| 1 | |
| 2 | * lib/bitmap.c
|
| 3 | * Helper functions for bitmap.h.
|
| 4 | *
|
| 5 | * This source code is licensed under the GNU General Public License,
|
| 6 | * Version 2. See the file COPYING for more details.
|
| 7 |
|
| 8 | #include <linux/module.h>
|
| 9 | #include <linux/ctype.h>
|
| 10 | #include <linux/errno.h>
|
| 11 | #include <linux/bitmap.h>
|
| 12 | #include <linux/bitops.h>
|
| 13 | #include <asm/uaccess.h>
|
| 14 |
|
| 15 | |
| 16 | * bitmaps provide an array of bits, implemented using an an
|
| 17 | * array of unsigned longs. The number of valid bits in a
|
| 18 | * given bitmap does _not_ need to be an exact multiple of
|
| 19 | * BITS_PER_LONG.
|
| 20 | *
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| 21 | * The possible unused bits in the last, partially used word
|
| 22 | * of a bitmap are 'don't care'. The implementation makes
|
| 23 | * no particular effort to keep them zero. It ensures that
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| 24 | * their value will not affect the results of any operation.
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| 25 | * The bitmap operations that return Boolean (bitmap_empty,
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| 26 | * for example) or scalar (bitmap_weight, for example) results
|
| 27 | * carefully filter out these unused bits from impacting their
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| 28 | * results.
|
| 29 | *
|
| 30 | * These operations actually hold to a slightly stronger rule:
|
| 31 | * if you don't input any bitmaps to these ops that have some
|
| 32 | * unused bits set, then they won't output any set unused bits
|
| 33 | * in output bitmaps.
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| 34 | *
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| 35 | * The byte ordering of bitmaps is more natural on little
|
| 36 | * endian architectures. See the big-endian headers
|
| 37 | * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
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| 38 | * for the best explanations of this ordering.
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| 39 |
|
| 40 |
|
| 41 | int __bitmap_empty(const unsigned long *bitmap, int bits)
|
| 42 | {
|
| 43 | int k, lim = bits/BITS_PER_LONG;
|
| 44 | for (k = 0; k < lim; ++k)
|
| 45 | if (bitmap[k])
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| 46 | return 0;
|
| 47 |
|
| 48 | if (bits % BITS_PER_LONG)
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| 49 | if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
|
| 50 | return 0;
|
| 51 |
|
| 52 | return 1;
|
| 53 | }
|
| 54 | EXPORT_SYMBOL(__bitmap_empty);
|
| 55 |
|
| 56 | int __bitmap_full(const unsigned long *bitmap, int bits)
|
| 57 | {
|
| 58 | int k, lim = bits/BITS_PER_LONG;
|
| 59 | for (k = 0; k < lim; ++k)
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| 60 | if (~bitmap[k])
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| 61 | return 0;
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| 62 |
|
| 63 | if (bits % BITS_PER_LONG)
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| 64 | if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
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| 65 | return 0;
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| 66 |
|
| 67 | return 1;
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| 68 | }
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| 69 | EXPORT_SYMBOL(__bitmap_full);
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| 70 |
|
| 71 | int __bitmap_equal(const unsigned long *bitmap1,
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| 72 | const unsigned long *bitmap2, int bits)
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| 73 | {
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| 74 | int k, lim = bits/BITS_PER_LONG;
|
| 75 | for (k = 0; k < lim; ++k)
|
| 76 | if (bitmap1[k] != bitmap2[k])
|
| 77 | return 0;
|
| 78 |
|
| 79 | if (bits % BITS_PER_LONG)
|
| 80 | if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
|
| 81 | return 0;
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| 82 |
|
| 83 | return 1;
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| 84 | }
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| 85 | EXPORT_SYMBOL(__bitmap_equal);
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| 86 |
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| 87 | void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
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| 88 | {
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| 89 | int k, lim = bits/BITS_PER_LONG;
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| 90 | for (k = 0; k < lim; ++k)
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| 91 | dst[k] = ~src[k];
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| 92 |
|
| 93 | if (bits % BITS_PER_LONG)
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| 94 | dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
|
| 95 | }
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| 96 | EXPORT_SYMBOL(__bitmap_complement);
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| 97 |
|
| 98 | |
| 99 | * __bitmap_shift_right - logical right shift of the bits in a bitmap
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| 100 | * @dst : destination bitmap
|
| 101 | * @src : source bitmap
|
| 102 | * @shift : shift by this many bits
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| 103 | * @bits : bitmap size, in bits
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| 104 | *
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| 105 | * Shifting right (dividing) means moving bits in the MS -> LS bit
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| 106 | * direction. Zeros are fed into the vacated MS positions and the
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| 107 | * LS bits shifted off the bottom are lost.
