| 1 | |
| 2 | * lib/bitmap.c
|
| 3 | * Helper functions for bitmap.h.
|
| 4 | *
|
| 5 | * This source code is licensed under the GNU General Public License,
|
| 6 | * Version 2. See the file COPYING for more details.
|
| 7 |
|
| 8 | #include <linux/export.h>
|
| 9 | #include <linux/thread_info.h>
|
| 10 | #include <linux/ctype.h>
|
| 11 | #include <linux/errno.h>
|
| 12 | #include <linux/bitmap.h>
|
| 13 | #include <linux/bitops.h>
|
| 14 | #include <linux/bug.h>
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| 15 |
|
| 16 | #include <asm/page.h>
|
| 17 | #include <asm/uaccess.h>
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| 18 |
|
| 19 | |
| 20 | * bitmaps provide an array of bits, implemented using an an
|
| 21 | * array of unsigned longs. The number of valid bits in a
|
| 22 | * given bitmap does _not_ need to be an exact multiple of
|
| 23 | * BITS_PER_LONG.
|
| 24 | *
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| 25 | * The possible unused bits in the last, partially used word
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| 26 | * of a bitmap are 'don't care'. The implementation makes
|
| 27 | * no particular effort to keep them zero. It ensures that
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| 28 | * their value will not affect the results of any operation.
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| 29 | * The bitmap operations that return Boolean (bitmap_empty,
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| 30 | * for example) or scalar (bitmap_weight, for example) results
|
| 31 | * carefully filter out these unused bits from impacting their
|
| 32 | * results.
|
| 33 | *
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| 34 | * These operations actually hold to a slightly stronger rule:
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| 35 | * if you don't input any bitmaps to these ops that have some
|
| 36 | * unused bits set, then they won't output any set unused bits
|
| 37 | * in output bitmaps.
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| 38 | *
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| 39 | * The byte ordering of bitmaps is more natural on little
|
| 40 | * endian architectures. See the big-endian headers
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| 41 | * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
|
| 42 | * for the best explanations of this ordering.
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| 43 |
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| 44 |
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| 45 | int __bitmap_empty(const unsigned long *bitmap, unsigned int bits)
|
| 46 | {
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| 47 | unsigned int k, lim = bits/BITS_PER_LONG;
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| 48 | for (k = 0; k < lim; ++k)
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| 49 | if (bitmap[k])
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| 50 | return 0;
|
| 51 |
|
| 52 | if (bits % BITS_PER_LONG)
|
| 53 | if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
|
| 54 | return 0;
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| 55 |
|
| 56 | return 1;
|
| 57 | }
|
| 58 | EXPORT_SYMBOL(__bitmap_empty);
|
| 59 |
|
| 60 | int __bitmap_full(const unsigned long *bitmap, unsigned int bits)
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| 61 | {
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| 62 | unsigned int k, lim = bits/BITS_PER_LONG;
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| 63 | for (k = 0; k < lim; ++k)
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| 64 | if (~bitmap[k])
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| 65 | return 0;
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| 66 |
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| 67 | if (bits % BITS_PER_LONG)
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| 68 | if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
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| 69 | return 0;
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| 70 |
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| 71 | return 1;
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| 72 | }
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| 73 | EXPORT_SYMBOL(__bitmap_full);
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| 74 |
|
| 75 | int __bitmap_equal(const unsigned long *bitmap1,
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| 76 | const unsigned long *bitmap2, unsigned int bits)
|
| 77 | {
|
| 78 | unsigned int k, lim = bits/BITS_PER_LONG;
|
| 79 | for (k = 0; k < lim; ++k)
|
| 80 | if (bitmap1[k] != bitmap2[k])
|
| 81 | return 0;
|
| 82 |
|
| 83 | if (bits % BITS_PER_LONG)
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| 84 | if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
|
| 85 | return 0;
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| 86 |
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| 87 | return 1;
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| 88 | }
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| 89 | EXPORT_SYMBOL(__bitmap_equal);
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| 90 |
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| 91 | void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
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| 92 | {
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| 93 | unsigned int k, lim = bits/BITS_PER_LONG;
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| 94 | for (k = 0; k < lim; ++k)
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| 95 | dst[k] = ~src[k];
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| 96 |
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| 97 | if (bits % BITS_PER_LONG)
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| 98 | dst[k] = ~src[k];
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| 99 | }
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| 100 | EXPORT_SYMBOL(__bitmap_complement);
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| 101 |
|
| 102 | |
| 103 | * __bitmap_shift_right - logical right shift of the bits in a bitmap
|
| 104 | * @dst : destination bitmap
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| 105 | * @src : source bitmap
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| 106 | * @shift : shift by this many bits
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| 107 | * @nbits : bitmap size, in bits
|
| 108 | *
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| 109 | * Shifting right (dividing) means moving bits in the MS -> LS bit
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| 110 | * direction. Zeros are fed into the vacated MS positions and the
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| 111 | * LS bits shifted off the bottom are lost.
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| 112 |
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| 113 | void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
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| 114 | unsigned shift, unsigned nbits)
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| 115 | {
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| 116 | unsigned k, lim = BITS_TO_LONGS(nbits);
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| 117 | unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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| 118 | unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
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| 119 | for (k = 0; off + k < lim; ++k) {
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| 120 | unsigned long upper, lower;
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| 121 |
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| 122 | |
| 123 | * If shift is not word aligned, take lower rem bits of
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| 124 | * word above and make them the top rem bits of result.
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| 125 |
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| 126 | if (!rem || off + k + 1 >= lim)
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| 127 | upper = 0;
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| 128 | else {
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| 129 | upper = src[off + k + 1];
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| 130 | if (off + k + 1 == lim - 1)
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| 131 | upper &= mask;
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| 132 | upper <<= (BITS_PER_LONG - rem);
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| 133 | }
|
| 134 | lower = src[off + k];
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| 135 | if (off + k == lim - 1)
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| 136 | lower &= mask;
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| 137 | lower >>= rem;
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| 138 | dst[k] = lower | upper;
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| 139 | }
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| 140 | if (off)
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| 141 | memset(&dst[lim - off], 0, off*sizeof(unsigned long));
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| 142 | }
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| 143 | EXPORT_SYMBOL(__bitmap_shift_right);
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| 144 |
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| 145 |
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| 146 | |
| 147 | * __bitmap_shift_left - logical left shift of the bits in a bitmap
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| 148 | * @dst : destination bitmap
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| 149 | * @src : source bitmap
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| 150 | * @shift : shift by this many bits
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| 151 | * @nbits : bitmap size, in bits
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| 152 | *
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| 153 | * Shifting left (multiplying) means moving bits in the LS -> MS
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| 154 | * direction. Zeros are fed into the vacated LS bit positions
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| 155 | * and those MS bits shifted off the top are lost.
