| 1 | |
| 2 | * Copyright (C) 2016 Facebook
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| 3 | * Copyright (C) 2013-2014 Jens Axboe
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| 4 | *
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| 5 | * This program is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU General Public
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| 7 | * License v2 as published by the Free Software Foundation.
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| 8 | *
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| 9 | * This program is distributed in the hope that it will be useful,
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| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 12 | * General Public License for more details.
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| 13 | *
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| 14 | * You should have received a copy of the GNU General Public License
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| 15 | * along with this program. If not, see <https://www.gnu.org/licenses/>.
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| 16 |
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| 17 |
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| 18 | #include <linux/random.h>
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| 19 | #include <linux/sbitmap.h>
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| 20 |
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| 21 | int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
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| 22 | gfp_t flags, int node)
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| 23 | {
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| 24 | unsigned int bits_per_word;
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| 25 | unsigned int i;
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| 26 |
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| 27 | if (shift < 0) {
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| 28 | shift = ilog2(BITS_PER_LONG);
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| 29 | |
| 30 | * If the bitmap is small, shrink the number of bits per word so
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| 31 | * we spread over a few cachelines, at least. If less than 4
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| 32 | * bits, just forget about it, it's not going to work optimally
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| 33 | * anyway.
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| 34 |
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| 35 | if (depth >= 4) {
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| 36 | while ((4U << shift) > depth)
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| 37 | shift--;
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| 38 | }
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| 39 | }
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| 40 | bits_per_word = 1U << shift;
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| 41 | if (bits_per_word > BITS_PER_LONG)
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| 42 | return -EINVAL;
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| 43 |
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| 44 | sb->shift = shift;
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| 45 | sb->depth = depth;
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| 46 | sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
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| 47 |
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| 48 | if (depth == 0) {
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| 49 | sb->map = NULL;
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| 50 | return 0;
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| 51 | }
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| 52 |
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| 53 | sb->map = kzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
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| 54 | if (!sb->map)
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| 55 | return -ENOMEM;
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| 56 |
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| 57 | for (i = 0; i < sb->map_nr; i++) {
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| 58 | sb->map[i].depth = min(depth, bits_per_word);
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| 59 | depth -= sb->map[i].depth;
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| 60 | }
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| 61 | return 0;
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| 62 | }
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| 63 | EXPORT_SYMBOL_GPL(sbitmap_init_node);
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| 64 |
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| 65 | void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
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| 66 | {
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| 67 | unsigned int bits_per_word = 1U << sb->shift;
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| 68 | unsigned int i;
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| 69 |
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| 70 | sb->depth = depth;
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| 71 | sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
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| 72 |
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| 73 | for (i = 0; i < sb->map_nr; i++) {
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| 74 | sb->map[i].depth = min(depth, bits_per_word);
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| 75 | depth -= sb->map[i].depth;
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| 76 | }
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| 77 | }
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| 78 | EXPORT_SYMBOL_GPL(sbitmap_resize);
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| 79 |
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| 80 | static int __sbitmap_get_word(struct sbitmap_word *word, unsigned int hint,
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| 81 | bool wrap)
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| 82 | {
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| 83 | unsigned int orig_hint = hint;
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| 84 | int nr;
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| 85 |
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| 86 | while (1) {
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| 87 | nr = find_next_zero_bit(&word->word, word->depth, hint);
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| 88 | if (unlikely(nr >= word->depth)) {
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| 89 | |
| 90 | * We started with an offset, and we didn't reset the
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| 91 | * offset to 0 in a failure case, so start from 0 to
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| 92 | * exhaust the map.
