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| 2 |
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| 3 | #ifndef _LINUX_OBJPOOL_H
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| 4 | #define _LINUX_OBJPOOL_H
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| 5 |
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| 6 | #include <linux/types.h>
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| 7 | #include <linux/refcount.h>
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| 8 | #include <linux/atomic.h>
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| 9 | #include <linux/cpumask.h>
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| 10 | #include <linux/irqflags.h>
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| 11 | #include <linux/smp.h>
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| 12 |
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| 13 | |
| 14 | * objpool: ring-array based lockless MPMC queue
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| 15 | *
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| 16 | * Copyright: [email protected],[email protected]
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| 17 | *
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| 18 | * objpool is a scalable implementation of high performance queue for
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| 19 | * object allocation and reclamation, such as kretprobe instances.
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| 20 | *
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| 21 | * With leveraging percpu ring-array to mitigate hot spots of memory
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| 22 | * contention, it delivers near-linear scalability for high parallel
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| 23 | * scenarios. The objpool is best suited for the following cases:
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| 24 | * 1) Memory allocation or reclamation are prohibited or too expensive
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| 25 | * 2) Consumers are of different priorities, such as irqs and threads
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| 26 | *
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| 27 | * Limitations:
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| 28 | * 1) Maximum objects (capacity) is fixed after objpool creation
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| 29 | * 2) All pre-allocated objects are managed in percpu ring array,
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| 30 | * which consumes more memory than linked lists
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| 31 |
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| 32 |
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| 33 | |
| 34 | * struct objpool_slot - percpu ring array of objpool
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| 35 | * @head: head sequence of the local ring array (to retrieve at)
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| 36 | * @tail: tail sequence of the local ring array (to append at)
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| 37 | * @last: the last sequence number marked as ready for retrieve
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| 38 | * @mask: bits mask for modulo capacity to compute array indexes
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| 39 | * @entries: object entries on this slot
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| 40 | *
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| 41 | * Represents a cpu-local array-based ring buffer, its size is specialized
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| 42 | * during initialization of object pool. The percpu objpool node is to be
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| 43 | * allocated from local memory for NUMA system, and to be kept compact in
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| 44 | * continuous memory: CPU assigned number of objects are stored just after
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| 45 | * the body of objpool_node.
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| 46 | *
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| 47 | * Real size of the ring array is far too smaller than the value range of
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| 48 | * head and tail, typed as uint32_t: [0, 2^32), so only lower bits (mask)
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| 49 | * of head and tail are used as the actual position in the ring array. In
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| 50 | * general the ring array is acting like a small sliding window, which is
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| 51 | * always moving forward in the loop of [0, 2^32).
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| 52 |
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| 53 | struct objpool_slot {
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| 54 | uint32_t head;
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| 55 | uint32_t tail;
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| 56 | uint32_t last;
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| 57 | uint32_t mask;
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| 58 | void *entries[];
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| 59 | } __packed;
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| 60 |
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| 61 | struct objpool_head;
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| 62 |
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| 63 | |
| 64 | * caller-specified callback for object initial setup, it's only called
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| 65 | * once for each object (just after the memory allocation of the object)
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| 66 |
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| 67 | typedef int (*objpool_init_obj_cb)(void *obj, void *context);
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| 68 |
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| 69 |
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| 70 | typedef int (*objpool_fini_cb)(struct objpool_head *head, void *context);
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| 71 |
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| 72 | |
| 73 | * struct objpool_head - object pooling metadata
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| 74 | * @obj_size: object size, aligned to sizeof(void *)
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| 75 | * @nr_objs: total objs (to be pre-allocated with objpool)
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| 76 | * @nr_possible_cpus: cached value of num_possible_cpus()
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| 77 | * @capacity: max objs can be managed by one objpool_slot
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| 78 | * @gfp: gfp flags for kmalloc & vmalloc
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| 79 | * @ref: refcount of objpool
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| 80 | * @flags: flags for objpool management
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| 81 | * @cpu_slots: pointer to the array of objpool_slot
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| 82 | * @release: resource cleanup callback
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| 83 | * @context: caller-provided context
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| 84 |
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| 85 | struct objpool_head {
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| 86 | int obj_size;
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| 87 | int nr_objs;
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| 88 | int nr_possible_cpus;
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| 89 | int capacity;
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| 90 | gfp_t gfp;
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| 91 | refcount_t ref;
