)) {
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| 95 | |
| 96 | * The inserted node is root. Either this is the
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| 97 | * first node, or we recursed at Case 1 below and
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| 98 | * are no longer violating 4).
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| 99 |
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| 100 | rb_set_parent_color(node, NULL, RB_BLACK);
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| 101 | break;
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| 102 | }
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| 103 |
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| 104 | |
| 105 | * If there is a black parent, we are done.
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| 106 | * Otherwise, take some corrective action as,
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| 107 | * per 4), we don't want a red root or two
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| 108 | * consecutive red nodes.
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| 109 |
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| 110 | if(rb_is_black(parent))
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| 111 | break;
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| 112 |
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| 113 | gparent = rb_red_parent(parent);
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| 114 |
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| 115 | tmp = gparent->rb_right;
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| 116 | if (parent != tmp) {
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| 117 | if (tmp && rb_is_red(tmp)) {
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| 118 | |
| 119 | * Case 1 - node's uncle is red (color flips).
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| 120 | *
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| 121 | * G g
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| 122 | * / \ / \
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| 123 | * p u --> P U
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| 124 | * / /
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| 125 | * n n
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| 126 | *
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| 127 | * However, since g's parent might be red, and
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| 128 | * 4) does not allow this, we need to recurse
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| 129 | * at g.
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| 130 |
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| 131 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 132 | rb_set_parent_color(parent, gparent, RB_BLACK);
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| 133 | node = gparent;
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| 134 | parent = rb_parent(node);
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| 135 | rb_set_parent_color(node, parent, RB_RED);
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| 136 | continue;
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| 137 | }
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| 138 |
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| 139 | tmp = parent->rb_right;
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| 140 | if (node == tmp) {
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| 141 | |
| 142 | * Case 2 - node's uncle is black and node is
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| 143 | * the parent's right child (left rotate at parent).
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| 144 | *
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| 145 | * G G
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| 146 | * / \ / \
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| 147 | * p U --> n U
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| 148 | * \ /
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| 149 | * n p
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| 150 | *
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| 151 | * This still leaves us in violation of 4), the
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| 152 | * continuation into Case 3 will fix that.
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| 153 |
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| 154 | tmp = node->rb_left;
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| 155 | WRITE_ONCE(parent->rb_right, tmp);
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| 156 | WRITE_ONCE(node->rb_left, parent);
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| 157 | if (tmp)
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| 158 | rb_set_parent_color(tmp, parent,
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| 159 | RB_BLACK);
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| 160 | rb_set_parent_color(parent, node, RB_RED);
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| 161 | augment_rotate(parent, node);
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| 162 | parent = node;
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| 163 | tmp = node->rb_right;
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| 164 | }
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| 165 |
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| 166 | |
| 167 | * Case 3 - node's uncle is black and node is
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| 168 | * the parent's left child (right rotate at gparent).
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| 169 | *
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| 170 | * G P
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| 171 | * / \ / \
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| 172 | * p U --> n g
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| 173 | * / \
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| 174 | * n U
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| 175 |
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| 176 | WRITE_ONCE(gparent->rb_left, tmp);
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| 177 | WRITE_ONCE(parent->rb_right, gparent);
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| 178 | if (tmp)
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| 179 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 180 | __rb_rotate_set_parents(gparent, parent, root, RB_RED);
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| 181 | augment_rotate(gparent, parent);
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| 182 | break;
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| 183 | } else {
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| 184 | tmp = gparent->rb_left;
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| 185 | if (tmp && rb_is_red(tmp)) {
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| 186 |
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| 187 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 188 | rb_set_parent_color(parent, gparent, RB_BLACK);
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| 189 | node = gparent;
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| 190 | parent = rb_parent(node);
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| 191 | rb_set_parent_color(node, parent, RB_RED);
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| 192 | continue;
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| 193 | }
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| 194 |
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| 195 | tmp = parent->rb_left;
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| 196 | if (node == tmp) {
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| 197 |
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| 198 | tmp = node->rb_right;
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| 199 | WRITE_ONCE(parent->rb_left, tmp);
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| 200 | WRITE_ONCE(node->rb_right, parent);
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| 201 | if (tmp)
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| 202 | rb_set_parent_color(tmp, parent,
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| 203 | RB_BLACK);
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| 204 | rb_set_parent_color(parent, node, RB_RED);
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| 205 | augment_rotate(parent, node);
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| 206 | parent = node;
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| 207 | tmp = node->rb_left;
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| 208 | }
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| 209 |
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| 210 |
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| 211 | WRITE_ONCE(gparent->rb_right, tmp);
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| 212 | WRITE_ONCE(parent->rb_left, gparent);
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| 213 | if (tmp)