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| 156 |
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| 157 |
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| 158 | void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
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| 159 | unsigned int shift, unsigned int nbits)
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| 160 | {
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| 161 | int k;
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| 162 | unsigned int lim = BITS_TO_LONGS(nbits);
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| 163 | unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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| 164 | for (k = lim - off - 1; k >= 0; --k) {
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| 165 | unsigned long upper, lower;
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| 166 |
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| 167 | |
| 168 | * If shift is not word aligned, take upper rem bits of
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| 169 | * word below and make them the bottom rem bits of result.
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| 170 |
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| 171 | if (rem && k > 0)
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| 172 | lower = src[k - 1] >> (BITS_PER_LONG - rem);
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| 173 | else
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| 174 | lower = 0;
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| 175 | upper = src[k] << rem;
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| 176 | dst[k + off] = lower | upper;
|
| 177 | }
|
| 178 | if (off)
|
| 179 | memset(dst, 0, off*sizeof(unsigned long));
|
| 180 | }
|
| 181 | EXPORT_SYMBOL(__bitmap_shift_left);
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| 182 |
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| 183 | int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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| 184 | const unsigned long *bitmap2, unsigned int bits)
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| 185 | {
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| 186 | unsigned int k;
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| 187 | unsigned int lim = bits/BITS_PER_LONG;
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| 188 | unsigned long result = 0;
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| 189 |
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| 190 | for (k = 0; k < lim; k++)
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| 191 | result |= (dst[k] = bitmap1[k] & bitmap2[k]);
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| 192 | if (bits % BITS_PER_LONG)
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| 193 | result |= (dst[k] = bitmap1[k] & bitmap2[k] &
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| 194 | BITMAP_LAST_WORD_MASK(bits));
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| 195 | return result != 0;
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| 196 | }
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| 197 | EXPORT_SYMBOL(__bitmap_and);
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| 198 |
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| 199 | void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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| 200 | const unsigned long *bitmap2, unsigned int bits)
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| 201 | {
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| 202 | unsigned int k;
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| 203 | unsigned int nr = BITS_TO_LONGS(bits);
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| 204 |
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| 205 | for (k = 0; k < nr; k++)
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| 206 | dst[k] = bitmap1[k] | bitmap2[k];
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| 207 | }
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| 208 | EXPORT_SYMBOL(__bitmap_or);
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| 209 |
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| 210 | void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
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| 211 | const unsigned long *bitmap2, unsigned int bits)
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| 212 | {
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| 213 | unsigned int k;
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| 214 | unsigned int nr = BITS_TO_LONGS(bits);
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| 215 |
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| 216 | for (k = 0; k < nr; k++)
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| 217 | dst[k] = bitmap1[k] ^ bitmap2[k];
|
| 218 | }
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| 219 | EXPORT_SYMBOL(__bitmap_xor);
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| 220 |
|
| 221 | int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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| 222 | const unsigned long *bitmap2, unsigned int bits)
|
| 223 | {
|
| 224 | unsigned int k;
|
| 225 | unsigned int lim = bits/BITS_PER_LONG;
|
| 226 | unsigned long result = 0;
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| 227 |
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| 228 | for (k = 0; k < lim; k++)
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| 229 | result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
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| 230 | if (bits % BITS_PER_LONG)
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| 231 | result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
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| 232 | BITMAP_LAST_WORD_MASK(bits));
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| 233 | return result != 0;
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| 234 | }
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| 235 | EXPORT_SYMBOL(__bitmap_andnot);
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| 236 |
|
| 237 | int __bitmap_intersects(const unsigned long *bitmap1,
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| 238 | const unsigned long *bitmap2, unsigned int bits)
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| 239 | {
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| 240 | unsigned int k, lim = bits/BITS_PER_LONG;
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| 241 | for (k = 0; k < lim; ++k)
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| 242 | if (bitmap1[k] & bitmap2[k])
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| 243 | return 1;
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| 244 |
|
| 245 | if (bits % BITS_PER_LONG)
|
| 246 | if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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| 247 | return 1;
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| 248 | return 0;
|
| 249 | }
|
| 250 | EXPORT_SYMBOL(__bitmap_intersects);
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| 251 |
|
| 252 | int __bitmap_subset(const unsigned long *bitmap1,
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| 253 | const unsigned long *bitmap2, unsigned int bits)
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| 254 | {
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| 255 | unsigned int k, lim = bits/BITS_PER_LONG;
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| 256 | for (k = 0; k < lim; ++k)
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| 257 | if (bitmap1[k] & ~bitmap2[k])
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| 258 | return 0;
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| 259 |
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| 260 | if (bits % BITS_PER_LONG)
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| 261 | if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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| 262 | return 0;
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| 263 | return 1;
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| 264 | }
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| 265 | EXPORT_SYMBOL(__bitmap_subset);
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| 266 |
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| 267 | int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
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| 268 | {
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| 269 | unsigned int k, lim = bits/BITS_PER_LONG;
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| 270 | int w = 0;
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| 271 |
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| 272 | for (k = 0; k < lim; k++)
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| 273 | w += hweight_long(bitmap[k]);
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| 274 |
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| 275 | if (bits % BITS_PER_LONG)
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| 276 | w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
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| 277 |
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| 278 | return w;
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| 279 | }
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| 280 | EXPORT_SYMBOL(__bitmap_weight);
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| 281 |
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| 282 | void bitmap_set(unsigned long *map, unsigned int start, int len)
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| 283 | {
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| 284 | unsigned long *p = map + BIT_WORD(start);
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| 285 | const unsigned int size = start + len;
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| 286 | int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
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| 287 | unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
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| 288 |
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| 289 | while (len - bits_to_set >= 0) {
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| 290 | *p |= mask_to_set;
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| 291 | len -= bits_to_set;
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| 292 | bits_to_set = BITS_PER_LONG;
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| 293 | mask_to_set = ~0UL;
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| 294 | p++;
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| 295 | }
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| 296 | if (len) {
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| 297 | mask_to_set &= BITMAP_LAST_WORD_MASK(size);
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| 298 | *p |= mask_to_set;
|
| 299 | }
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| 300 | }
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| 301 | EXPORT_SYMBOL(bitmap_set);
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| 302 |
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| 303 | void bitmap_clear(unsigned long *map, unsigned int start, int len)
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| 304 | {
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| 305 | unsigned long *p = map + BIT_WORD(start);
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| 306 | const unsigned int size = start + len;
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| 307 | int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
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| 308 | unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
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| 309 |
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| 310 | while (len - bits_to_clear >= 0) {
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| 311 | *p &= ~mask_to_clear;
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| 312 | len -= bits_to_clear;
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| 313 | bits_to_clear = BITS_PER_LONG;
|
| 314 | mask_to_clear = ~0UL;
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| 315 | p++;
|
| 316 | }
|
| 317 | if (len) {
|
| 318 | mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
|
| 319 | *p &= ~mask_to_clear;
|
| 320 | }
|
| 321 | }
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| 322 | EXPORT_SYMBOL(bitmap_clear);
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| 323 |
|
| 324 | |
| 325 | * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
|
| 326 | * @map: The address to base the search on
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| 327 | * @size: The bitmap size in bits
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| 328 | * @start: The bitnumber to start searching at
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| 329 | * @nr: The number of zeroed bits we're looking for
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| 330 | * @align_mask: Alignment mask for zero area
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| 331 | * @align_offset: Alignment offset for zero area.
