| 1 | This document provides options for those wishing to keep their |
| 2 | memory-ordering lives simple, as is necessary for those whose domain |
| 3 | is complex. After all, there are bugs other than memory-ordering bugs, |
| 4 | and the time spent gaining memory-ordering knowledge is not available |
| 5 | for gaining domain knowledge. Furthermore Linux-kernel memory model |
| 6 | (LKMM) is quite complex, with subtle differences in code often having |
| 7 | dramatic effects on correctness. |
| 8 | |
| 9 | The options near the beginning of this list are quite simple. The idea |
| 10 | is not that kernel hackers don't already know about them, but rather |
| 11 | that they might need the occasional reminder. |
| 12 | |
| 13 | Please note that this is a generic guide, and that specific subsystems |
| 14 | will often have special requirements or idioms. For example, developers |
| 15 | of MMIO-based device drivers will often need to use mb(), rmb(), and |
| 16 | wmb(), and therefore might find smp_mb(), smp_rmb(), and smp_wmb() |
| 17 | to be more natural than smp_load_acquire() and smp_store_release(). |
| 18 | On the other hand, those coming in from other environments will likely |
| 19 | be more familiar with these last two. |
| 20 | |
| 21 | |
| 22 | Single-threaded code |
| 23 | ==================== |
| 24 | |
| 25 | In single-threaded code, there is no reordering, at least assuming |
| 26 | that your toolchain and hardware are working correctly. In addition, |
| 27 | it is generally a mistake to assume your code will only run in a single |
| 28 | threaded context as the kernel can enter the same code path on multiple |
| 29 | CPUs at the same time. One important exception is a function that makes |
| 30 | no external data references. |
| 31 | |
| 32 | In the general case, you will need to take explicit steps to ensure that |
| 33 | your code really is executed within a single thread that does not access |
| 34 | shared variables. A simple way to achieve this is to define a global lock |
| 35 | that you acquire at the beginning of your code and release at the end, |
| 36 | taking care to ensure that all references to your code's shared data are |
| 37 | also carried out under that same lock. Because only one thread can hold |
| 38 | this lock at a given time, your code will be executed single-threaded. |
| 39 | This approach is called "code locking". |
| 40 | |
| 41 | Code locking can severely limit both performance and scalability, so it |
| 42 | should be used with caution, and only on code paths that execute rarely. |
| 43 | After all, a huge amount of effort was required to remove the Linux |
| 44 | kernel's old "Big Kernel Lock", so let's please be very careful about |
| 45 | adding new "little kernel locks". |
| 46 | |
| 47 | One of the advantages of locking is that, in happy contrast with the |
| 48 | year 1981, almost all kernel developers are very familiar with locking. |
| 49 | The Linux kernel's lockdep (CONFIG_PROVE_LOCKING=y) is very helpful with |
| 50 | the formerly feared deadlock scenarios. |
| 51 | |
| 52 | Please use the standard locking primitives provided by the kernel rather |
| 53 | than rolling your own. For one thing, the standard primitives interact |
| 54 | properly with lockdep. For another thing, these primitives have been |
| 55 | tuned to deal better with high contention. And for one final thing, it is |
| 56 | surprisingly hard to correctly code production-quality lock acquisition |
| 57 | and release functions. After all, even simple non-production-quality |
| 58 | locking functions must carefully prevent both the CPU and the compiler |
| 59 | from moving code in either direction across the locking function. |
| 60 | |
| 61 | Despite the scalability limitations of single-threaded code, RCU |
| 62 | takes this approach for much of its grace-period processing and also |
| 63 | for early-boot operation. The reason RCU is able to scale despite |
| 64 | single-threaded grace-period processing is use of batching, where all |
| 65 | updates that accumulated during one grace period are handled by the |
| 66 | next one. In other words, slowing down grace-period processing makes |
| 67 | it more efficient. Nor is RCU unique: Similar batching optimizations |
| 68 | are used in many I/O operations. |
| 69 | |
| 70 | |
| 71 | Packaged code |
| 72 | ============= |
| 73 | |
| 74 | Even if performance and scalability concerns prevent your code from |
| 75 | being completely single-threaded, it is often possible to use library |
| 76 | functions that handle the concurrency nearly or entirely on their own. |
| 77 | This approach delegates any LKMM worries to the library maintainer. |
| 78 | |
| 79 | In the kernel, what is the "library"? Quite a bit. It includes the |
| 80 | contents of the lib/ directory, much of the include/linux/ directory along |
| 81 | with a lot of other heavily used APIs. But heavily used examples include |
| 82 | the list macros (for example, include/linux/{,rcu}list.h), workqueues, |