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| 214 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 215 | __rb_rotate_set_parents(gparent, parent, root, RB_RED);
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| 216 | augment_rotate(gparent, parent);
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| 217 | break;
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| 218 | }
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| 219 | }
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| 220 | }
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| 221 |
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| 222 | |
| 223 | * Inline version for rb_erase() use - we want to be able to inline
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| 224 | * and eliminate the dummy_rotate callback there
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| 225 |
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| 226 | static __always_inline void
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| 227 | ____rb_erase_color(struct rb_node *parent, struct rb_root *root,
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| 228 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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| 229 | {
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| 230 | struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
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| 231 |
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| 232 | while (true) {
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| 233 | |
| 234 | * Loop invariants:
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| 235 | * - node is black (or NULL on first iteration)
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| 236 | * - node is not the root (parent is not NULL)
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| 237 | * - All leaf paths going through parent and node have a
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| 238 | * black node count that is 1 lower than other leaf paths.
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| 239 |
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| 240 | sibling = parent->rb_right;
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| 241 | if (node != sibling) {
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| 242 | if (rb_is_red(sibling)) {
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| 243 | |
| 244 | * Case 1 - left rotate at parent
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| 245 | *
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| 246 | * P S
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| 247 | * / \ / \
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| 248 | * N s --> p Sr
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| 249 | * / \ / \
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| 250 | * Sl Sr N Sl
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| 251 |
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| 252 | tmp1 = sibling->rb_left;
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| 253 | WRITE_ONCE(parent->rb_right, tmp1);
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| 254 | WRITE_ONCE(sibling->rb_left, parent);
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| 255 | rb_set_parent_color(tmp1, parent, RB_BLACK);
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| 256 | __rb_rotate_set_parents(parent, sibling, root,
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| 257 | RB_RED);
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| 258 | augment_rotate(parent, sibling);
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| 259 | sibling = tmp1;
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| 260 | }
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| 261 | tmp1 = sibling->rb_right;
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| 262 | if (!tmp1 || rb_is_black(tmp1)) {
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| 263 | tmp2 = sibling->rb_left;
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| 264 | if (!tmp2 || rb_is_black(tmp2)) {
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| 265 | |
| 266 | * Case 2 - sibling color flip
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| 267 | * (p could be either color here)
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| 268 | *
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| 269 | * (p) (p)
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| 270 | * / \ / \
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| 271 | * N S --> N s
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| 272 | * / \ / \
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| 273 | * Sl Sr Sl Sr
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| 274 | *
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| 275 | * This leaves us violating 5) which
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| 276 | * can be fixed by flipping p to black
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| 277 | * if it was red, or by recursing at p.
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| 278 | * p is red when coming from Case 1.
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| 279 |
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| 280 | rb_set_parent_color(sibling, parent,
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| 281 | RB_RED);
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| 282 | if (rb_is_red(parent))
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| 283 | rb_set_black(parent);
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| 284 | else {
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| 285 | node = parent;
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| 286 | parent = rb_parent(node);
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| 287 | if (parent)
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| 288 | continue;
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| 289 | }
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| 290 | break;
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| 291 | }
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| 292 | |
| 293 | * Case 3 - right rotate at sibling
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| 294 | * (p could be either color here)
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| 295 | *
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| 296 | * (p) (p)
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| 297 | * / \ / \
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| 298 | * N S --> N sl
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| 299 | * / \ \
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| 300 | * sl Sr S
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| 301 | * \
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| 302 | * Sr
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| 303 | *
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| 304 | * Note: p might be red, and then both
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| 305 | * p and sl are red after rotation(which
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| 306 | * breaks property 4). This is fixed in
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| 307 | * Case 4 (in __rb_rotate_set_parents()
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| 308 | * which set sl the color of p
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| 309 | * and set p RB_BLACK)
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| 310 | *
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| 311 | * (p) (sl)
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| 312 | * / \ / \
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| 313 | * N sl --> P S
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| 314 | * \ / \
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| 315 | * S N Sr
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| 316 | * \
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| 317 | * Sr
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| 318 |
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| 319 | tmp1 = tmp2->rb_right;
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| 320 | WRITE_ONCE(sibling->rb_left, tmp1);
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| 321 | WRITE_ONCE(tmp2->rb_right, sibling);
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| 322 | WRITE_ONCE(parent->rb_right, tmp2);
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| 323 | if (tmp1)
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| 324 | rb_set_parent_color(tmp1, sibling,
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| 325 | RB_BLACK);
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| 326 | augment_rotate(sibling, tmp2);
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| 327 | tmp1 = sibling;
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| 328 | sibling = tmp2;
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| 329 | }
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| 330 | |
| 331 | * Case 4 - left rotate at parent + color flips
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| 332 | * (p and sl could be either color here.