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| 332 | *
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| 333 | * The @align_mask should be one less than a power of 2; the effect is that
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| 334 | * the bit offset of all zero areas this function finds plus @align_offset
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| 335 | * is multiple of that power of 2.
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| 336 |
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| 337 | unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
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| 338 | unsigned long size,
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| 339 | unsigned long start,
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| 340 | unsigned int nr,
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| 341 | unsigned long align_mask,
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| 342 | unsigned long align_offset)
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| 343 | {
|
| 344 | unsigned long index, end, i;
|
| 345 | again:
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| 346 | index = find_next_zero_bit(map, size, start);
|
| 347 |
|
| 348 |
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| 349 | index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
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| 350 |
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| 351 | end = index + nr;
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| 352 | if (end > size)
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| 353 | return end;
|
| 354 | i = find_next_bit(map, end, index);
|
| 355 | if (i < end) {
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| 356 | start = i + 1;
|
| 357 | goto again;
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| 358 | }
|
| 359 | return index;
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| 360 | }
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| 361 | EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
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| 362 |
|
| 363 | |
| 364 | * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
|
| 365 | * second version by Paul Jackson, third by Joe Korty.
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| 366 |
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| 367 |
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| 368 | #define CHUNKSZ 32
|
| 369 | #define nbits_to_hold_value(val) fls(val)
|
| 370 | #define BASEDEC 10
|
| 371 |
|
| 372 | |
| 373 | * __bitmap_parse - convert an ASCII hex string into a bitmap.
|
| 374 | * @buf: pointer to buffer containing string.
|
| 375 | * @buflen: buffer size in bytes. If string is smaller than this
|
| 376 | * then it must be terminated with a \0.
|
| 377 | * @is_user: location of buffer, 0 indicates kernel space
|
| 378 | * @maskp: pointer to bitmap array that will contain result.
|
| 379 | * @nmaskbits: size of bitmap, in bits.
|
| 380 | *
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| 381 | * Commas group hex digits into chunks. Each chunk defines exactly 32
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| 382 | * bits of the resultant bitmask. No chunk may specify a value larger
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| 383 | * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
|
| 384 | * then leading 0-bits are prepended. %-EINVAL is returned for illegal
|
| 385 | * characters and for grouping errors such as "1,,5", ",44", "," and "".
|
| 386 | * Leading and trailing whitespace accepted, but not embedded whitespace.
|
| 387 |
|
| 388 | int __bitmap_parse(const char *buf, unsigned int buflen,
|
| 389 | int is_user, unsigned long *maskp,
|
| 390 | int nmaskbits)
|
| 391 | {
|
| 392 | int c, old_c, totaldigits, ndigits, nchunks, nbits;
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| 393 | u32 chunk;
|
| 394 | const char __user __force *ubuf = (const char __user __force *)buf;
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| 395 |
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| 396 | bitmap_zero(maskp, nmaskbits);
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| 397 |
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| 398 | nchunks = nbits = totaldigits = c = 0;
|
| 399 | do {
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| 400 | chunk = ndigits = 0;
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| 401 |
|
| 402 |
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| 403 | while (buflen) {
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| 404 | old_c = c;
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| 405 | if (is_user) {
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| 406 | if (__get_user(c, ubuf++))
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| 407 | return -EFAULT;
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| 408 | }
|
| 409 | else
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| 410 | c = *buf++;
|
| 411 | buflen--;
|
| 412 | if (isspace(c))
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| 413 | continue;
|
| 414 |
|
| 415 | |
| 416 | * If the last character was a space and the current
|
| 417 | * character isn't '\0', we've got embedded whitespace.
|
| 418 | * This is a no-no, so throw an error.
|
| 419 |
|
| 420 | if (totaldigits && c && isspace(old_c))
|
| 421 | return -EINVAL;
|
| 422 |
|
| 423 |
|
| 424 | if (c == '\0' || c == ',')
|
| 425 | break;
|
| 426 |
|
| 427 | if (!isxdigit(c))
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| 428 | return -EINVAL;
|
| 429 |
|
| 430 | |
| 431 | * Make sure there are at least 4 free bits in 'chunk'.
|
| 432 | * If not, this hexdigit will overflow 'chunk', so
|
| 433 | * throw an error.