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| 108 |
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| 109 | void __bitmap_shift_right(unsigned long *dst,
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| 110 | const unsigned long *src, int shift, int bits)
|
| 111 | {
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| 112 | int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
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| 113 | int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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| 114 | unsigned long mask = (1UL << left) - 1;
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| 115 | for (k = 0; off + k < lim; ++k) {
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| 116 | unsigned long upper, lower;
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| 117 |
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| 118 | |
| 119 | * If shift is not word aligned, take lower rem bits of
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| 120 | * word above and make them the top rem bits of result.
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| 121 |
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| 122 | if (!rem || off + k + 1 >= lim)
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| 123 | upper = 0;
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| 124 | else {
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| 125 | upper = src[off + k + 1];
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| 126 | if (off + k + 1 == lim - 1 && left)
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| 127 | upper &= mask;
|
| 128 | }
|
| 129 | lower = src[off + k];
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| 130 | if (left && off + k == lim - 1)
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| 131 | lower &= mask;
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| 132 | dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
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| 133 | if (left && k == lim - 1)
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| 134 | dst[k] &= mask;
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| 135 | }
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| 136 | if (off)
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| 137 | memset(&dst[lim - off], 0, off*sizeof(unsigned long));
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| 138 | }
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| 139 | EXPORT_SYMBOL(__bitmap_shift_right);
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| 140 |
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| 141 |
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| 142 | |
| 143 | * __bitmap_shift_left - logical left shift of the bits in a bitmap
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| 144 | * @dst : destination bitmap
|
| 145 | * @src : source bitmap
|
| 146 | * @shift : shift by this many bits
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| 147 | * @bits : bitmap size, in bits
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| 148 | *
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| 149 | * Shifting left (multiplying) means moving bits in the LS -> MS
|
| 150 | * direction. Zeros are fed into the vacated LS bit positions
|
| 151 | * and those MS bits shifted off the top are lost.
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| 152 |
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| 153 |
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| 154 | void __bitmap_shift_left(unsigned long *dst,
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| 155 | const unsigned long *src, int shift, int bits)
|
| 156 | {
|
| 157 | int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
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| 158 | int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
|
| 159 | for (k = lim - off - 1; k >= 0; --k) {
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| 160 | unsigned long upper, lower;
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| 161 |
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| 162 | |
| 163 | * If shift is not word aligned, take upper rem bits of
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| 164 | * word below and make them the bottom rem bits of result.
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| 165 |
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| 166 | if (rem && k > 0)
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| 167 | lower = src[k - 1];
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| 168 | else
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| 169 | lower = 0;
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| 170 | upper = src[k];
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| 171 | if (left && k == lim - 1)
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| 172 | upper &= (1UL << left) - 1;
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| 173 | dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
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| 174 | if (left && k + off == lim - 1)
|
| 175 | dst[k + off] &= (1UL << left) - 1;
|
| 176 | }
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| 177 | if (off)
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| 178 | memset(dst, 0, off*sizeof(unsigned long));
|
| 179 | }
|
| 180 | EXPORT_SYMBOL(__bitmap_shift_left);
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| 181 |
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| 182 | void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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| 183 | const unsigned long *bitmap2, int bits)
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| 184 | {
|
| 185 | int k;
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| 186 | int nr = BITS_TO_LONGS(bits);
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| 187 |
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| 188 | for (k = 0; k < nr; k++)
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| 189 | dst[k] = bitmap1[k] & bitmap2[k];
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| 190 | }
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| 191 | EXPORT_SYMBOL(__bitmap_and);
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| 192 |
|
| 193 | void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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| 194 | const unsigned long *bitmap2, int bits)
|
| 195 | {
|
| 196 | int k;
|
| 197 | int nr = BITS_TO_LONGS(bits);
|
| 198 |
|
| 199 | for (k = 0; k < nr; k++)
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| 200 | dst[k] = bitmap1[k] | bitmap2[k];
|
| 201 | }
|
| 202 | EXPORT_SYMBOL(__bitmap_or);
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| 203 |
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| 204 | void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
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| 205 | const unsigned long *bitmap2, int bits)
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| 206 | {
|
| 207 | int k;
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| 208 | int nr = BITS_TO_LONGS(bits);
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| 209 |
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| 210 | for (k = 0; k < nr; k++)
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| 211 | dst[k] = bitmap1[k] ^ bitmap2[k];
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| 212 | }
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| 213 | EXPORT_SYMBOL(__bitmap_xor);
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| 214 |
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| 215 | void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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| 216 | const unsigned long *bitmap2, int bits)
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| 217 | {
|
| 218 | int k;
|
| 219 | int nr = BITS_TO_LONGS(bits);
|
| 220 |
|
| 221 | for (k = 0; k < nr; k++)