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| 92 | unsigned long flags;
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| 93 | struct objpool_slot **cpu_slots;
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| 94 | objpool_fini_cb release;
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| 95 | void *context;
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| 96 | };
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| 97 |
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| 98 | #define OBJPOOL_NR_OBJECT_MAX (1UL << 24)
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| 99 | #define OBJPOOL_OBJECT_SIZE_MAX (1UL << 16)
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| 100 |
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| 101 | |
| 102 | * objpool_init() - initialize objpool and pre-allocated objects
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| 103 | * @pool: the object pool to be initialized, declared by caller
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| 104 | * @nr_objs: total objects to be pre-allocated by this object pool
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| 105 | * @object_size: size of an object (should be > 0)
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| 106 | * @gfp: flags for memory allocation (via kmalloc or vmalloc)
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| 107 | * @context: user context for object initialization callback
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| 108 | * @objinit: object initialization callback for extra setup
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| 109 | * @release: cleanup callback for extra cleanup task
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| 110 | *
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| 111 | * return value: 0 for success, otherwise error code
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| 112 | *
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| 113 | * All pre-allocated objects are to be zeroed after memory allocation.
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| 114 | * Caller could do extra initialization in objinit callback. objinit()
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| 115 | * will be called just after slot allocation and called only once for
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| 116 | * each object. After that the objpool won't touch any content of the
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| 117 | * objects. It's caller's duty to perform reinitialization after each
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| 118 | * pop (object allocation) or do clearance before each push (object
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| 119 | * reclamation).
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| 120 |
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| 121 | int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,
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| 122 | gfp_t gfp, void *context, objpool_init_obj_cb objinit,
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| 123 | objpool_fini_cb release);
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| 124 |
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| 125 |
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| 126 | static inline void *__objpool_try_get_slot(struct objpool_head *pool, int cpu)
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| 127 | {
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| 128 | struct objpool_slot *slot = pool->cpu_slots[cpu];
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| 129 |
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| 130 | uint32_t head = smp_load_acquire(&slot->head);
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| 131 |
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| 132 | while (head != READ_ONCE(slot->last)) {
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| 133 | void *obj;
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| 134 |
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| 135 | |
| 136 | * data visibility of 'last' and 'head' could be out of
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| 137 | * order since memory updating of 'last' and 'head' are
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| 138 | * performed in push() and pop() independently
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| 139 | *
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| 140 | * before any retrieving attempts, pop() must guarantee
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| 141 | * 'last' is behind 'head', that is to say, there must
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| 142 | * be available objects in slot, which could be ensured
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| 143 | * by condition 'last != head && last - head <= nr_objs'
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| 144 | * that is equivalent to 'last - head - 1 < nr_objs' as
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| 145 | * 'last' and 'head' are both unsigned int32
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| 146 |
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| 147 | if (READ_ONCE(slot->last) - head - 1 >= pool->nr_objs) {
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| 148 | head = READ_ONCE(slot->head);
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| 149 | continue;
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| 150 | }
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| 151 |
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| 152 |
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| 153 | obj = READ_ONCE(slot->entries[head & slot->mask]);
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| 154 |
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| 155 |
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| 156 | if (try_cmpxchg_release(&slot->head, &head, head + 1))
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| 157 | return obj;
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| 158 | }
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| 159 |
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| 160 | return NULL;
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| 161 | }
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| 162 |
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| 163 | |
| 164 | * objpool_pop() - allocate an object from objpool
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| 165 | * @pool: object pool
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| 166 | *
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| 167 | * return value: object ptr or NULL if failed
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| 168 |
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| 169 | static inline void *objpool_pop(struct objpool_head *pool)
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| 170 | {
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| 171 | void *obj = NULL;
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| 172 | unsigned long flags;
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| 173 | int start, cpu;
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| 174 |
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| 175 |
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| 176 | raw_local_irq_save(flags);
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| 177 |
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| 178 | start = raw_smp_processor_id();
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| 179 | for_each_possible_cpu_wrap(cpu, start) {
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| 180 | obj = __objpool_try_get_slot(pool, cpu);
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| 181 | if (obj)
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| 182 | break;
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| 183 | }
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| 184 | raw_local_irq_restore(flags);