|
| 434 |
|
| 435 | if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
|
| 436 | return -EOVERFLOW;
|
| 437 |
|
| 438 | chunk = (chunk << 4) | hex_to_bin(c);
|
| 439 | ndigits++; totaldigits++;
|
| 440 | }
|
| 441 | if (ndigits == 0)
|
| 442 | return -EINVAL;
|
| 443 | if (nchunks == 0 && chunk == 0)
|
| 444 | continue;
|
| 445 |
|
| 446 | __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
|
| 447 | *maskp |= chunk;
|
| 448 | nchunks++;
|
| 449 | nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
|
| 450 | if (nbits > nmaskbits)
|
| 451 | return -EOVERFLOW;
|
| 452 | } while (buflen && c == ',');
|
| 453 |
|
| 454 | return 0;
|
| 455 | }
|
| 456 | EXPORT_SYMBOL(__bitmap_parse);
|
| 457 |
|
| 458 | |
| 459 | * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
|
| 460 | *
|
| 461 | * @ubuf: pointer to user buffer containing string.
|
| 462 | * @ulen: buffer size in bytes. If string is smaller than this
|
| 463 | * then it must be terminated with a \0.
|
| 464 | * @maskp: pointer to bitmap array that will contain result.
|
| 465 | * @nmaskbits: size of bitmap, in bits.
|
| 466 | *
|
| 467 | * Wrapper for __bitmap_parse(), providing it with user buffer.
|
| 468 | *
|
| 469 | * We cannot have this as an inline function in bitmap.h because it needs
|
| 470 | * linux/uaccess.h to get the access_ok() declaration and this causes
|
| 471 | * cyclic dependencies.
|
| 472 |
|
| 473 | int bitmap_parse_user(const char __user *ubuf,
|
| 474 | unsigned int ulen, unsigned long *maskp,
|
| 475 | int nmaskbits)
|
| 476 | {
|
| 477 | if (!access_ok(VERIFY_READ, ubuf, ulen))
|
| 478 | return -EFAULT;
|
| 479 | return __bitmap_parse((const char __force *)ubuf,
|
| 480 | ulen, 1, maskp, nmaskbits);
|
| 481 |
|
| 482 | }
|
| 483 | EXPORT_SYMBOL(bitmap_parse_user);
|
| 484 |
|
| 485 | |
| 486 | * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
|
| 487 | * @list: indicates whether the bitmap must be list
|
| 488 | * @buf: page aligned buffer into which string is placed
|
| 489 | * @maskp: pointer to bitmap to convert
|
| 490 | * @nmaskbits: size of bitmap, in bits
|
| 491 | *
|
| 492 | * Output format is a comma-separated list of decimal numbers and
|
| 493 | * ranges if list is specified or hex digits grouped into comma-separated
|
| 494 | * sets of 8 digits/set. Returns the number of characters written to buf.
|
| 495 |
|
| 496 | int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp,
|
| 497 | int nmaskbits)
|
| 498 | {
|
| 499 | ptrdiff_t len = PTR_ALIGN(buf + PAGE_SIZE - 1, PAGE_SIZE) - buf - 2;
|
| 500 | int n = 0;
|
| 501 |
|
| 502 | if (len > 1) {
|
| 503 | n = list ? scnprintf(buf, len, "%*pbl", nmaskbits, maskp) :
|
| 504 | scnprintf(buf, len, "%*pb", nmaskbits, maskp);
|
| 505 | buf[n++] = '\n';
|
| 506 | buf[n] = '\0';
|
| 507 | }
|
| 508 | return n;
|
| 509 | }
|
| 510 | EXPORT_SYMBOL(bitmap_print_to_pagebuf);
|
| 511 |
|
| 512 | |
| 513 | * __bitmap_parselist - convert list format ASCII string to bitmap
|
| 514 | * @buf: read nul-terminated user string from this buffer
|
| 515 | * @buflen: buffer size in bytes. If string is smaller than this
|
| 516 | * then it must be terminated with a \0.
|
| 517 | * @is_user: location of buffer, 0 indicates kernel space
|
| 518 | * @maskp: write resulting mask here
|
| 519 | * @nmaskbits: number of bits in mask to be written
|
| 520 | *
|
| 521 | * Input format is a comma-separated list of decimal numbers and
|
| 522 | * ranges. Consecutively set bits are shown as two hyphen-separated
|
| 523 | * decimal numbers, the smallest and largest bit numbers set in
|
| 524 | * the range.
|
| 525 | *
|
| 526 | * Returns 0 on success, -errno on invalid input strings.
|
| 527 | * Error values:
|
| 528 | * %-EINVAL: second number in range smaller than first
|
| 529 | * %-EINVAL: invalid character in string
|
| 530 | * %-ERANGE: bit number specified too large for mask
|
| 531 |
|
| 532 | static int __bitmap_parselist(const char *buf, unsigned int buflen,
|
| 533 | int is_user, unsigned long *maskp,
|
| 534 | int nmaskbits)
|
| 535 | {
|
| 536 | unsigned a, b;
|
| 537 | int c, old_c, totaldigits;
|
| 538 | const char __user __force *ubuf = (const char __user __force *)buf;
|
| 539 | int exp_digit, in_range;
|
| 540 |
|
| 541 | totaldigits = c = 0;
|
| 542 | bitmap_zero(maskp, nmaskbits);
|
| 543 | do {
|
| 544 | exp_digit = 1;
|
| 545 | in_range = 0;
|
| 546 | a = b = 0;
|
| 547 |
|
| 548 |
|
| 549 | while (buflen) {
|
| 550 | old_c = c;
|
| 551 | if (is_user) {
|
| 552 | if (__get_user(c, ubuf++))
|
| 553 | return -EFAULT;
|
| 554 | } else
|
| 555 | c = *buf++;
|
| 556 | buflen--;
|
| 557 | if (isspace(c))
|
| 558 | continue;
|
| 559 |
|
| 560 | |
| 561 | * If the last character was a space and the current
|
| 562 | * character isn't '\0', we've got embedded whitespace.
|
| 563 | * This is a no-no, so throw an error.