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| 222 | dst[k] = bitmap1[k] & ~bitmap2[k];
|
| 223 | }
|
| 224 | EXPORT_SYMBOL(__bitmap_andnot);
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| 225 |
|
| 226 | int __bitmap_intersects(const unsigned long *bitmap1,
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| 227 | const unsigned long *bitmap2, int bits)
|
| 228 | {
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| 229 | int k, lim = bits/BITS_PER_LONG;
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| 230 | for (k = 0; k < lim; ++k)
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| 231 | if (bitmap1[k] & bitmap2[k])
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| 232 | return 1;
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| 233 |
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| 234 | if (bits % BITS_PER_LONG)
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| 235 | if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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| 236 | return 1;
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| 237 | return 0;
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| 238 | }
|
| 239 | EXPORT_SYMBOL(__bitmap_intersects);
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| 240 |
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| 241 | int __bitmap_subset(const unsigned long *bitmap1,
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| 242 | const unsigned long *bitmap2, int bits)
|
| 243 | {
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| 244 | int k, lim = bits/BITS_PER_LONG;
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| 245 | for (k = 0; k < lim; ++k)
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| 246 | if (bitmap1[k] & ~bitmap2[k])
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| 247 | return 0;
|
| 248 |
|
| 249 | if (bits % BITS_PER_LONG)
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| 250 | if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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| 251 | return 0;
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| 252 | return 1;
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| 253 | }
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| 254 | EXPORT_SYMBOL(__bitmap_subset);
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| 255 |
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| 256 | int __bitmap_weight(const unsigned long *bitmap, int bits)
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| 257 | {
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| 258 | int k, w = 0, lim = bits/BITS_PER_LONG;
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| 259 |
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| 260 | for (k = 0; k < lim; k++)
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| 261 | w += hweight_long(bitmap[k]);
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| 262 |
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| 263 | if (bits % BITS_PER_LONG)
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| 264 | w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
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| 265 |
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| 266 | return w;
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| 267 | }
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| 268 | EXPORT_SYMBOL(__bitmap_weight);
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| 269 |
|
| 270 | |
| 271 | * Bitmap printing & parsing functions: first version by Bill Irwin,
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| 272 | * second version by Paul Jackson, third by Joe Korty.
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| 273 |
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| 274 |
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| 275 | #define CHUNKSZ 32
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| 276 | #define nbits_to_hold_value(val) fls(val)
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| 277 | #define unhex(c) (isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
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| 278 | #define BASEDEC 10
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| 279 |
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| 280 | |
| 281 | * bitmap_scnprintf - convert bitmap to an ASCII hex string.
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| 282 | * @buf: byte buffer into which string is placed
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| 283 | * @buflen: reserved size of @buf, in bytes
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| 284 | * @maskp: pointer to bitmap to convert
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| 285 | * @nmaskbits: size of bitmap, in bits
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| 286 | *
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| 287 | * Exactly @nmaskbits bits are displayed. Hex digits are grouped into
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| 288 | * comma-separated sets of eight digits per set.
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| 289 |
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| 290 | int bitmap_scnprintf(char *buf, unsigned int buflen,
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| 291 | const unsigned long *maskp, int nmaskbits)
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| 292 | {
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| 293 | int i, word, bit, len = 0;
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| 294 | unsigned long val;
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| 295 | const char *sep = "";
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| 296 | int chunksz;
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| 297 | u32 chunkmask;
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| 298 |
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| 299 | chunksz = nmaskbits & (CHUNKSZ - 1);
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| 300 | if (chunksz == 0)
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| 301 | chunksz = CHUNKSZ;
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| 302 |
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| 303 | i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
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| 304 | for (; i >= 0; i -= CHUNKSZ) {
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| 305 | chunkmask = ((1ULL << chunksz) - 1);
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| 306 | word = i / BITS_PER_LONG;
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| 307 | bit = i % BITS_PER_LONG;
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| 308 | val = (maskp[word] >> bit) & chunkmask;
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| 309 | len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep,
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| 310 | (chunksz+3)/4, val);
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| 311 | chunksz = CHUNKSZ;
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| 312 | sep = ",";
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| 313 | }
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| 314 | return len;
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| 315 | }
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| 316 | EXPORT_SYMBOL(bitmap_scnprintf);
|
| 317 |
|
| 318 | |
| 319 | * __bitmap_parse - convert an ASCII hex string into a bitmap.
|
| 320 | * @buf: pointer to buffer containing string.
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| 321 | * @buflen: buffer size in bytes. If string is smaller than this
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| 322 | * then it must be terminated with a \0.
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| 323 | * @is_user: location of buffer, 0 indicates kernel space
|
| 324 | * @maskp: pointer to bitmap array that will contain result.
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| 325 | * @nmaskbits: size of bitmap, in bits.