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| 93 |
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| 94 | if (orig_hint && hint && wrap) {
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| 95 | hint = orig_hint = 0;
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| 96 | continue;
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| 97 | }
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| 98 | return -1;
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| 99 | }
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| 100 |
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| 101 | if (!test_and_set_bit(nr, &word->word))
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| 102 | break;
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| 103 |
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| 104 | hint = nr + 1;
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| 105 | if (hint >= word->depth - 1)
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| 106 | hint = 0;
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| 107 | }
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| 108 |
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| 109 | return nr;
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| 110 | }
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| 111 |
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| 112 | int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
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| 113 | {
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| 114 | unsigned int i, index;
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| 115 | int nr = -1;
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| 116 |
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| 117 | index = SB_NR_TO_INDEX(sb, alloc_hint);
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| 118 |
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| 119 | for (i = 0; i < sb->map_nr; i++) {
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| 120 | nr = __sbitmap_get_word(&sb->map[index],
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| 121 | SB_NR_TO_BIT(sb, alloc_hint),
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| 122 | !round_robin);
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| 123 | if (nr != -1) {
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| 124 | nr += index << sb->shift;
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| 125 | break;
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| 126 | }
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| 127 |
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| 128 |
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| 129 | index++;
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| 130 | alloc_hint = index << sb->shift;
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| 131 |
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| 132 | if (index >= sb->map_nr) {
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| 133 | index = 0;
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| 134 | alloc_hint = 0;
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| 135 | }
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| 136 | }
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| 137 |
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| 138 | return nr;
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| 139 | }
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| 140 | EXPORT_SYMBOL_GPL(sbitmap_get);
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| 141 |
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| 142 | bool sbitmap_any_bit_set(const struct sbitmap *sb)
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| 143 | {
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| 144 | unsigned int i;
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| 145 |
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| 146 | for (i = 0; i < sb->map_nr; i++) {
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| 147 | if (sb->map[i].word)
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| 148 | return true;
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| 149 | }
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| 150 | return false;
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| 151 | }
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| 152 | EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
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| 153 |
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| 154 | bool sbitmap_any_bit_clear(const struct sbitmap *sb)
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| 155 | {
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| 156 | unsigned int i;
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| 157 |
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| 158 | for (i = 0; i < sb->map_nr; i++) {
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| 159 | const struct sbitmap_word *word = &sb->map[i];
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| 160 | unsigned long ret;
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| 161 |
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| 162 | ret = find_first_zero_bit(&word->word, word->depth);
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| 163 | if (ret < word->depth)
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| 164 | return true;
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| 165 | }
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| 166 | return false;
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| 167 | }
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| 168 | EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
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| 169 |
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| 170 | unsigned int sbitmap_weight(const struct sbitmap *sb)
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| 171 | {
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| 172 | unsigned int i, weight = 0;
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| 173 |
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| 174 | for (i = 0; i < sb->map_nr; i++) {
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| 175 | const struct sbitmap_word *word = &sb->map[i];
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| 176 |
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| 177 | weight += bitmap_weight(&word->word, word->depth);
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| 178 | }
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| 179 | return weight;
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| 180 | }
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| 181 | EXPORT_SYMBOL_GPL(sbitmap_weight);
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| 182 |
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| 183 | static unsigned int sbq_calc_wake_batch(unsigned int depth)
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| 184 | {
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| 185 | unsigned int wake_batch;
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| 186 |
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| 187 | |
| 188 | * For each batch, we wake up one queue. We need to make sure that our
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| 189 | * batch size is small enough that the full depth of the bitmap is
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| 190 | * enough to wake up all of the queues.
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| 191 |
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| 192 | wake_batch = SBQ_WAKE_BATCH;
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| 193 | if (wake_batch > depth / SBQ_WAIT_QUEUES)
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| 194 | wake_batch = max(1U, depth / SBQ_WAIT_QUEUES);
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| 195 |
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| 196 | return wake_batch;
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| 197 | }
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| 198 |
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| 199 | int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
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| 200 | int shift, bool round_robin, gfp_t flags, int node)
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| 201 | {
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| 202 | int ret;
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| 203 | int i;
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| 204 |
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| 205 | ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
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| 206 | if (ret)
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| 207 | return ret;
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| 208 |
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| 209 | sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
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| 210 | if (!sbq->alloc_hint) {
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| 211 | sbitmap_free(&sbq->sb);
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| 212 | return -ENOMEM;
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| 213 | }
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| 214 |
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| 215 | if (depth && !round_robin) {
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| 216 | for_each_possible_cpu(i)
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| 217 | *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
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| 218 | }
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| 219 |
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| 220 | sbq->wake_batch = sbq_calc_wake_batch(depth);
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| 221 | atomic_set(&sbq->wake_index, 0);
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| 222 |
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| 223 | sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