|
| 564 |
|
| 565 | if (totaldigits && c && isspace(old_c))
|
| 566 | return -EINVAL;
|
| 567 |
|
| 568 |
|
| 569 | if (c == '\0' || c == ',')
|
| 570 | break;
|
| 571 |
|
| 572 | if (c == '-') {
|
| 573 | if (exp_digit || in_range)
|
| 574 | return -EINVAL;
|
| 575 | b = 0;
|
| 576 | in_range = 1;
|
| 577 | exp_digit = 1;
|
| 578 | continue;
|
| 579 | }
|
| 580 |
|
| 581 | if (!isdigit(c))
|
| 582 | return -EINVAL;
|
| 583 |
|
| 584 | b = b * 10 + (c - '0');
|
| 585 | if (!in_range)
|
| 586 | a = b;
|
| 587 | exp_digit = 0;
|
| 588 | totaldigits++;
|
| 589 | }
|
| 590 | if (!(a <= b))
|
| 591 | return -EINVAL;
|
| 592 | if (b >= nmaskbits)
|
| 593 | return -ERANGE;
|
| 594 | while (a <= b) {
|
| 595 | set_bit(a, maskp);
|
| 596 | a++;
|
| 597 | }
|
| 598 | } while (buflen && c == ',');
|
| 599 | return 0;
|
| 600 | }
|
| 601 |
|
| 602 | int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
|
| 603 | {
|
| 604 | char *nl = strchrnul(bp, '\n');
|
| 605 | int len = nl - bp;
|
| 606 |
|
| 607 | return __bitmap_parselist(bp, len, 0, maskp, nmaskbits);
|
| 608 | }
|
| 609 | EXPORT_SYMBOL(bitmap_parselist);
|
| 610 |
|
| 611 |
|
| 612 | |
| 613 | * bitmap_parselist_user()
|
| 614 | *
|
| 615 | * @ubuf: pointer to user buffer containing string.
|
| 616 | * @ulen: buffer size in bytes. If string is smaller than this
|
| 617 | * then it must be terminated with a \0.
|
| 618 | * @maskp: pointer to bitmap array that will contain result.
|
| 619 | * @nmaskbits: size of bitmap, in bits.
|
| 620 | *
|
| 621 | * Wrapper for bitmap_parselist(), providing it with user buffer.
|
| 622 | *
|
| 623 | * We cannot have this as an inline function in bitmap.h because it needs
|
| 624 | * linux/uaccess.h to get the access_ok() declaration and this causes
|
| 625 | * cyclic dependencies.
|
| 626 |
|
| 627 | int bitmap_parselist_user(const char __user *ubuf,
|
| 628 | unsigned int ulen, unsigned long *maskp,
|
| 629 | int nmaskbits)
|
| 630 | {
|
| 631 | if (!access_ok(VERIFY_READ, ubuf, ulen))
|
| 632 | return -EFAULT;
|
| 633 | return __bitmap_parselist((const char __force *)ubuf,
|
| 634 | ulen, 1, maskp, nmaskbits);
|
| 635 | }
|
| 636 | EXPORT_SYMBOL(bitmap_parselist_user);
|
| 637 |
|
| 638 |
|
| 639 | |
| 640 | * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
|
| 641 | * @buf: pointer to a bitmap
|
| 642 | * @pos: a bit position in @buf (0 <= @pos < @nbits)
|
| 643 | * @nbits: number of valid bit positions in @buf
|
| 644 | *
|
| 645 | * Map the bit at position @pos in @buf (of length @nbits) to the
|
| 646 | * ordinal of which set bit it is. If it is not set or if @pos
|
| 647 | * is not a valid bit position, map to -1.
|
| 648 | *
|
| 649 | * If for example, just bits 4 through 7 are set in @buf, then @pos
|
| 650 | * values 4 through 7 will get mapped to 0 through 3, respectively,
|
| 651 | * and other @pos values will get mapped to -1. When @pos value 7
|
| 652 | * gets mapped to (returns) @ord value 3 in this example, that means
|
| 653 | * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
|
| 654 | *
|
| 655 | * The bit positions 0 through @bits are valid positions in @buf.
|
| 656 |
|
| 657 | static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
|
| 658 | {
|
| 659 | if (pos >= nbits || !test_bit(pos, buf))
|
| 660 | return -1;
|
| 661 |
|
| 662 | return __bitmap_weight(buf, pos);
|
| 663 | }
|
| 664 |
|
| 665 | |
| 666 | * bitmap_ord_to_pos - find position of n-th set bit in bitmap
|
| 667 | * @buf: pointer to bitmap
|
| 668 | * @ord: ordinal bit position (n-th set bit, n >= 0)
|
| 669 | * @nbits: number of valid bit positions in @buf
|
| 670 | *
|
| 671 | * Map the ordinal offset of bit @ord in @buf to its position in @buf.
|
| 672 | * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
|
| 673 | * >= weight(buf), returns @nbits.
|
| 674 | *
|
| 675 | * If for example, just bits 4 through 7 are set in @buf, then @ord
|
| 676 | * values 0 through 3 will get mapped to 4 through 7, respectively,
|
| 677 | * and all other @ord values returns @nbits. When @ord value 3
|
| 678 | * gets mapped to (returns) @pos value 7 in this example, that means
|
| 679 | * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
|
| 680 | *
|
| 681 | * The bit positions 0 through @nbits-1 are valid positions in @buf.
|
| 682 |
|
| 683 | unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits)
|
| 684 | {
|
| 685 | unsigned int pos;
|
| 686 |
|
| 687 | for (pos = find_first_bit(buf, nbits);
|
| 688 | pos < nbits && ord;
|
| 689 | pos = find_next_bit(buf, nbits, pos + 1))
|
| 690 | ord--;
|
| 691 |
|
| 692 | return pos;
|
| 693 | }
|
| 694 |
|
| 695 | |
| 696 | * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
|
| 697 | * @dst: remapped result
|
| 698 | * @src: subset to be remapped
|
| 699 | * @old: defines domain of map
|
| 700 | * @new: defines range of map
|
| 701 | * @nbits: number of bits in each of these bitmaps
|
| 702 | *
|
| 703 | * Let @old and @new define a mapping of bit positions, such that
|
| 704 | * whatever position is held by the n-th set bit in @old is mapped
|
| 705 | * to the n-th set bit in @new. In the more general case, allowing
|
| 706 | * for the possibility that the weight 'w' of @new is less than the
|
| 707 | * weight of @old, map the position of the n-th set bit in @old to
|
| 708 | * the position of the m-th set bit in @new, where m == n % w.
|
| 709 | *
|
| 710 | * If either of the @old and @new bitmaps are empty, or if @src and
|
| 711 | * @dst point to the same location, then this routine copies @src
|
| 712 | * to @dst.
|
| 713 | *
|
| 714 | * The positions of unset bits in @old are mapped to themselves
|
| 715 | * (the identify map).