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| 326 | *
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| 327 | * Commas group hex digits into chunks. Each chunk defines exactly 32
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| 328 | * bits of the resultant bitmask. No chunk may specify a value larger
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| 329 | * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
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| 330 | * then leading 0-bits are prepended. %-EINVAL is returned for illegal
|
| 331 | * characters and for grouping errors such as "1,,5", ",44", "," and "".
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| 332 | * Leading and trailing whitespace accepted, but not embedded whitespace.
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| 333 |
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| 334 | int __bitmap_parse(const char *buf, unsigned int buflen,
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| 335 | int is_user, unsigned long *maskp,
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| 336 | int nmaskbits)
|
| 337 | {
|
| 338 | int c, old_c, totaldigits, ndigits, nchunks, nbits;
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| 339 | u32 chunk;
|
| 340 | const char __user *ubuf = buf;
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| 341 |
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| 342 | bitmap_zero(maskp, nmaskbits);
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| 343 |
|
| 344 | nchunks = nbits = totaldigits = c = 0;
|
| 345 | do {
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| 346 | chunk = ndigits = 0;
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| 347 |
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| 348 |
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| 349 | while (buflen) {
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| 350 | old_c = c;
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| 351 | if (is_user) {
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| 352 | if (__get_user(c, ubuf++))
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| 353 | return -EFAULT;
|
| 354 | }
|
| 355 | else
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| 356 | c = *buf++;
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| 357 | buflen--;
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| 358 | if (isspace(c))
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| 359 | continue;
|
| 360 |
|
| 361 | |
| 362 | * If the last character was a space and the current
|
| 363 | * character isn't '\0', we've got embedded whitespace.
|
| 364 | * This is a no-no, so throw an error.
|
| 365 |
|
| 366 | if (totaldigits && c && isspace(old_c))
|
| 367 | return -EINVAL;
|
| 368 |
|
| 369 |
|
| 370 | if (c == '\0' || c == ',')
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| 371 | break;
|
| 372 |
|
| 373 | if (!isxdigit(c))
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| 374 | return -EINVAL;
|
| 375 |
|
| 376 | |
| 377 | * Make sure there are at least 4 free bits in 'chunk'.
|
| 378 | * If not, this hexdigit will overflow 'chunk', so
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| 379 | * throw an error.
|
| 380 |
|
| 381 | if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
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| 382 | return -EOVERFLOW;
|
| 383 |
|
| 384 | chunk = (chunk << 4) | unhex(c);
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| 385 | ndigits++; totaldigits++;
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| 386 | }
|
| 387 | if (ndigits == 0)
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| 388 | return -EINVAL;
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| 389 | if (nchunks == 0 && chunk == 0)
|
| 390 | continue;
|
| 391 |
|
| 392 | __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
|
| 393 | *maskp |= chunk;
|
| 394 | nchunks++;
|
| 395 | nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
|
| 396 | if (nbits > nmaskbits)
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| 397 | return -EOVERFLOW;
|
| 398 | } while (buflen && c == ',');
|
| 399 |
|
| 400 | return 0;
|
| 401 | }
|
| 402 | EXPORT_SYMBOL(__bitmap_parse);
|
| 403 |
|
| 404 | |
| 405 | * bitmap_parse_user()
|
| 406 | *
|
| 407 | * @ubuf: pointer to user buffer containing string.
|
| 408 | * @ulen: buffer size in bytes. If string is smaller than this
|
| 409 | * then it must be terminated with a \0.
|
| 410 | * @maskp: pointer to bitmap array that will contain result.
|
| 411 | * @nmaskbits: size of bitmap, in bits.
|
| 412 | *
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| 413 | * Wrapper for __bitmap_parse(), providing it with user buffer.
|
| 414 | *
|
| 415 | * We cannot have this as an inline function in bitmap.h because it needs
|
| 416 | * linux/uaccess.h to get the access_ok() declaration and this causes
|
| 417 | * cyclic dependencies.
|
| 418 |
|
| 419 | int bitmap_parse_user(const char __user *ubuf,
|
| 420 | unsigned int ulen, unsigned long *maskp,
|
| 421 | int nmaskbits)
|
| 422 | {
|
| 423 | if (!access_ok(VERIFY_READ, ubuf, ulen))
|
| 424 | return -EFAULT;
|
| 425 | return __bitmap_parse((const char *)ubuf, ulen, 1, maskp, nmaskbits);
|
| 426 | }
|
| 427 | EXPORT_SYMBOL(bitmap_parse_user);
|
| 428 |
|
| 429 | |
| 430 | * bscnl_emit(buf, buflen, rbot, rtop, bp)
|
| 431 | *
|
| 432 | * Helper routine for bitmap_scnlistprintf(). Write decimal number
|
| 433 | * or range to buf, suppressing output past buf+buflen, with optional
|
| 434 | * comma-prefix. Return len of what would be written to buf, if it
|
| 435 | * all fit.