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| 224 | if (!sbq->ws) {
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| 225 | free_percpu(sbq->alloc_hint);
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| 226 | sbitmap_free(&sbq->sb);
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| 227 | return -ENOMEM;
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| 228 | }
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| 229 |
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| 230 | for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
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| 231 | init_waitqueue_head(&sbq->ws[i].wait);
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| 232 | atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
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| 233 | }
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| 234 |
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| 235 | sbq->round_robin = round_robin;
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| 236 | return 0;
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| 237 | }
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| 238 | EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
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| 239 |
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| 240 | void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
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| 241 | {
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| 242 | sbq->wake_batch = sbq_calc_wake_batch(depth);
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| 243 | sbitmap_resize(&sbq->sb, depth);
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| 244 | }
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| 245 | EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
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| 246 |
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| 247 | int __sbitmap_queue_get(struct sbitmap_queue *sbq)
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| 248 | {
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| 249 | unsigned int hint, depth;
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| 250 | int nr;
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| 251 |
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| 252 | hint = this_cpu_read(*sbq->alloc_hint);
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| 253 | depth = READ_ONCE(sbq->sb.depth);
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| 254 | if (unlikely(hint >= depth)) {
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| 255 | hint = depth ? prandom_u32() % depth : 0;
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| 256 | this_cpu_write(*sbq->alloc_hint, hint);
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| 257 | }
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| 258 | nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
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| 259 |
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| 260 | if (nr == -1) {
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| 261 |
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| 262 | this_cpu_write(*sbq->alloc_hint, 0);
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| 263 | } else if (nr == hint || unlikely(sbq->round_robin)) {
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| 264 |
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| 265 | hint = nr + 1;
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| 266 | if (hint >= depth - 1)
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| 267 | hint = 0;
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| 268 | this_cpu_write(*sbq->alloc_hint, hint);
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| 269 | }
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| 270 |
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| 271 | return nr;
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| 272 | }
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| 273 | EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
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| 274 |
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| 275 | static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
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| 276 | {
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| 277 | int i, wake_index;
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| 278 |
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| 279 | wake_index = atomic_read(&sbq->wake_index);
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| 280 | for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
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| 281 | struct sbq_wait_state *ws = &sbq->ws[wake_index];
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| 282 |
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| 283 | if (waitqueue_active(&ws->wait)) {
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| 284 | int o = atomic_read(&sbq->wake_index);
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| 285 |
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| 286 | if (wake_index != o)
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| 287 | atomic_cmpxchg(&sbq->wake_index, o, wake_index);
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| 288 | return ws;
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| 289 | }
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| 290 |
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| 291 | wake_index = sbq_index_inc(wake_index);
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| 292 | }
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| 293 |
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| 294 | return NULL;
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| 295 | }
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| 296 |
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| 297 | static void sbq_wake_up(struct sbitmap_queue *sbq)
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| 298 | {
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| 299 | struct sbq_wait_state *ws;
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| 300 | int wait_cnt;
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| 301 |
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| 302 |
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| 303 | smp_mb();
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| 304 |
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| 305 | ws = sbq_wake_ptr(sbq);
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| 306 | if (!ws)
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| 307 | return;
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| 308 |
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| 309 | wait_cnt = atomic_dec_return(&ws->wait_cnt);
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| 310 | if (unlikely(wait_cnt < 0))
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| 311 | wait_cnt = atomic_inc_return(&ws->wait_cnt);
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| 312 | if (wait_cnt == 0) {
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| 313 | atomic_add(sbq->wake_batch, &ws->wait_cnt);
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| 314 | sbq_index_atomic_inc(&sbq->wake_index);
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| 315 | wake_up(&ws->wait);
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| 316 | }
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| 317 | }
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| 318 |
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| 319 | void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
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| 320 | unsigned int cpu)
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| 321 | {
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| 322 | sbitmap_clear_bit(&sbq->sb, nr);
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| 323 | sbq_wake_up(sbq);
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| 324 | if (likely(!sbq->round_robin && nr < sbq->sb.depth))
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| 325 | *per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
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| 326 | }
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| 327 | EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
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| 328 |
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| 329 | void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
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| 330 | {
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| 331 | int i, wake_index;
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| 332 |
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| 333 | |
| 334 | * Make sure all changes prior to this are visible from other CPUs.
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| 335 |
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| 336 | smp_mb();
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| 337 | wake_index = atomic_read(&sbq->wake_index);
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| 338 | for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
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| 339 | struct sbq_wait_state *ws = &sbq->ws[wake_index];
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| 340 |
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| 341 | if (waitqueue_active(&ws->wait))
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| 342 | wake_up(&ws->wait);
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| 343 |
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| 344 | wake_index = sbq_index_inc(wake_index);
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| 345 | }
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| 346 | }
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| 347 | EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
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