| 83 | smp_call_function(), and the various hash tables and search trees. |
| 84 | |
| 85 | |
| 86 | Data locking |
| 87 | ============ |
| 88 | |
| 89 | With code locking, we use single-threaded code execution to guarantee |
| 90 | serialized access to the data that the code is accessing. However, |
| 91 | we can also achieve this by instead associating the lock with specific |
| 92 | instances of the data structures. This creates a "critical section" |
| 93 | in the code execution that will execute as though it is single threaded. |
| 94 | By placing all the accesses and modifications to a shared data structure |
| 95 | inside a critical section, we ensure that the execution context that |
| 96 | holds the lock has exclusive access to the shared data. |
| 97 | |
| 98 | The poster boy for this approach is the hash table, where placing a lock |
| 99 | in each hash bucket allows operations on different buckets to proceed |
| 100 | concurrently. This works because the buckets do not overlap with each |
| 101 | other, so that an operation on one bucket does not interfere with any |
| 102 | other bucket. |
| 103 | |
| 104 | As the number of buckets increases, data locking scales naturally. |
| 105 | In particular, if the amount of data increases with the number of CPUs, |
| 106 | increasing the number of buckets as the number of CPUs increase results |
| 107 | in a naturally scalable data structure. |
| 108 | |
| 109 | |
| 110 | Per-CPU processing |
| 111 | ================== |
| 112 | |
| 113 | Partitioning processing and data over CPUs allows each CPU to take |
| 114 | a single-threaded approach while providing excellent performance and |
| 115 | scalability. Of course, there is no free lunch: The dark side of this |
| 116 | excellence is substantially increased memory footprint. |
| 117 | |
| 118 | In addition, it is sometimes necessary to occasionally update some global |
| 119 | view of this processing and data, in which case something like locking |
| 120 | must be used to protect this global view. This is the approach taken |
| 121 | by the percpu_counter infrastructure. In many cases, there are already |
| 122 | generic/library variants of commonly used per-cpu constructs available. |
| 123 | Please use them rather than rolling your own. |
| 124 | |
| 125 | RCU uses DEFINE_PER_CPU*() declaration to create a number of per-CPU |
| 126 | data sets. For example, each CPU does private quiescent-state processing |
| 127 | within its instance of the per-CPU rcu_data structure, and then uses data |
| 128 | locking to report quiescent states up the grace-period combining tree. |
| 129 | |
| 130 | |
| 131 | Packaged primitives: Sequence locking |
| 132 | ===================================== |
| 133 | |
| 134 | Lockless programming is considered by many to be more difficult than |
| 135 | lock-based programming, but there are a few lockless design patterns that |
| 136 | have been built out into an API. One of these APIs is sequence locking. |
| 137 | Although this API can be used in extremely complex ways, there are simple |
| 138 | and effective ways of using it that avoid the need to pay attention to |
| 139 | memory ordering. |
| 140 | |
| 141 | The basic keep-things-simple rule for sequence locking is "do not write |
| 142 | in read-side code". Yes, you can do writes from within sequence-locking |
| 143 | readers, but it won't be so simple. For example, such writes will be |
| 144 | lockless and should be idempotent. |
| 145 | |
| 146 | For more sophisticated use cases, LKMM can guide you, including use |
| 147 | cases involving combining sequence locking with other synchronization |
| 148 | primitives. (LKMM does not yet know about sequence locking, so it is |
| 149 | currently necessary to open-code it in your litmus tests.) |
| 150 | |
| 151 | Additional information may be found in include/linux/seqlock.h. |
| 152 | |
| 153 | Packaged primitives: RCU |
| 154 | ======================== |
| 155 | |
| 156 | Another lockless design pattern that has been baked into an API |
| 157 | is RCU. The Linux kernel makes sophisticated use of RCU, but the |
| 158 | keep-things-simple rules for RCU are "do not write in read-side code" |
| 159 | and "do not update anything that is visible to and accessed by readers", |
| 160 | and "protect updates with locking". |
| 161 | |
| 162 | These rules are illustrated by the functions foo_update_a() and |
| 163 | foo_get_a() shown in Documentation/RCU/whatisRCU.rst. Additional |
| 164 | RCU usage patterns maybe found in Documentation/RCU and in the |
| 165 | source code. |
| 166 | |
| 167 | |
| 168 | Packaged primitives: Atomic operations |
| 169 | ====================================== |
| 170 | |
| 171 | Back in the day, the Linux kernel had three types of atomic operations: |
| 172 | |
| 173 | 1. Initialization and read-out, such as atomic_set() and atomic_read(). |
| 174 | |
| 175 | 2. Operations that did not return a value and provided no ordering, |
| 176 | such as atomic_inc() and atomic_dec(). |