|
| 436 |
|
| 437 | static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len)
|
| 438 | {
|
| 439 | if (len > 0)
|
| 440 | len += scnprintf(buf + len, buflen - len, ",");
|
| 441 | if (rbot == rtop)
|
| 442 | len += scnprintf(buf + len, buflen - len, "%d", rbot);
|
| 443 | else
|
| 444 | len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop);
|
| 445 | return len;
|
| 446 | }
|
| 447 |
|
| 448 | |
| 449 | * bitmap_scnlistprintf - convert bitmap to list format ASCII string
|
| 450 | * @buf: byte buffer into which string is placed
|
| 451 | * @buflen: reserved size of @buf, in bytes
|
| 452 | * @maskp: pointer to bitmap to convert
|
| 453 | * @nmaskbits: size of bitmap, in bits
|
| 454 | *
|
| 455 | * Output format is a comma-separated list of decimal numbers and
|
| 456 | * ranges. Consecutively set bits are shown as two hyphen-separated
|
| 457 | * decimal numbers, the smallest and largest bit numbers set in
|
| 458 | * the range. Output format is compatible with the format
|
| 459 | * accepted as input by bitmap_parselist().
|
| 460 | *
|
| 461 | * The return value is the number of characters which would be
|
| 462 | * generated for the given input, excluding the trailing '\0', as
|
| 463 | * per ISO C99.
|
| 464 |
|
| 465 | int bitmap_scnlistprintf(char *buf, unsigned int buflen,
|
| 466 | const unsigned long *maskp, int nmaskbits)
|
| 467 | {
|
| 468 | int len = 0;
|
| 469 |
|
| 470 | int cur, rbot, rtop;
|
| 471 |
|
| 472 | rbot = cur = find_first_bit(maskp, nmaskbits);
|
| 473 | while (cur < nmaskbits) {
|
| 474 | rtop = cur;
|
| 475 | cur = find_next_bit(maskp, nmaskbits, cur+1);
|
| 476 | if (cur >= nmaskbits || cur > rtop + 1) {
|
| 477 | len = bscnl_emit(buf, buflen, rbot, rtop, len);
|
| 478 | rbot = cur;
|
| 479 | }
|
| 480 | }
|
| 481 | return len;
|
| 482 | }
|
| 483 | EXPORT_SYMBOL(bitmap_scnlistprintf);
|
| 484 |
|
| 485 | |
| 486 | * bitmap_parselist - convert list format ASCII string to bitmap
|
| 487 | * @bp: read nul-terminated user string from this buffer
|
| 488 | * @maskp: write resulting mask here
|
| 489 | * @nmaskbits: number of bits in mask to be written
|
| 490 | *
|
| 491 | * Input format is a comma-separated list of decimal numbers and
|
| 492 | * ranges. Consecutively set bits are shown as two hyphen-separated
|
| 493 | * decimal numbers, the smallest and largest bit numbers set in
|
| 494 | * the range.
|
| 495 | *
|
| 496 | * Returns 0 on success, -errno on invalid input strings.
|
| 497 | * Error values:
|
| 498 | * %-EINVAL: second number in range smaller than first
|
| 499 | * %-EINVAL: invalid character in string
|
| 500 | * %-ERANGE: bit number specified too large for mask
|
| 501 |
|
| 502 | int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
|
| 503 | {
|
| 504 | unsigned a, b;
|
| 505 |
|
| 506 | bitmap_zero(maskp, nmaskbits);
|
| 507 | do {
|
| 508 | if (!isdigit(*bp))
|
| 509 | return -EINVAL;
|
| 510 | b = a = simple_strtoul(bp, (char **)&bp, BASEDEC);
|
| 511 | if (*bp == '-') {
|
| 512 | bp++;
|
| 513 | if (!isdigit(*bp))
|
| 514 | return -EINVAL;
|
| 515 | b = simple_strtoul(bp, (char **)&bp, BASEDEC);
|
| 516 | }
|
| 517 | if (!(a <= b))
|
| 518 | return -EINVAL;
|
| 519 | if (b >= nmaskbits)
|
| 520 | return -ERANGE;
|
| 521 | while (a <= b) {
|
| 522 | set_bit(a, maskp);
|
| 523 | a++;
|
| 524 | }
|
| 525 | if (*bp == ',')
|
| 526 | bp++;
|
| 527 | } while (*bp != '\0' && *bp != '\n');
|
| 528 | return 0;
|
| 529 | }
|
| 530 | EXPORT_SYMBOL(bitmap_parselist);
|
| 531 |
|
| 532 | |
| 533 | * bitmap_pos_to_ord(buf, pos, bits)
|
| 534 | * @buf: pointer to a bitmap
|
| 535 | * @pos: a bit position in @buf (0 <= @pos < @bits)
|
| 536 | * @bits: number of valid bit positions in @buf
|
| 537 | *
|
| 538 | * Map the bit at position @pos in @buf (of length @bits) to the
|
| 539 | * ordinal of which set bit it is. If it is not set or if @pos
|
| 540 | * is not a valid bit position, map to -1.