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| 185 |
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| 186 | return obj;
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| 187 | }
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| 188 |
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| 189 |
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| 190 | static inline int
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| 191 | __objpool_try_add_slot(void *obj, struct objpool_head *pool, int cpu)
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| 192 | {
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| 193 | struct objpool_slot *slot = pool->cpu_slots[cpu];
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| 194 | uint32_t head, tail;
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| 195 |
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| 196 |
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| 197 | tail = READ_ONCE(slot->tail);
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| 198 |
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| 199 | do {
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| 200 | head = READ_ONCE(slot->head);
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| 201 |
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| 202 | WARN_ON_ONCE(tail - head > pool->nr_objs);
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| 203 | } while (!try_cmpxchg_acquire(&slot->tail, &tail, tail + 1));
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| 204 |
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| 205 |
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| 206 | WRITE_ONCE(slot->entries[tail & slot->mask], obj);
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| 207 |
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| 208 | smp_store_release(&slot->last, tail + 1);
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| 209 |
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| 210 | return 0;
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| 211 | }
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| 212 |
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| 213 | |
| 214 | * objpool_push() - reclaim the object and return back to objpool
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| 215 | * @obj: object ptr to be pushed to objpool
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| 216 | * @pool: object pool
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| 217 | *
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| 218 | * return: 0 or error code (it fails only when user tries to push
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| 219 | * the same object multiple times or wrong "objects" into objpool)
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| 220 |
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| 221 | static inline int objpool_push(void *obj, struct objpool_head *pool)
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| 222 | {
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| 223 | unsigned long flags;
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| 224 | int rc;
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| 225 |
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| 226 |
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| 227 | raw_local_irq_save(flags);
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| 228 | rc = __objpool_try_add_slot(obj, pool, raw_smp_processor_id());
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| 229 | raw_local_irq_restore(flags);
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| 230 |
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| 231 | return rc;
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| 232 | }
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| 233 |
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| 234 |
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| 235 | |
| 236 | * objpool_drop() - discard the object and deref objpool
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| 237 | * @obj: object ptr to be discarded
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| 238 | * @pool: object pool
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| 239 | *
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| 240 | * return: 0 if objpool was released; -EAGAIN if there are still
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| 241 | * outstanding objects
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| 242 | *
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| 243 | * objpool_drop is normally for the release of outstanding objects
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| 244 | * after objpool cleanup (objpool_fini). Thinking of this example:
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| 245 | * kretprobe is unregistered and objpool_fini() is called to release
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| 246 | * all remained objects, but there are still objects being used by
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| 247 | * unfinished kretprobes (like blockable function: sys_accept). So
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| 248 | * only when the last outstanding object is dropped could the whole
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| 249 | * objpool be released along with the call of objpool_drop()
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| 250 |
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| 251 | int objpool_drop(void *obj, struct objpool_head *pool);
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| 252 |
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| 253 | |
| 254 | * objpool_free() - release objpool forcely (all objects to be freed)
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| 255 | * @pool: object pool to be released
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| 256 |
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| 257 | void objpool_free(struct objpool_head *pool);
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| 258 |
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| 259 | |
| 260 | * objpool_fini() - deref object pool (also releasing unused objects)
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| 261 | * @pool: object pool to be dereferenced
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| 262 | *
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| 263 | * objpool_fini() will try to release all remained free objects and
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| 264 | * then drop an extra reference of the objpool. If all objects are
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| 265 | * already returned to objpool (so called synchronous use cases),
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| 266 | * the objpool itself will be freed together. But if there are still
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| 267 | * outstanding objects (so called asynchronous use cases, such like
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| 268 | * blockable kretprobe), the objpool won't be released until all
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| 269 | * the outstanding objects are dropped, but the caller must assure
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| 270 | * there are no concurrent objpool_push() on the fly. Normally RCU
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| 271 | * is being required to make sure all ongoing objpool_push() must
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| 272 | * be finished before calling objpool_fini(), so does test_objpool,
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| 273 | * kretprobe or rethook
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| 274 |
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| 275 | void objpool_fini(struct objpool_head *pool);
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| 276 |
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| 277 | #endif
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