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| 333 | * After rotation, p becomes black, s acquires
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| 334 | * p's color, and sl keeps its color)
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| 335 | *
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| 336 | * (p) (s)
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| 337 | * / \ / \
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| 338 | * N S --> P Sr
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| 339 | * / \ / \
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| 340 | * (sl) sr N (sl)
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| 341 |
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| 342 | tmp2 = sibling->rb_left;
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| 343 | WRITE_ONCE(parent->rb_right, tmp2);
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| 344 | WRITE_ONCE(sibling->rb_left, parent);
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| 345 | rb_set_parent_color(tmp1, sibling, RB_BLACK);
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| 346 | if (tmp2)
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| 347 | rb_set_parent(tmp2, parent);
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| 348 | __rb_rotate_set_parents(parent, sibling, root,
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| 349 | RB_BLACK);
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| 350 | augment_rotate(parent, sibling);
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| 351 | break;
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| 352 | } else {
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| 353 | sibling = parent->rb_left;
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| 354 | if (rb_is_red(sibling)) {
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| 355 |
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| 356 | tmp1 = sibling->rb_right;
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| 357 | WRITE_ONCE(parent->rb_left, tmp1);
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| 358 | WRITE_ONCE(sibling->rb_right, parent);
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| 359 | rb_set_parent_color(tmp1, parent, RB_BLACK);
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| 360 | __rb_rotate_set_parents(parent, sibling, root,
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| 361 | RB_RED);
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| 362 | augment_rotate(parent, sibling);
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| 363 | sibling = tmp1;
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| 364 | }
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| 365 | tmp1 = sibling->rb_left;
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| 366 | if (!tmp1 || rb_is_black(tmp1)) {
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| 367 | tmp2 = sibling->rb_right;
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| 368 | if (!tmp2 || rb_is_black(tmp2)) {
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| 369 |
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| 370 | rb_set_parent_color(sibling, parent,
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| 371 | RB_RED);
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| 372 | if (rb_is_red(parent))
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| 373 | rb_set_black(parent);
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| 374 | else {
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| 375 | node = parent;
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| 376 | parent = rb_parent(node);
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| 377 | if (parent)
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| 378 | continue;
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| 379 | }
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| 380 | break;
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| 381 | }
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| 382 |
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| 383 | tmp1 = tmp2->rb_left;
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| 384 | WRITE_ONCE(sibling->rb_right, tmp1);
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| 385 | WRITE_ONCE(tmp2->rb_left, sibling);
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| 386 | WRITE_ONCE(parent->rb_left, tmp2);
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| 387 | if (tmp1)
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| 388 | rb_set_parent_color(tmp1, sibling,
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| 389 | RB_BLACK);
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| 390 | augment_rotate(sibling, tmp2);
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| 391 | tmp1 = sibling;
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| 392 | sibling = tmp2;
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| 393 | }
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| 394 |
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| 395 | tmp2 = sibling->rb_right;
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| 396 | WRITE_ONCE(parent->rb_left, tmp2);
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| 397 | WRITE_ONCE(sibling->rb_right, parent);
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| 398 | rb_set_parent_color(tmp1, sibling, RB_BLACK);
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| 399 | if (tmp2)
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| 400 | rb_set_parent(tmp2, parent);
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| 401 | __rb_rotate_set_parents(parent, sibling, root,
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| 402 | RB_BLACK);
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| 403 | augment_rotate(parent, sibling);
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| 404 | break;
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| 405 | }
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| 406 | }
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| 407 | }
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| 408 |
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| 409 |
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| 410 | void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
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| 411 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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| 412 | {
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| 413 | ____rb_erase_color(parent, root, augment_rotate);
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| 414 | }
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| 415 | EXPORT_SYMBOL(__rb_erase_color);
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| 416 |
|
| 417 | |
| 418 | * Non-augmented rbtree manipulation functions.