|
| 541 | *
|
| 542 | * If for example, just bits 4 through 7 are set in @buf, then @pos
|
| 543 | * values 4 through 7 will get mapped to 0 through 3, respectively,
|
| 544 | * and other @pos values will get mapped to 0. When @pos value 7
|
| 545 | * gets mapped to (returns) @ord value 3 in this example, that means
|
| 546 | * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
|
| 547 | *
|
| 548 | * The bit positions 0 through @bits are valid positions in @buf.
|
| 549 |
|
| 550 | static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
|
| 551 | {
|
| 552 | int i, ord;
|
| 553 |
|
| 554 | if (pos < 0 || pos >= bits || !test_bit(pos, buf))
|
| 555 | return -1;
|
| 556 |
|
| 557 | i = find_first_bit(buf, bits);
|
| 558 | ord = 0;
|
| 559 | while (i < pos) {
|
| 560 | i = find_next_bit(buf, bits, i + 1);
|
| 561 | ord++;
|
| 562 | }
|
| 563 | BUG_ON(i != pos);
|
| 564 |
|
| 565 | return ord;
|
| 566 | }
|
| 567 |
|
| 568 | |
| 569 | * bitmap_ord_to_pos(buf, ord, bits)
|
| 570 | * @buf: pointer to bitmap
|
| 571 | * @ord: ordinal bit position (n-th set bit, n >= 0)
|
| 572 | * @bits: number of valid bit positions in @buf
|
| 573 | *
|
| 574 | * Map the ordinal offset of bit @ord in @buf to its position in @buf.
|
| 575 | * Value of @ord should be in range 0 <= @ord < weight(buf), else
|
| 576 | * results are undefined.
|
| 577 | *
|
| 578 | * If for example, just bits 4 through 7 are set in @buf, then @ord
|
| 579 | * values 0 through 3 will get mapped to 4 through 7, respectively,
|
| 580 | * and all other @ord values return undefined values. When @ord value 3
|
| 581 | * gets mapped to (returns) @pos value 7 in this example, that means
|
| 582 | * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
|
| 583 | *
|
| 584 | * The bit positions 0 through @bits are valid positions in @buf.
|
| 585 |
|
| 586 | static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
|
| 587 | {
|
| 588 | int pos = 0;
|
| 589 |
|
| 590 | if (ord >= 0 && ord < bits) {
|
| 591 | int i;
|
| 592 |
|
| 593 | for (i = find_first_bit(buf, bits);
|
| 594 | i < bits && ord > 0;
|
| 595 | i = find_next_bit(buf, bits, i + 1))
|
| 596 | ord--;
|
| 597 | if (i < bits && ord == 0)
|
| 598 | pos = i;
|
| 599 | }
|
| 600 |
|
| 601 | return pos;
|
| 602 | }
|
| 603 |
|
| 604 | |
| 605 | * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
|
| 606 | * @dst: remapped result
|
| 607 | * @src: subset to be remapped
|
| 608 | * @old: defines domain of map
|
| 609 | * @new: defines range of map
|
| 610 | * @bits: number of bits in each of these bitmaps
|
| 611 | *
|
| 612 | * Let @old and @new define a mapping of bit positions, such that
|
| 613 | * whatever position is held by the n-th set bit in @old is mapped
|
| 614 | * to the n-th set bit in @new. In the more general case, allowing
|
| 615 | * for the possibility that the weight 'w' of @new is less than the
|
| 616 | * weight of @old, map the position of the n-th set bit in @old to
|
| 617 | * the position of the m-th set bit in @new, where m == n % w.
|
| 618 | *
|
| 619 | * If either of the @old and @new bitmaps are empty, or if @src and
|
| 620 | * @dst point to the same location, then this routine copies @src
|
| 621 | * to @dst.
|
| 622 | *
|
| 623 | * The positions of unset bits in @old are mapped to themselves
|
| 624 | * (the identify map).
|
| 625 | *
|
| 626 | * Apply the above specified mapping to @src, placing the result in
|
| 627 | * @dst, clearing any bits previously set in @dst.
|
| 628 | *
|
| 629 | * For example, lets say that @old has bits 4 through 7 set, and
|
| 630 | * @new has bits 12 through 15 set. This defines the mapping of bit
|
| 631 | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
|
| 632 | * bit positions unchanged. So if say @src comes into this routine
|
| 633 | * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
|
| 634 | * 13 and 15 set.