|
| 716 | *
|
| 717 | * Apply the above specified mapping to @src, placing the result in
|
| 718 | * @dst, clearing any bits previously set in @dst.
|
| 719 | *
|
| 720 | * For example, lets say that @old has bits 4 through 7 set, and
|
| 721 | * @new has bits 12 through 15 set. This defines the mapping of bit
|
| 722 | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
|
| 723 | * bit positions unchanged. So if say @src comes into this routine
|
| 724 | * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
|
| 725 | * 13 and 15 set.
|
| 726 |
|
| 727 | void bitmap_remap(unsigned long *dst, const unsigned long *src,
|
| 728 | const unsigned long *old, const unsigned long *new,
|
| 729 | unsigned int nbits)
|
| 730 | {
|
| 731 | unsigned int oldbit, w;
|
| 732 |
|
| 733 | if (dst == src)
|
| 734 | return;
|
| 735 | bitmap_zero(dst, nbits);
|
| 736 |
|
| 737 | w = bitmap_weight(new, nbits);
|
| 738 | for_each_set_bit(oldbit, src, nbits) {
|
| 739 | int n = bitmap_pos_to_ord(old, oldbit, nbits);
|
| 740 |
|
| 741 | if (n < 0 || w == 0)
|
| 742 | set_bit(oldbit, dst);
|
| 743 | else
|
| 744 | set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst);
|
| 745 | }
|
| 746 | }
|
| 747 | EXPORT_SYMBOL(bitmap_remap);
|
| 748 |
|
| 749 | |
| 750 | * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
|
| 751 | * @oldbit: bit position to be mapped
|
| 752 | * @old: defines domain of map
|
| 753 | * @new: defines range of map
|
| 754 | * @bits: number of bits in each of these bitmaps
|
| 755 | *
|
| 756 | * Let @old and @new define a mapping of bit positions, such that
|
| 757 | * whatever position is held by the n-th set bit in @old is mapped
|
| 758 | * to the n-th set bit in @new. In the more general case, allowing
|
| 759 | * for the possibility that the weight 'w' of @new is less than the
|
| 760 | * weight of @old, map the position of the n-th set bit in @old to
|
| 761 | * the position of the m-th set bit in @new, where m == n % w.
|
| 762 | *
|
| 763 | * The positions of unset bits in @old are mapped to themselves
|
| 764 | * (the identify map).
|
| 765 | *
|
| 766 | * Apply the above specified mapping to bit position @oldbit, returning
|
| 767 | * the new bit position.
|
| 768 | *
|
| 769 | * For example, lets say that @old has bits 4 through 7 set, and
|
| 770 | * @new has bits 12 through 15 set. This defines the mapping of bit
|
| 771 | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
|
| 772 | * bit positions unchanged. So if say @oldbit is 5, then this routine
|
| 773 | * returns 13.
|
| 774 |
|
| 775 | int bitmap_bitremap(int oldbit, const unsigned long *old,
|
| 776 | const unsigned long *new, int bits)
|
| 777 | {
|
| 778 | int w = bitmap_weight(new, bits);
|
| 779 | int n = bitmap_pos_to_ord(old, oldbit, bits);
|
| 780 | if (n < 0 || w == 0)
|
| 781 | return oldbit;
|
| 782 | else
|
| 783 | return bitmap_ord_to_pos(new, n % w, bits);
|
| 784 | }
|
| 785 | EXPORT_SYMBOL(bitmap_bitremap);
|
| 786 |
|
| 787 | |
| 788 | * bitmap_onto - translate one bitmap relative to another
|
| 789 | * @dst: resulting translated bitmap
|
| 790 | * @orig: original untranslated bitmap
|
| 791 | * @relmap: bitmap relative to which translated
|
| 792 | * @bits: number of bits in each of these bitmaps
|
| 793 | *
|
| 794 | * Set the n-th bit of @dst iff there exists some m such that the
|
| 795 | * n-th bit of @relmap is set, the m-th bit of @orig is set, and
|
| 796 | * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
|
| 797 | * (If you understood the previous sentence the first time your
|
| 798 | * read it, you're overqualified for your current job.)
|
| 799 | *
|
| 800 | * In other words, @orig is mapped onto (surjectively) @dst,
|
| 801 | * using the map { <n, m> | the n-th bit of @relmap is the
|
| 802 | * m-th set bit of @relmap }.
|
| 803 | *
|
| 804 | * Any set bits in @orig above bit number W, where W is the
|
| 805 | * weight of (number of set bits in) @relmap are mapped nowhere.
|
| 806 | * In particular, if for all bits m set in @orig, m >= W, then
|
| 807 | * @dst will end up empty. In situations where the possibility
|
| 808 | * of such an empty result is not desired, one way to avoid it is
|
| 809 | * to use the bitmap_fold() operator, below, to first fold the
|
| 810 | * @orig bitmap over itself so that all its set bits x are in the
|
| 811 | * range 0 <= x < W. The bitmap_fold() operator does this by
|
| 812 | * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
|
| 813 | *
|
| 814 | * Example [1] for bitmap_onto():
|
| 815 | * Let's say @relmap has bits 30-39 set, and @orig has bits
|
| 816 | * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
|
| 817 | * @dst will have bits 31, 33, 35, 37 and 39 set.
|
| 818 | *
|
| 819 | * When bit 0 is set in @orig, it means turn on the bit in
|
| 820 | * @dst corresponding to whatever is the first bit (if any)
|
| 821 | * that is turned on in @relmap. Since bit 0 was off in the
|
| 822 | * above example, we leave off that bit (bit 30) in @dst.
|
| 823 | *
|
| 824 | * When bit 1 is set in @orig (as in the above example), it
|
| 825 | * means turn on the bit in @dst corresponding to whatever
|
| 826 | * is the second bit that is turned on in @relmap. The second
|
| 827 | * bit in @relmap that was turned on in the above example was
|
| 828 | * bit 31, so we turned on bit 31 in @dst.
|
| 829 | *
|
| 830 | * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
|
| 831 | * because they were the 4th, 6th, 8th and 10th set bits
|
| 832 | * set in @relmap, and the 4th, 6th, 8th and 10th bits of
|
| 833 | * @orig (i.e. bits 3, 5, 7 and 9) were also set.