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| 419 | *
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| 420 | * We use dummy augmented callbacks here, and have the compiler optimize them
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| 421 | * out of the rb_insert_color() and rb_erase() function definitions.
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| 422 |
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| 423 |
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| 424 | static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
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| 425 | static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
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| 426 | static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
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| 427 |
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| 428 | static const struct rb_augment_callbacks dummy_callbacks = {
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| 429 | .propagate = dummy_propagate,
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| 430 | .copy = dummy_copy,
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| 431 | .rotate = dummy_rotate
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| 432 | };
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| 433 |
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| 434 | void rb_insert_color(struct rb_node *node, struct rb_root *root)
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| 435 | {
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| 436 | __rb_insert(node, root, dummy_rotate);
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| 437 | }
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| 438 | EXPORT_SYMBOL(rb_insert_color);
|
| 439 |
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| 440 | void rb_erase(struct rb_node *node, struct rb_root *root)
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| 441 | {
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| 442 | struct rb_node *rebalance;
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| 443 | rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
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| 444 | if (rebalance)
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| 445 | ____rb_erase_color(rebalance, root, dummy_rotate);
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| 446 | }
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| 447 | EXPORT_SYMBOL(rb_erase);
|
| 448 |
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| 449 | bool rb_erase_linked(struct rb_node_linked *node, struct rb_root_linked *root)
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| 450 | {
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| 451 | if (node->prev)
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| 452 | node->prev->next = node->next;
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| 453 | else
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| 454 | root->rb_leftmost = node->next;
|
| 455 |
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| 456 | if (node->next)
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| 457 | node->next->prev = node->prev;
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| 458 |
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| 459 | rb_erase(&node->node, &root->rb_root);
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| 460 | RB_CLEAR_LINKED_NODE(node);
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| 461 |
|
| 462 | return !!root->rb_leftmost;
|
| 463 | }
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| 464 | EXPORT_SYMBOL_GPL(rb_erase_linked);
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| 465 |
|
| 466 | |
| 467 | * Augmented rbtree manipulation functions.
|
| 468 | *
|
| 469 | * This instantiates the same __always_inline functions as in the non-augmented
|
| 470 | * case, but this time with user-defined callbacks.
|
| 471 |
|
| 472 |
|
| 473 | void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
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| 474 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
|
| 475 | {
|
| 476 | __rb_insert(node, root, augment_rotate);
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| 477 | }
|
| 478 | EXPORT_SYMBOL(__rb_insert_augmented);
|
| 479 |
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| 480 | struct rb_node *rb_next(const struct rb_node *node)
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| 481 | {
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| 482 | struct rb_node *parent;
|
| 483 |
|
| 484 | if (RB_EMPTY_NODE(node))
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| 485 | return NULL;
|
| 486 |
|
| 487 | |
| 488 | * If we have a right-hand child, go down and then left as far
|
| 489 | * as we can.
|
| 490 |
|
| 491 | if (node->rb_right) {
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| 492 | node = node->rb_right;
|
| 493 | while (node->rb_left)
|
| 494 | node = node->rb_left;
|
| 495 | return (struct rb_node *)node;
|
| 496 | }
|
| 497 |
|
| 498 | |
| 499 | * No right-hand children. Everything down and left is smaller than us,
|
| 500 | * so any 'next' node must be in the general direction of our parent.
|
| 501 | * Go up the tree; any time the ancestor is a right-hand child of its
|
| 502 | * parent, keep going up. First time it's a left-hand child of its
|
| 503 | * parent, said parent is our 'next' node.
|
| 504 |
|
| 505 | while ((parent = rb_parent(node)) && node == parent->rb_right)
|
| 506 | node = parent;
|
| 507 |
|
| 508 | return parent;
|
| 509 | }
|
| 510 | EXPORT_SYMBOL(rb_next);
|
| 511 |
|
| 512 | struct rb_node *rb_prev(const struct rb_node *node)
|
| 513 | {
|
| 514 | struct rb_node *parent;
|
| 515 |
|
| 516 | if (RB_EMPTY_NODE(node))
|
| 517 | return NULL;
|
| 518 |
|
| 519 | |
| 520 | * If we have a left-hand child, go down and then right as far
|
| 521 | * as we can.