|
| 635 |
|
| 636 | void bitmap_remap(unsigned long *dst, const unsigned long *src,
|
| 637 | const unsigned long *old, const unsigned long *new,
|
| 638 | int bits)
|
| 639 | {
|
| 640 | int oldbit, w;
|
| 641 |
|
| 642 | if (dst == src)
|
| 643 | return;
|
| 644 | bitmap_zero(dst, bits);
|
| 645 |
|
| 646 | w = bitmap_weight(new, bits);
|
| 647 | for (oldbit = find_first_bit(src, bits);
|
| 648 | oldbit < bits;
|
| 649 | oldbit = find_next_bit(src, bits, oldbit + 1)) {
|
| 650 | int n = bitmap_pos_to_ord(old, oldbit, bits);
|
| 651 | if (n < 0 || w == 0)
|
| 652 | set_bit(oldbit, dst);
|
| 653 | else
|
| 654 | set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
|
| 655 | }
|
| 656 | }
|
| 657 | EXPORT_SYMBOL(bitmap_remap);
|
| 658 |
|
| 659 | |
| 660 | * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
|
| 661 | * @oldbit: bit position to be mapped
|
| 662 | * @old: defines domain of map
|
| 663 | * @new: defines range of map
|
| 664 | * @bits: number of bits in each of these bitmaps
|
| 665 | *
|
| 666 | * Let @old and @new define a mapping of bit positions, such that
|
| 667 | * whatever position is held by the n-th set bit in @old is mapped
|
| 668 | * to the n-th set bit in @new. In the more general case, allowing
|
| 669 | * for the possibility that the weight 'w' of @new is less than the
|
| 670 | * weight of @old, map the position of the n-th set bit in @old to
|
| 671 | * the position of the m-th set bit in @new, where m == n % w.
|
| 672 | *
|
| 673 | * The positions of unset bits in @old are mapped to themselves
|
| 674 | * (the identify map).
|
| 675 | *
|
| 676 | * Apply the above specified mapping to bit position @oldbit, returning
|
| 677 | * the new bit position.
|
| 678 | *
|
| 679 | * For example, lets say that @old has bits 4 through 7 set, and
|
| 680 | * @new has bits 12 through 15 set. This defines the mapping of bit
|
| 681 | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
|
| 682 | * bit positions unchanged. So if say @oldbit is 5, then this routine
|
| 683 | * returns 13.
|
| 684 |
|
| 685 | int bitmap_bitremap(int oldbit, const unsigned long *old,
|
| 686 | const unsigned long *new, int bits)
|
| 687 | {
|
| 688 | int w = bitmap_weight(new, bits);
|
| 689 | int n = bitmap_pos_to_ord(old, oldbit, bits);
|
| 690 | if (n < 0 || w == 0)
|
| 691 | return oldbit;
|
| 692 | else
|
| 693 | return bitmap_ord_to_pos(new, n % w, bits);
|
| 694 | }
|
| 695 | EXPORT_SYMBOL(bitmap_bitremap);
|
| 696 |
|
| 697 | |
| 698 | * Common code for bitmap_*_region() routines.
|
| 699 | * bitmap: array of unsigned longs corresponding to the bitmap
|
| 700 | * pos: the beginning of the region
|
| 701 | * order: region size (log base 2 of number of bits)
|
| 702 | * reg_op: operation(s) to perform on that region of bitmap
|
| 703 | *
|
| 704 | * Can set, verify and/or release a region of bits in a bitmap,
|
| 705 | * depending on which combination of REG_OP_* flag bits is set.
|
| 706 | *
|
| 707 | * A region of a bitmap is a sequence of bits in the bitmap, of
|
| 708 | * some size '1 << order' (a power of two), aligned to that same
|
| 709 | * '1 << order' power of two.
|
| 710 | *
|
| 711 | * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
|
| 712 | * Returns 0 in all other cases and reg_ops.
|
| 713 |
|
| 714 |
|
| 715 | enum {
|
| 716 | REG_OP_ISFREE,
|
| 717 | REG_OP_ALLOC,
|
| 718 | REG_OP_RELEASE,
|
| 719 | };
|
| 720 |
|
| 721 | static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
|
| 722 | {
|
| 723 | int nbits_reg;
|
| 724 | int index;
|
| 725 | int offset;
|
| 726 | int nlongs_reg;
|
| 727 | int nbitsinlong;
|
| 728 | unsigned long mask;
|
| 729 | int i;
|
| 730 | int ret = 0;
|
| 731 |
|
| 732 | |
| 733 | * Either nlongs_reg == 1 (for small orders that fit in one long)
|
| 734 | * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
|
| 735 |
|
| 736 | nbits_reg = 1 << order;
|
| 737 | index = pos / BITS_PER_LONG;
|
| 738 | offset = pos - (index * BITS_PER_LONG);
|
| 739 | nlongs_reg = BITS_TO_LONGS(nbits_reg);
|
| 740 | nbitsinlong = min(nbits_reg, BITS_PER_LONG);
|
| 741 |
|
| 742 | |
| 743 | * Can't do "mask = (1UL << nbitsinlong) - 1", as that
|
| 744 | * overflows if nbitsinlong == BITS_PER_LONG.