|
| 834 | *
|
| 835 | * When bit 11 is set in @orig, it means turn on the bit in
|
| 836 | * @dst corresponding to whatever is the twelfth bit that is
|
| 837 | * turned on in @relmap. In the above example, there were
|
| 838 | * only ten bits turned on in @relmap (30..39), so that bit
|
| 839 | * 11 was set in @orig had no affect on @dst.
|
| 840 | *
|
| 841 | * Example [2] for bitmap_fold() + bitmap_onto():
|
| 842 | * Let's say @relmap has these ten bits set:
|
| 843 | * 40 41 42 43 45 48 53 61 74 95
|
| 844 | * (for the curious, that's 40 plus the first ten terms of the
|
| 845 | * Fibonacci sequence.)
|
| 846 | *
|
| 847 | * Further lets say we use the following code, invoking
|
| 848 | * bitmap_fold() then bitmap_onto, as suggested above to
|
| 849 | * avoid the possibility of an empty @dst result:
|
| 850 | *
|
| 851 | * unsigned long *tmp; // a temporary bitmap's bits
|
| 852 | *
|
| 853 | * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
|
| 854 | * bitmap_onto(dst, tmp, relmap, bits);
|
| 855 | *
|
| 856 | * Then this table shows what various values of @dst would be, for
|
| 857 | * various @orig's. I list the zero-based positions of each set bit.
|
| 858 | * The tmp column shows the intermediate result, as computed by
|
| 859 | * using bitmap_fold() to fold the @orig bitmap modulo ten
|
| 860 | * (the weight of @relmap).
|
| 861 | *
|
| 862 | * @orig tmp @dst
|
| 863 | * 0 0 40
|
| 864 | * 1 1 41
|
| 865 | * 9 9 95
|
| 866 | * 10 0 40 (*)
|
| 867 | * 1 3 5 7 1 3 5 7 41 43 48 61
|
| 868 | * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
|
| 869 | * 0 9 18 27 0 9 8 7 40 61 74 95
|
| 870 | * 0 10 20 30 0 40
|
| 871 | * 0 11 22 33 0 1 2 3 40 41 42 43
|
| 872 | * 0 12 24 36 0 2 4 6 40 42 45 53
|
| 873 | * 78 102 211 1 2 8 41 42 74 (*)
|
| 874 | *
|
| 875 | * (*) For these marked lines, if we hadn't first done bitmap_fold()
|
| 876 | * into tmp, then the @dst result would have been empty.
|
| 877 | *
|
| 878 | * If either of @orig or @relmap is empty (no set bits), then @dst
|
| 879 | * will be returned empty.
|
| 880 | *
|
| 881 | * If (as explained above) the only set bits in @orig are in positions
|
| 882 | * m where m >= W, (where W is the weight of @relmap) then @dst will
|
| 883 | * once again be returned empty.
|
| 884 | *
|
| 885 | * All bits in @dst not set by the above rule are cleared.
|
| 886 |
|
| 887 | void bitmap_onto(unsigned long *dst, const unsigned long *orig,
|
| 888 | const unsigned long *relmap, unsigned int bits)
|
| 889 | {
|
| 890 | unsigned int n, m;
|
| 891 |
|
| 892 | if (dst == orig)
|
| 893 | return;
|
| 894 | bitmap_zero(dst, bits);
|
| 895 |
|
| 896 | |
| 897 | * The following code is a more efficient, but less
|
| 898 | * obvious, equivalent to the loop:
|
| 899 | * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
|
| 900 | * n = bitmap_ord_to_pos(orig, m, bits);
|
| 901 | * if (test_bit(m, orig))
|
| 902 | * set_bit(n, dst);
|
| 903 | * }
|
| 904 |
|
| 905 |
|
| 906 | m = 0;
|
| 907 | for_each_set_bit(n, relmap, bits) {
|
| 908 |
|
| 909 | if (test_bit(m, orig))
|
| 910 | set_bit(n, dst);
|
| 911 | m++;
|
| 912 | }
|
| 913 | }
|
| 914 | EXPORT_SYMBOL(bitmap_onto);
|
| 915 |
|
| 916 | |
| 917 | * bitmap_fold - fold larger bitmap into smaller, modulo specified size
|
| 918 | * @dst: resulting smaller bitmap
|
| 919 | * @orig: original larger bitmap
|
| 920 | * @sz: specified size
|
| 921 | * @nbits: number of bits in each of these bitmaps
|
| 922 | *
|
| 923 | * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
|
| 924 | * Clear all other bits in @dst. See further the comment and
|
| 925 | * Example [2] for bitmap_onto() for why and how to use this.
|
| 926 |
|
| 927 | void bitmap_fold(unsigned long *dst, const unsigned long *orig,
|
| 928 | unsigned int sz, unsigned int nbits)
|
| 929 | {
|
| 930 | unsigned int oldbit;
|
| 931 |
|
| 932 | if (dst == orig)
|
| 933 | return;
|
| 934 | bitmap_zero(dst, nbits);
|
| 935 |
|
| 936 | for_each_set_bit(oldbit, orig, nbits)
|
| 937 | set_bit(oldbit % sz, dst);
|
| 938 | }
|
| 939 | EXPORT_SYMBOL(bitmap_fold);
|
| 940 |
|
| 941 | |
| 942 | * Common code for bitmap_*_region() routines.
|
| 943 | * bitmap: array of unsigned longs corresponding to the bitmap
|
| 944 | * pos: the beginning of the region
|
| 945 | * order: region size (log base 2 of number of bits)
|
| 946 | * reg_op: operation(s) to perform on that region of bitmap
|
| 947 | *
|
| 948 | * Can set, verify and/or release a region of bits in a bitmap,
|
| 949 | * depending on which combination of REG_OP_* flag bits is set.
|
| 950 | *
|
| 951 | * A region of a bitmap is a sequence of bits in the bitmap, of
|
| 952 | * some size '1 << order' (a power of two), aligned to that same
|
| 953 | * '1 << order' power of two.
|
| 954 | *
|
| 955 | * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
|
| 956 | * Returns 0 in all other cases and reg_ops.