|
| 522 |
|
| 523 | if (node->rb_left) {
|
| 524 | node = node->rb_left;
|
| 525 | while (node->rb_right)
|
| 526 | node = node->rb_right;
|
| 527 | return (struct rb_node *)node;
|
| 528 | }
|
| 529 |
|
| 530 | |
| 531 | * No left-hand children. Go up till we find an ancestor which
|
| 532 | * is a right-hand child of its parent.
|
| 533 |
|
| 534 | while ((parent = rb_parent(node)) && node == parent->rb_left)
|
| 535 | node = parent;
|
| 536 |
|
| 537 | return parent;
|
| 538 | }
|
| 539 | EXPORT_SYMBOL(rb_prev);
|
| 540 |
|
| 541 | void rb_replace_node(struct rb_node *victim, struct rb_node *new,
|
| 542 | struct rb_root *root)
|
| 543 | {
|
| 544 | struct rb_node *parent = rb_parent(victim);
|
| 545 |
|
| 546 |
|
| 547 | *new = *victim;
|
| 548 |
|
| 549 |
|
| 550 | if (victim->rb_left)
|
| 551 | rb_set_parent(victim->rb_left, new);
|
| 552 | if (victim->rb_right)
|
| 553 | rb_set_parent(victim->rb_right, new);
|
| 554 | __rb_change_child(victim, new, parent, root);
|
| 555 | }
|
| 556 | EXPORT_SYMBOL(rb_replace_node);
|
| 557 |
|
| 558 | void rb_replace_node_rcu(struct rb_node *victim, struct rb_node *new,
|
| 559 | struct rb_root *root)
|
| 560 | {
|
| 561 | struct rb_node *parent = rb_parent(victim);
|
| 562 |
|
| 563 |
|
| 564 | *new = *victim;
|
| 565 |
|
| 566 |
|
| 567 | if (victim->rb_left)
|
| 568 | rb_set_parent(victim->rb_left, new);
|
| 569 | if (victim->rb_right)
|
| 570 | rb_set_parent(victim->rb_right, new);
|
| 571 |
|
| 572 | |
| 573 | * so that the pointers onwards are seen to be set correctly when doing
|
| 574 | * an RCU walk over the tree.
|
| 575 |
|
| 576 | __rb_change_child_rcu(victim, new, parent, root);
|
| 577 | }
|
| 578 | EXPORT_SYMBOL(rb_replace_node_rcu);
|
| 579 |
|
| 580 | static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
|
| 581 | {
|
| 582 | for (;;) {
|
| 583 | if (node->rb_left)
|
| 584 | node = node->rb_left;
|
| 585 | else if (node->rb_right)
|
| 586 | node = node->rb_right;
|
| 587 | else
|
| 588 | return (struct rb_node *)node;
|
| 589 | }
|
| 590 | }
|
| 591 |
|
| 592 | struct rb_node *rb_next_postorder(const struct rb_node *node)
|
| 593 | {
|
| 594 | const struct rb_node *parent;
|
| 595 | if (!node)
|
| 596 | return NULL;
|
| 597 | parent = rb_parent(node);
|
| 598 |
|
| 599 |
|
| 600 | if (parent && node == parent->rb_left && parent->rb_right) {
|
| 601 | |
| 602 | * node then all the way down to the left
|
| 603 | return rb_left_deepest_node(parent->rb_right);
|
| 604 | } else
|
| 605 | |
| 606 | * should be next
|
| 607 | return (struct rb_node *)parent;
|
| 608 | }
|
| 609 | EXPORT_SYMBOL(rb_next_postorder);
|
| 610 |
|
| 611 | struct rb_node *rb_first_postorder(const struct rb_root *root)
|
| 612 | {
|
| 613 | if (!root->rb_node)
|
| 614 | return NULL;
|
| 615 |
|
| 616 | return rb_left_deepest_node(root->rb_node);
|
| 617 | }
|
| 618 | EXPORT_SYMBOL(rb_first_postorder);
|