|
| 745 |
|
| 746 | mask = (1UL << (nbitsinlong - 1));
|
| 747 | mask += mask - 1;
|
| 748 | mask <<= offset;
|
| 749 |
|
| 750 | switch (reg_op) {
|
| 751 | case REG_OP_ISFREE:
|
| 752 | for (i = 0; i < nlongs_reg; i++) {
|
| 753 | if (bitmap[index + i] & mask)
|
| 754 | goto done;
|
| 755 | }
|
| 756 | ret = 1;
|
| 757 | break;
|
| 758 |
|
| 759 | case REG_OP_ALLOC:
|
| 760 | for (i = 0; i < nlongs_reg; i++)
|
| 761 | bitmap[index + i] |= mask;
|
| 762 | break;
|
| 763 |
|
| 764 | case REG_OP_RELEASE:
|
| 765 | for (i = 0; i < nlongs_reg; i++)
|
| 766 | bitmap[index + i] &= ~mask;
|
| 767 | break;
|
| 768 | }
|
| 769 | done:
|
| 770 | return ret;
|
| 771 | }
|
| 772 |
|
| 773 | |
| 774 | * bitmap_find_free_region - find a contiguous aligned mem region
|
| 775 | * @bitmap: array of unsigned longs corresponding to the bitmap
|
| 776 | * @bits: number of bits in the bitmap
|
| 777 | * @order: region size (log base 2 of number of bits) to find
|
| 778 | *
|
| 779 | * Find a region of free (zero) bits in a @bitmap of @bits bits and
|
| 780 | * allocate them (set them to one). Only consider regions of length
|
| 781 | * a power (@order) of two, aligned to that power of two, which
|
| 782 | * makes the search algorithm much faster.
|
| 783 | *
|
| 784 | * Return the bit offset in bitmap of the allocated region,
|
| 785 | * or -errno on failure.
|
| 786 |
|
| 787 | int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
|
| 788 | {
|
| 789 | int pos;
|
| 790 |
|
| 791 | for (pos = 0; pos < bits; pos += (1 << order))
|
| 792 | if (__reg_op(bitmap, pos, order, REG_OP_ISFREE))
|
| 793 | break;
|
| 794 | if (pos == bits)
|
| 795 | return -ENOMEM;
|
| 796 | __reg_op(bitmap, pos, order, REG_OP_ALLOC);
|
| 797 | return pos;
|
| 798 | }
|
| 799 | EXPORT_SYMBOL(bitmap_find_free_region);
|
| 800 |
|
| 801 | |
| 802 | * bitmap_release_region - release allocated bitmap region
|
| 803 | * @bitmap: array of unsigned longs corresponding to the bitmap
|
| 804 | * @pos: beginning of bit region to release
|
| 805 | * @order: region size (log base 2 of number of bits) to release
|
| 806 | *
|
| 807 | * This is the complement to __bitmap_find_free_region() and releases
|
| 808 | * the found region (by clearing it in the bitmap).
|
| 809 | *
|
| 810 | * No return value.
|
| 811 |
|
| 812 | void bitmap_release_region(unsigned long *bitmap, int pos, int order)
|
| 813 | {
|
| 814 | __reg_op(bitmap, pos, order, REG_OP_RELEASE);
|
| 815 | }
|
| 816 | EXPORT_SYMBOL(bitmap_release_region);
|
| 817 |
|
| 818 | |
| 819 | * bitmap_allocate_region - allocate bitmap region
|
| 820 | * @bitmap: array of unsigned longs corresponding to the bitmap
|
| 821 | * @pos: beginning of bit region to allocate
|
| 822 | * @order: region size (log base 2 of number of bits) to allocate
|
| 823 | *
|
| 824 | * Allocate (set bits in) a specified region of a bitmap.
|
| 825 | *
|
| 826 | * Return 0 on success, or %-EBUSY if specified region wasn't
|
| 827 | * free (not all bits were zero).
|
| 828 |
|
| 829 | int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
|
| 830 | {
|
| 831 | if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
|
| 832 | return -EBUSY;
|
| 833 | __reg_op(bitmap, pos, order, REG_OP_ALLOC);
|
| 834 | return 0;
|
| 835 | }
|
| 836 | EXPORT_SYMBOL(bitmap_allocate_region);
|