[PATCH] sched: dont decrease idle sleep avg
Changes
1 files changed · +10 −5
| File | Status | Add | Del | Content |
|---|---|---|---|---|
| kernel/sched.c | modified | +10 | −5 | View file |
kernel/sched.c
View filediff --git a/kernel/sched.c b/kernel/sched.c
index 589e55a..7b37193 100644
--- a/kernel/sched.c
+++ b/kernel/sched.c
@@ -700,14 +700,19 @@ static int recalc_task_prio(task_t *p, unsigned long long now)
if (likely(sleep_time > 0)) {
/*
* User tasks that sleep a long time are categorised as
- * idle and will get just interactive status to stay active &
- * prevent them suddenly becoming cpu hogs and starving
- * other processes.
+ * idle. They will only have their sleep_avg increased to a
+ * level that makes them just interactive priority to stay
+ * active yet prevent them suddenly becoming cpu hogs and
+ * starving other processes.
*/
if (p->mm && p->sleep_type != SLEEP_NONINTERACTIVE &&
sleep_time > INTERACTIVE_SLEEP(p)) {
- p->sleep_avg = JIFFIES_TO_NS(MAX_SLEEP_AVG -
- DEF_TIMESLICE);
+ unsigned long ceiling;
+
+ ceiling = JIFFIES_TO_NS(MAX_SLEEP_AVG -
+ DEF_TIMESLICE);
+ if (p->sleep_avg < ceiling)
+ p->sleep_avg = ceiling;
} else {
/*
* Tasks waking from uninterruptible sleep are