| 1 | #ifndef __UINPUT_H_
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| 2 | #define __UINPUT_H_
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| 3 | |
| 4 | * User level driver support for input subsystem
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| 5 | *
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| 6 | * Heavily based on evdev.c by Vojtech Pavlik
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| 7 | *
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| 8 | * This program is free software; you can redistribute it and/or modify
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| 9 | * it under the terms of the GNU General Public License as published by
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| 10 | * the Free Software Foundation; either version 2 of the License, or
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| 11 | * (at your option) any later version.
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| 12 | *
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| 13 | * This program is distributed in the hope that it will be useful,
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 16 | * GNU General Public License for more details.
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| 17 | *
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| 18 | * You should have received a copy of the GNU General Public License
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| 19 | * along with this program; if not, write to the Free Software
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| 20 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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| 21 | *
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| 22 | * Author: Aristeu Sergio Rozanski Filho <[email protected]>
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| 23 | *
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| 24 | * Changes/Revisions:
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| 25 | * 0.2 16/10/2004 (Micah Dowty <[email protected]>)
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| 26 | * - added force feedback support
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| 27 | * - added UI_SET_PHYS
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| 28 | * 0.1 20/06/2002
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| 29 | * - first public version
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| 30 |
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| 31 | #ifdef __KERNEL__
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| 32 | #define UINPUT_MINOR 223
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| 33 | #define UINPUT_NAME "uinput"
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| 34 | #define UINPUT_BUFFER_SIZE 16
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| 35 | #define UINPUT_NUM_REQUESTS 16
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| 36 |
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| 37 |
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| 38 | #define UIST_CREATED 0
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| 39 |
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| 40 | struct uinput_request {
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| 41 | int id;
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| 42 | int code;
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| 43 |
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| 44 | int retval;
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| 45 | struct completion done;
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| 46 |
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| 47 | union {
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| 48 | int effect_id;
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| 49 | struct ff_effect* effect;
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| 50 | } u;
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| 51 | };
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| 52 |
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| 53 | struct uinput_device {
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| 54 | struct input_dev *dev;
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| 55 | unsigned long state;
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| 56 | wait_queue_head_t waitq;
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| 57 | unsigned char ready,
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| 58 | head,
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| 59 | tail;
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| 60 | struct input_event buff[UINPUT_BUFFER_SIZE];
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| 61 |
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| 62 | struct uinput_request *requests[UINPUT_NUM_REQUESTS];
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| 63 | wait_queue_head_t requests_waitq;
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| 64 | spinlock_t requests_lock;
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| 65 | };
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| 66 | #endif
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| 67 |
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| 68 | struct uinput_ff_upload {
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| 69 | int request_id;
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| 70 | int retval;
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| 71 | struct ff_effect effect;
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| 72 | };
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| 73 |
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| 74 | struct uinput_ff_erase {
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| 75 | int request_id;
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| 76 | int retval;
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| 77 | int effect_id;
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| 78 | };
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| 79 |
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| 80 |
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| 81 | #define UINPUT_IOCTL_BASE 'U'
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| 82 | #define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
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| 83 | #define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
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| 84 |
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| 85 | #define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
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| 86 | #define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
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| 87 | #define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
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| 88 | #define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
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| 89 | #define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
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| 90 | #define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
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| 91 | #define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
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| 92 | #define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
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| 93 | #define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
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| 94 |
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| 95 | #define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
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| 96 | #define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
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| 97 | #define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
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| 98 | #define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
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| 99 |
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| 100 | |
| 101 | * and erase_effect callbacks in input_dev must be implemented.
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| 102 | * The uinput driver will generate a fake input event when one of
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| 103 | * these callbacks are invoked. The userspace code then uses
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| 104 | * ioctls to retrieve additional parameters and send the return code.
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| 105 | * The callback blocks until this return code is sent.
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| 106 | *
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| 107 | * The described callback mechanism is only used if EV_FF is set.
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| 108 | * Otherwise, default implementations of upload_effect and erase_effect
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| 109 | * are used.
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| 110 | *
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| 111 | * To implement upload_effect():
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| 112 | * 1. Wait for an event with type==EV_UINPUT and code==UI_FF_UPLOAD.
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| 113 | * A request ID will be given in 'value'.
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| 114 | * 2. Allocate a uinput_ff_upload struct, fill in request_id with
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| 115 | * the 'value' from the EV_UINPUT event.
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| 116 | * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
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| 117 | * uinput_ff_upload struct. It will be filled in with the
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| 118 | * ff_effect passed to upload_effect().
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| 119 | * 4. Perform the effect upload, and place the modified ff_effect
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| 120 | * and a return code back into the uinput_ff_upload struct.
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| 121 | * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
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| 122 | * uinput_ff_upload_effect struct. This will complete execution
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| 123 | * of our upload_effect() handler.
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| 124 | *
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| 125 | * To implement erase_effect():
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| 126 | * 1. Wait for an event with type==EV_UINPUT and code==UI_FF_ERASE.
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| 127 | * A request ID will be given in 'value'.
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| 128 | * 2. Allocate a uinput_ff_erase struct, fill in request_id with
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| 129 | * the 'value' from the EV_UINPUT event.
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| 130 | * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
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| 131 | * uinput_ff_erase struct. It will be filled in with the
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| 132 | * effect ID passed to erase_effect().
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| 133 | * 4. Perform the effect erasure, and place a return code back
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| 134 | * into the uinput_ff_erase struct.
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| 135 | * and a return code back into the uinput_ff_erase struct.
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| 136 | * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
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| 137 | * uinput_ff_erase_effect struct. This will complete execution
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| 138 | * of our erase_effect() handler.
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| 139 |
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| 140 |
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| 141 | |
| 142 | * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
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| 143 | * is the unique request ID. This number was picked
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| 144 | * arbitrarily, above EV_MAX (since the input system
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| 145 | * never sees it) but in the range of a 16-bit int.
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| 146 |
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| 147 | #define EV_UINPUT 0x0101
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| 148 | #define UI_FF_UPLOAD 1
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| 149 | #define UI_FF_ERASE 2
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| 150 |
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| 151 | #ifndef NBITS
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| 152 | #define NBITS(x) ((((x)-1)/(sizeof(long)*8))+1)
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| 153 | #endif
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| 154 |
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| 155 | #define UINPUT_MAX_NAME_SIZE 80
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| 156 | struct uinput_user_dev {
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| 157 | char name[UINPUT_MAX_NAME_SIZE];
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| 158 | struct input_id id;
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| 159 | int ff_effects_max;
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| 160 | int absmax[ABS_MAX + 1];
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| 161 | int absmin[ABS_MAX + 1];
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| 162 | int absfuzz[ABS_MAX + 1];
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| 163 | int absflat[ABS_MAX + 1];
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| 164 | };
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| 165 | #endif
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| 166 |
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