|
| 957 |
|
| 958 |
|
| 959 | enum {
|
| 960 | REG_OP_ISFREE,
|
| 961 | REG_OP_ALLOC,
|
| 962 | REG_OP_RELEASE,
|
| 963 | };
|
| 964 |
|
| 965 | static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op)
|
| 966 | {
|
| 967 | int nbits_reg;
|
| 968 | int index;
|
| 969 | int offset;
|
| 970 | int nlongs_reg;
|
| 971 | int nbitsinlong;
|
| 972 | unsigned long mask;
|
| 973 | int i;
|
| 974 | int ret = 0;
|
| 975 |
|
| 976 | |
| 977 | * Either nlongs_reg == 1 (for small orders that fit in one long)
|
| 978 | * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
|
| 979 |
|
| 980 | nbits_reg = 1 << order;
|
| 981 | index = pos / BITS_PER_LONG;
|
| 982 | offset = pos - (index * BITS_PER_LONG);
|
| 983 | nlongs_reg = BITS_TO_LONGS(nbits_reg);
|
| 984 | nbitsinlong = min(nbits_reg, BITS_PER_LONG);
|
| 985 |
|
| 986 | |
| 987 | * Can't do "mask = (1UL << nbitsinlong) - 1", as that
|
| 988 | * overflows if nbitsinlong == BITS_PER_LONG.
|
| 989 |
|
| 990 | mask = (1UL << (nbitsinlong - 1));
|
| 991 | mask += mask - 1;
|
| 992 | mask <<= offset;
|
| 993 |
|
| 994 | switch (reg_op) {
|
| 995 | case REG_OP_ISFREE:
|
| 996 | for (i = 0; i < nlongs_reg; i++) {
|
| 997 | if (bitmap[index + i] & mask)
|
| 998 | goto done;
|
| 999 | }
|
| 1000 | ret = 1;
|
| 1001 | break;
|
| 1002 |
|
| 1003 | case REG_OP_ALLOC:
|
| 1004 | for (i = 0; i < nlongs_reg; i++)
|
| 1005 | bitmap[index + i] |= mask;
|
| 1006 | break;
|
| 1007 |
|
| 1008 | case REG_OP_RELEASE:
|
| 1009 | for (i = 0; i < nlongs_reg; i++)
|
| 1010 | bitmap[index + i] &= ~mask;
|
| 1011 | break;
|
| 1012 | }
|
| 1013 | done:
|
| 1014 | return ret;
|
| 1015 | }
|
| 1016 |
|
| 1017 | |
| 1018 | * bitmap_find_free_region - find a contiguous aligned mem region
|
| 1019 | * @bitmap: array of unsigned longs corresponding to the bitmap
|
| 1020 | * @bits: number of bits in the bitmap
|
| 1021 | * @order: region size (log base 2 of number of bits) to find
|
| 1022 | *
|
| 1023 | * Find a region of free (zero) bits in a @bitmap of @bits bits and
|
| 1024 | * allocate them (set them to one). Only consider regions of length
|
| 1025 | * a power (@order) of two, aligned to that power of two, which
|
| 1026 | * makes the search algorithm much faster.
|
| 1027 | *
|
| 1028 | * Return the bit offset in bitmap of the allocated region,
|
| 1029 | * or -errno on failure.
|
| 1030 |
|
| 1031 | int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
|
| 1032 | {
|
| 1033 | unsigned int pos, end;
|
| 1034 |
|
| 1035 | for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
|
| 1036 | if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
|
| 1037 | continue;
|
| 1038 | __reg_op(bitmap, pos, order, REG_OP_ALLOC);
|
| 1039 | return pos;
|
| 1040 | }
|
| 1041 | return -ENOMEM;
|
| 1042 | }
|
| 1043 | EXPORT_SYMBOL(bitmap_find_free_region);
|
| 1044 |
|
| 1045 | |
| 1046 | * bitmap_release_region - release allocated bitmap region
|
| 1047 | * @bitmap: array of unsigned longs corresponding to the bitmap
|
| 1048 | * @pos: beginning of bit region to release
|
| 1049 | * @order: region size (log base 2 of number of bits) to release
|
| 1050 | *
|
| 1051 | * This is the complement to __bitmap_find_free_region() and releases
|
| 1052 | * the found region (by clearing it in the bitmap).
|
| 1053 | *
|
| 1054 | * No return value.
|
| 1055 |
|
| 1056 | void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
|
| 1057 | {
|
| 1058 | __reg_op(bitmap, pos, order, REG_OP_RELEASE);
|
| 1059 | }
|
| 1060 | EXPORT_SYMBOL(bitmap_release_region);
|
| 1061 |
|
| 1062 | |
| 1063 | * bitmap_allocate_region - allocate bitmap region
|
| 1064 | * @bitmap: array of unsigned longs corresponding to the bitmap
|
| 1065 | * @pos: beginning of bit region to allocate
|
| 1066 | * @order: region size (log base 2 of number of bits) to allocate
|
| 1067 | *
|
| 1068 | * Allocate (set bits in) a specified region of a bitmap.
|
| 1069 | *
|
| 1070 | * Return 0 on success, or %-EBUSY if specified region wasn't
|
| 1071 | * free (not all bits were zero).
|
| 1072 |
|
| 1073 | int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
|
| 1074 | {
|
| 1075 | if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
|
| 1076 | return -EBUSY;
|
| 1077 | return __reg_op(bitmap, pos, order, REG_OP_ALLOC);
|
| 1078 | }
|
| 1079 | EXPORT_SYMBOL(bitmap_allocate_region);
|
| 1080 |
|
| 1081 | |
| 1082 | * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
|
| 1083 | * @dst: destination buffer
|
| 1084 | * @src: bitmap to copy
|
| 1085 | * @nbits: number of bits in the bitmap
|
| 1086 | *
|
| 1087 | * Require nbits % BITS_PER_LONG == 0.
|
| 1088 |
|
| 1089 | #ifdef __BIG_ENDIAN
|
| 1090 | void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits)
|
| 1091 | {
|
| 1092 | unsigned int i;
|
| 1093 |
|
| 1094 | for (i = 0; i < nbits/BITS_PER_LONG; i++) {
|
| 1095 | if (BITS_PER_LONG == 64)
|
| 1096 | dst[i] = cpu_to_le64(src[i]);
|
| 1097 | else
|
| 1098 | dst[i] = cpu_to_le32(src[i]);
|
| 1099 | }
|
| 1100 | }
|
| 1101 | EXPORT_SYMBOL(bitmap_copy_le);
|
| 1102 | #endif
|