| 177 | |
| 178 | 3. Operations that returned a value and provided full ordering, such as |
| 179 | atomic_add_return() and atomic_dec_and_test(). Note that some |
| 180 | value-returning operations provide full ordering only conditionally. |
| 181 | For example, cmpxchg() provides ordering only upon success. |
| 182 | |
| 183 | More recent kernels have operations that return a value but do not |
| 184 | provide full ordering. These are flagged with either a _relaxed() |
| 185 | suffix (providing no ordering), or an _acquire() or _release() suffix |
| 186 | (providing limited ordering). |
| 187 | |
| 188 | Additional information may be found in these files: |
| 189 | |
| 190 | Documentation/atomic_t.txt |
| 191 | Documentation/atomic_bitops.txt |
| 192 | Documentation/core-api/refcount-vs-atomic.rst |
| 193 | |
| 194 | Reading code using these primitives is often also quite helpful. |
| 195 | |
| 196 | |
| 197 | Lockless, fully ordered |
| 198 | ======================= |
| 199 | |
| 200 | When using locking, there often comes a time when it is necessary |
| 201 | to access some variable or another without holding the data lock |
| 202 | that serializes access to that variable. |
| 203 | |
| 204 | If you want to keep things simple, use the initialization and read-out |
| 205 | operations from the previous section only when there are no racing |
| 206 | accesses. Otherwise, use only fully ordered operations when accessing |
| 207 | or modifying the variable. This approach guarantees that code prior |
| 208 | to a given access to that variable will be seen by all CPUs as having |
| 209 | happened before any code following any later access to that same variable. |
| 210 | |
| 211 | Please note that per-CPU functions are not atomic operations and |
| 212 | hence they do not provide any ordering guarantees at all. |
| 213 | |
| 214 | If the lockless accesses are frequently executed reads that are used |
| 215 | only for heuristics, or if they are frequently executed writes that |
| 216 | are used only for statistics, please see the next section. |
| 217 | |
| 218 | |
| 219 | Lockless statistics and heuristics |
| 220 | ================================== |
| 221 | |
| 222 | Unordered primitives such as atomic_read(), atomic_set(), READ_ONCE(), and |
| 223 | WRITE_ONCE() can safely be used in some cases. These primitives provide |
| 224 | no ordering, but they do prevent the compiler from carrying out a number |
| 225 | of destructive optimizations (for which please see the next section). |
| 226 | One example use for these primitives is statistics, such as per-CPU |
| 227 | counters exemplified by the rt_cache_stat structure's routing-cache |
| 228 | statistics counters. Another example use case is heuristics, such as |
| 229 | the jiffies_till_first_fqs and jiffies_till_next_fqs kernel parameters |
| 230 | controlling how often RCU scans for idle CPUs. |
| 231 | |
| 232 | But be careful. "Unordered" really does mean "unordered". It is all |
| 233 | too easy to assume ordering, and this assumption must be avoided when |
| 234 | using these primitives. |
| 235 | |
| 236 | |
| 237 | Don't let the compiler trip you up |
| 238 | ================================== |
| 239 | |
| 240 | It can be quite tempting to use plain C-language accesses for lockless |
| 241 | loads from and stores to shared variables. Although this is both |
| 242 | possible and quite common in the Linux kernel, it does require a |
| 243 | surprising amount of analysis, care, and knowledge about the compiler. |
| 244 | Yes, some decades ago it was not unfair to consider a C compiler to be |
| 245 | an assembler with added syntax and better portability, but the advent of |
| 246 | sophisticated optimizing compilers mean that those days are long gone. |
| 247 | Today's optimizing compilers can profoundly rewrite your code during the |
| 248 | translation process, and have long been ready, willing, and able to do so. |
| 249 | |
| 250 | Therefore, if you really need to use C-language assignments instead of |
| 251 | READ_ONCE(), WRITE_ONCE(), and so on, you will need to have a very good |
| 252 | understanding of both the C standard and your compiler. Here are some |
| 253 | introductory references and some tooling to start you on this noble quest: |
| 254 | |
| 255 | Who's afraid of a big bad optimizing compiler? |
| 256 | https://lwn.net/Articles/793253/ |
| 257 | Calibrating your fear of big bad optimizing compilers |
| 258 | https://lwn.net/Articles/799218/ |
| 259 | Concurrency bugs should fear the big bad data-race detector (part 1) |
| 260 | https://lwn.net/Articles/816850/ |
| 261 | Concurrency bugs should fear the big bad data-race detector (part 2) |
| 262 | https://lwn.net/Articles/816854/ |
| 263 | |
| 264 | |
| 265 | More complex use cases |
| 266 | ====================== |
| 267 | |
| 268 | If the alternatives above do not do what you need, please look at the |
| 269 | recipes.txt file to peel off the next layer of the memory-ordering |
| 270 | onion. |